Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 12058021090139268537 58 rabbitsville the Magician (level 4, -3/31 HPs) Began as a Djinni Conjurer on Mar 24, 2022. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:03:54 (1235 turns). rabbitsville the Magician (Djinni Conjurer) Turns: 1235, Time: 00:03:54 Health: -3/31 AC: 2 Str: 6 XL: 4 Next: 20% Gold: 28 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . d - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn b - ring of protection from cold MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold (left hand) Scrolls c - a scroll of immolation {unknown} e - a scroll of noise {unknown} Potions f - a potion of lignification {unknown} g - 2 potions of curing {unknown} h - 2 potions of degeneration {unknown} Skills: - Level 3.1 Dodging - Level 2.4 Stealth * Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d9 26% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 f - Freeze Ice 80% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 **=(( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the orc. The orc is almost dead. The orc drinks a potion. The orc is healed! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and quivering stones (100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc drinks a potion. The orc is healed! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and quivering stones (100% to hit) The magic dart hits the orc. The orc is severely wounded. The orc throws a stone. The stone misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and quivering stones (severely wounded, 100% to hit) The magic dart hits the orc. You kill the orc! An orc priest is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +4 ring of protection (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest shouts! You hear a shout! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +4 ring of protection (lightly wounded, 100% to hit) Okay, then. An orc comes into view. It is wielding a +0 dagger. The orc priest attacks as you move away! The orc priest misses you. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... .......##.. .......)..##..# ...o.......#..# ...)...#.#....# .......#....# ...#.#....# # ...#######.#.#)...###.# ......<@.o........>.#.## #.########.............. ##.........#.## #............. #..>..)...#.## ..............# #.#.........#### ................. ####.........#### You could see an orc priest. Vanquished Creatures An orc priest (D:2) A worm (D:2) An orc (D:2) 2 endoplasms (D:1) 2 giant cockroaches 7 goblins 2 hobgoblins (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:2) A kobold (D:2) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rabbitsville the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 41 | D:1 | Found Rehamp's Jewellery Shoppe. 58 | D:1 | Found Upiunasy's Weapon Shop. 214 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 236 | D:1 | Found Edwuceh's Weapon Emporium. 585 | D:1 | Found Ume Gir's General Store. 711 | D:1 | Found Macal's General Store. 843 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/0 843 | D:2 | Learned a level 1 spell: Freeze 952 | D:2 | Reached XP level 4. HP: 8/31 MP: 0/0 1235 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, serial_shops, nicolae_square_shop, nicolae_shop_stone, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop_fountains D:2: layout_rooms, shapermc_ecumenical_altar_mp_vishouse Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.1 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 34 | 8 || 42 Searing Ray | 3 | 1 || 4 Dodge: Dodged | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1233 | 1215 | 18 | 355 | 698 | 2 | 616.5 | Dungeon | 1233 | 1215 | 18 | 355 | 698 | 2 | 616.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 812 daAuts D:2: 421 daAuts