Dungeon Crawl Stone Soup version 0.29-a0-334-gb41bcbb86e (webtiles) character file. Game seed: 1571709442533309721 130 quokkamancerX the Magician (level 4, -2/33 HPs) Began as a Draconian Conjurer on Apr 15, 2022. Slain by an ogre ... wielding a +0 giant club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:21:46 (4485 turns). quokkamancerX the Magician (Draconian Conjurer) Turns: 4485, Time: 00:21:48 Health: -2/33 AC: 6 Str: 10 XL: 4 Next: 90% Magic: 7/10 EV: 11 Int: 20 God: Gold: 238 SH: 2 Dex: 9 Spells: 11/12 levels left rFire . . . SeeInvis . m - +2 dagger (elec) rCold . . . Faith . n - +0 buckler rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . e - +1 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 238 gold pieces. Inventory: Hand Weapons m - a +2 dagger of electrocution (weapon) Missiles q - 2 poisoned darts (quivered) Armour e - a +1 hat (worn) n - a +0 buckler (worn) Jewellery s - the ring "Ruxkam" {Fire Dex+4} (You took it off a goblin on level 4 of the Dungeon) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. Scrolls b - 5 scrolls of identify {unknown} f - a scroll of teleportation {unknown} h - a scroll of fear {unknown} l - 3 scrolls of summoning {unknown} r - a scroll of enchant armour {unknown} t - a scroll of vulnerability {unknown} Potions a - 2 potions of magic c - a potion of attraction {unknown} d - a potion of mutation {unknown} g - 2 potions of heal wounds {unknown} i - a potion of degeneration {unknown} j - a potion of lignification {unknown} k - 3 potions of might {unknown} o - 2 potions of berserk rage {unknown} p - 3 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.7 Spellcasting * Level 4.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 4% 2 Dazzling Flash Conj/Hex 24% N/A 22% 3 Gell's Gravitas Tloc 4% N/A 43% 3 Lesser Beckoning Tloc 4% N/A 43% 3 Teleport Other Tloc 4% N/A 43% 3 Fulminant Prism Conj/Hex 6% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You tail-slap the hobgoblin. You kill the hobgoblin! You start resting. HP restored. Things that are here: a +0 club; 23 stones; a goblin corpse An ogre comes into view. It is wielding a +0 giant club. Found a stone staircase leading down. The ogre shouts! The ogre attacks as you move away! The ogre hits you with a +0 giant club! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. The ogre closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ..##.# #...# # #.##.# ###...## ## ####.##.##### #......# ##. #...........###.##.#.###.. ##.## ##.....)......##.#...... ......##..##.....#.....#.##... #..>.....##.#...#..####.###.# ########.##.............# ### #...O@..##.......####. #.####..##.###.#).†.#. #..........# #.#####.. #######.######.#####.. #.# #.......##.# #.# #.>.....##.. #.# #.......##.# #.# #.......##.# #.# #.......##.# You could see an ogre. Vanquished Creatures 5 gnolls (D:3) 2 adders A worm (D:3) A dart slug (D:2) 2 orcs 4 bats (D:2) 5 endoplasms 4 giant cockroaches 11 goblins 8 hobgoblins 3 kobolds A quokka (D:1) 3 ball pythons A frilled lizard (D:2) 3 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quokkamancerX the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 633 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1576 | D:2 | Identified the +0 scale mail "Etoyteoq" {rF+} 1686 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 2733 | D:3 | Noticed a gnoll sergeant 3528 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/10 4322 | D:4 | Identified the ring "Ruxkam" {Fire Dex+4} 4475 | D:4 | Noticed an ogre 4485 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic D:2: layout_loops_ring, minmay_pentomino_v2 D:3: layout_loops_corners D:4: layout_loops_cross, kennysheep_ying_yang, nrook_mini_backslash Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.7 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 21 | || 21 Tailslap | 2 | 2 || 4 Dagger | 26 | 13 || 39 Throw: Dart | 1 | || 1 Cast: Magic Dart | 68 | 31 || 99 Stab: Sleeping | 4 | 1 || 5 Armor: Skin | 10 | 2 || 12 Dodge: Dodged | 18 | 12 || 30 Block: Buckler | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4492 | 4420 | 72 | 1307 | 1390 | 4 | 1123.0 | Dungeon | 4492 | 4420 | 72 | 1307 | 1390 | 4 | 1123.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1336 daAuts D:3: 1254 daAuts D:2: 1097 daAuts D:4: 804 daAuts