Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1248341183704696355 35 qwerty98onYT the Conjurer (level 3, -1/22 HPs) Began as an Octopode Conjurer on Dec 20, 2024. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:46 (935 turns). qwerty98onYT the Conjurer (Octopode Conjurer) Turns: 935, Time: 00:03:47 Health: -1/22 AC: 1 Str: 6 XL: 3 Next: 35% Magic: 0/6 EV: 12 Int: 22 God: Gold: 112 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . e - +1 short sword (drain) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons b - a +1 dagger e - a +1 short sword of draining (weapon) Jewellery f - a +6 ring of dexterity Scrolls d - a scroll of teleportation Potions a - 3 potions of magic c - 2 potions of curing {unknown} Skills: + Level 0.9 Fighting + Level 0.6 Short Blades * Level 2.6 Dodging - Level 2.6 Stealth * Level 2.4 Spellcasting + Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't noticed you, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. Sigmund points at you and mumbles some strange words. You resist with significant effort. Sigmund barely misses you. You hit Sigmund. You drain Sigmund. Your grab misses Sigmund. Sigmund is heavily wounded. You barely miss Sigmund. Your grab misses Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +0 scythe. You closely miss Sigmund. Your grab misses Sigmund. Sigmund is moderately wounded. You hit Sigmund. You drain Sigmund. Your grab misses Sigmund. You squeeze Sigmund, but do no damage. Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, heavily drained, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is severely wounded. Sigmund closely misses you. You closely miss Sigmund. You grab Sigmund. Sigmund is severely wounded. You constrict Sigmund. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.# #.# ###.# #...# #.### #$# ####.# #....# #.@..# #)@...# ........... #........#### #.......## ##...#### #... #... You could see Sigmund (very drained). Vanquished Creatures 5 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins 6 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 kobolds (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qwerty98onYT the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 490 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 923 | D:2 | Noticed Sigmund 935 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_ring D:2: layout_loops_ring, minmay_fractal_squares_gapless_5, uniq_robin, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 17 Tentacles || 6 Constrict || 5 Short sword || 6 Cast: Magic Dart || 40 Use: Scroll || 4 Stab: Sleeping || 1 Armour: Skin || 9 Dodge: Dodged || 7