Dungeon Crawl Stone Soup version 0.29.0-10-g45618ea6d2 (webtiles) character file. qwertyui the Sneak (Spriggan Conjurer) Turns: 1434, Time: 00:03:56 Health: 13/13 AC: 2 Str: 3 XL: 2 Next: 24% Magic: 7/7 EV: 17 Int: 19 God: Gold: 28 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis + e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 28 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles g - 7 stones Armour a - a +0 robe (worn) Scrolls h - a scroll labelled NIOKHU BINYLE Potions b - a potion of magic c - a red potion d - a bubbling white potion f - an amethyst potion Skills: + Level 0.1 Throwing + Level 3.0 Dodging * Level 3.4 Stealth * Level 3.0 Spellcasting * Level 3.1 Conjurations You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 (=*= Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History An endoplasm and a hobgoblin come into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Your Dodging skill increases to level 3! Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You start resting. Magic restored. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You start resting. Magic restored. h - a scroll labelled NIOKHU BINYLE There is an entrance to Giocadey's Jewellery Shoppe here. ########### #.........# #.........# #.........# #.........# # #........@# ### #.........# ..##########.##### .............# ########.##### ....## #.# ####.# #.###### ###8.# #......# ...#.# #.####.# There are no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) A bat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qwertyui the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 291 | D:1 | Found Zesoigery's Assorted Antiques. 301 | D:1 | Found Zymovveg's Jewellery Emporium. 307 | D:1 | Found a faded altar of an unknown god. 543 | D:1 | Found Sipobli's Antique Weapon Emporium. 976 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/7 1341 | D:1 | Learned a level 2 spell: Searing Ray 1368 | D:1 | Found Giocadey's Jewellery Shoppe. Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.1 Spellcasting | 3 | 3.0 Dodging | 3 | 3.0 Throwing | | 0.1 Stealth | | 3.4 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 24 Use: Scroll || 1 Dodge: Dodged || 2