Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 14685128481381618494 31 qwertyone the Conjurer (level 3, -8/28 HPs) Began as a Draconian Conjurer on May 2, 2023. Mangled by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon on May 10, 2023. The game lasted 00:03:49 (944 turns). qwertyone the Conjurer (Draconian Conjurer) Turns: 944, Time: 00:03:49 Health: -8/28 AC: 5 Str: 7 XL: 3 Next: 7% Magic: 1/6 EV: 6 Int: 20 God: Gold: 47 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . b - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ c - amulet of the acrobat HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: acrobatic, flying, held A: AC +5, unfitting armour, cold-blooded, stinger 1, robust 1, weak 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons b - a +1 spear (weapon) Jewellery c - an amulet of the acrobat (around neck) Potions a - a potion of magic Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your tail ends in a venomous barb. You are robust. (+10% HP) You are weak. (Str -2) Message History You struggle against the net. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 club. The gnoll closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The bat hits you but does no damage. The gnoll hits you with a +0 club. The gnoll barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 9, Int 18, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. You feel better. The bat barely misses you. The gnoll hits you with a +0 club. The gnoll hits you but does no damage. The gnoll hits you with a +0 flail. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear and quivering a throwing net (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The bat hits you but does no damage. x2 The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The searing ray hits the gnoll! The gnoll is almost dead. The bat hits you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. The gnoll barely misses you. Unknown command. Without enough magic to sustain it, your searing ray dissipates. The bat closely misses you. The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll hits you with a +0 flail! You die... ###### #....# #....# #....# #....# #...g# #.g.@# #..)g# #..b.# #....# #....# ...... ....... ........ You could see 3 gnolls and a bat. Vanquished Creatures A gnoll (D:2) 2 ball pythons (D:1) 3 bats (D:1) A giant cockroach (D:1) 5 goblins (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qwertyone the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 326 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 904 | D:1 | Learned a level 2 spell: Searing Ray 910 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 910 | D:1 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 910 | D:1 | Gained mutation: Your tail ends in a venomous barb. [potion | of mutation] 941 | D:2 | Reached XP level 3. HP: 10/28 MP: 3/6 944 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_ring, hangedman_feature_mirror, serial_bayou_pond_a, patterned_corridor D:2: layout_rooms Action || total -------------------------++------- Melee: Spear || 10 Cast: Magic Dart || 26 Searing Ray || 1 Use: Scroll || 5 Potion || 4 Armor: Skin || 11 Dodge: Dodged || 19