Dungeon Crawl Stone Soup version 0.31.0-7-gf635a9b802 (webtiles) character file. Game seed: 17930606010829705028 0 qwertyuiopasd the Grave Robber (level 1, 19/19 HPs) Began as a Gnoll Wanderer on Jan 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:41 (21 turns). qwertyuiopasd the Grave Robber (Gnoll Wanderer) Turns: 21, Time: 00:01:42 Health: 19/19 AC: 20 Str: 8 XL: 1 Next: 0% Magic: 6/6 EV: 2 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . e - orb {mayhem} rNeg . . . c - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: mayhem @: tree-form, attractive A: stationary, stasis, torment immunity, boosted hp, (fangs 1), strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (melded) e - an orb of mayhem (worn) Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 5.3 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 1.9 Earth Magic + Level 0.0 Alchemy + Level 4.4 Invocations + Level 2.3 Evocations + Level 0.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 68% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 6% 3 Sandblast Erth 16% 2d6 9% 1 Passwall Erth 8% N/A 26% 3 Anguish Hex/Necr 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ∆ #+# ####.#### ###.......### ##...........## #....#####....## ...#########...# ..##...♣...##..# ..#..##'##..#...# .## #...##.##..# $ #.<.# .##..# #...# ##..# ##### #...# ..## ..# ∆ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qwertyuiopasd the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | qwertyuiopasd set off with the following items: a +0 | dagger, a potion of attraction, a +0 robe, a wand of | polymorph (3); and the following spells available to | memorise: Necrotise, Vampiric Draining, Sandblast, | Passwall, Anguish. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Learned a level 1 spell: Necrotise 21 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic Action || total ---------------------------++------- Evoke: Wand || 3 Use: Potion || 1