Dungeon Crawl Stone Soup version 0.29-a0-418-gc0181ea820 (webtiles) character file. Game seed: 6676253423740635924 48 quokkamancerX the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on May 17, 2022. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:07:39 (1685 turns). quokkamancerX the Conjurer (Draconian Conjurer) Turns: 1685, Time: 00:07:39 Health: -1/26 AC: 6 Str: 9 XL: 3 Next: 50% Magic: 0/6 EV: 12 Int: 20 God: Gold: 85 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -21) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles i - 15 stones Armour b - a +0 cloak (worn) Scrolls c - a scroll of noise {unknown} f - a scroll of identify {unknown} g - a scroll of poison {unknown} h - 3 scrolls of enchant armour {unknown} j - a scroll of immolation {unknown} Potions a - a potion of magic e - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging + Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The goblin shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (63% to hit) The searing ray misses the frilled lizard. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (63% to hit) The searing ray hits the frilled lizard. You kill the frilled lizard! (Press . to maintain the ray.) The searing ray misses the goblin. The goblin hits you with a +2 dagger of venom. You are poisoned. The searing ray misses the goblin. You feel very sick. The goblin hits you but does no damage. You are lethally poisoned! Without enough magic to sustain it, your searing ray dissipates. You feel very sick. The goblin hits you with a +2 dagger of venom. You closely miss the goblin. You tail-slap the goblin. The goblin is moderately wounded. You feel very sick. The goblin hits you but does no damage. You are more poisoned. You closely miss the goblin. The goblin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The goblin attacks as you move away! The goblin completely misses you. You die... #.#### #.#.> #.#.# #... ##..# ... #g# . #.# ... .. #@# .... #.# #.# .(... #.. ###.###..... #.# #..........# #..##........... #..#...†......# #####...†........# ##....÷..<........# ##..#####..).......# You could see a goblin. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 2 bats (D:1) 4 endoplasms 2 giant cockroaches A goblin (D:2) 4 hobgoblins 6 jackals 2 quokkas (D:1) 2 frilled lizards 2 kobolds (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quokkamancerX the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 394 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1271 | D:1 | Learned a level 2 spell: Searing Ray 1357 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1685 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring D:2: layout_rooms, dilly_ecumenical_altar_fadedgnrine Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.6 Dodging | | 1.7 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 16 Tailslap || 4 Dagger || 25 Punch || 1 Cast: Magic Dart || 65 Searing Ray || 5 Stab: Sleeping || 1 Armor: Skin || 15 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1685 | 1605 | 80 | 764 | 192 | 2 | 842.5 | Dungeon | 1685 | 1605 | 80 | 764 | 192 | 2 | 842.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1269 daAuts D:2: 416 daAuts