Dungeon Crawl Stone Soup version 0.28-a0-245-g639a1a48b9 (webtiles) character file. Game seed: 16880322560399765834 4 rabbitsville the Thaumaturge (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Aug 25, 2021. Slain by a goblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:38 (78 turns). rabbitsville the Thaumaturge (Gnoll Wanderer) Turns: 78, Time: 00:01:39 Health: 0/13 AC: 2 Str: 13 XL: 1 Next: 60% Magic: 3/10 EV: 11 Int: 10 God: Gold: 12 SH: 0 Dex: 10 Spells: 17/18 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.12/turn (no ring) @: about to teleport, very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 2.2 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 9.2 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 5.3 Necromancy + Level 0.1 Translocations + Level 2.0 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 2.4 Evocations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 60% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 30% N/A 1% 1 Vampiric Draining Necr 7% 2d7 4% 3 Animate Dead Necr 7% N/A 17% 4 Agony Necr 15% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 85%) The jackal barely resists. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal bites you. The jackal closely misses you. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 85%) The jackal writhes in agony. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. The jackal barely misses you. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to affect: 85%) The jackal writhes in agony. You kill the jackal! Your Transmutations skill increases to level 2! Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 85%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 85%) The goblin barely resists. The goblin completely misses you. You aren't carrying any potions. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The goblin hits you with a +0 dagger. You die... ###...# .. ...#.# .. ..#.. #.. ...## #.. ... ##..## #.# ##....####.# .##..##..##).##### ............@g†.# #.##.#...#####....... #....#...######...... #................. #........... .!... #........... ..... ###+#####........... .... ........#........... .... ........#........... You could see a goblin. Vanquished Creatures 2 jackals (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | rabbitsville the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | rabbitsville set off with the following items: a +0 club, a | +0 robe, a scroll of teleportation; and the following | spells available to memorise: Animate Skeleton, Pain, | Vampiric Draining, Animate Dead, Agony 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 10/10 5 | D:1 | Learned a level 1 spell: Pain 78 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, palyth_stone_intersect Skill XL: | 1 | ---------------+----+----- Spellcasting | | 9.2 Transmutations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 0.1 Stealth | | 2.2 Shields | | 0.1 Unarmed Combat | | 0.1 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 5.3 Translocations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 2.4 Action || total -------------------------++------- Melee: Club || 3 Cast: Pain || 9 Use: Scroll || 1 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 30 | 3 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 30 | 3 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts