Dungeon Crawl Stone Soup version 0.29-a0-338-g1ff7896281 (webtiles) character file. Game seed: 18025186674773537908 64 rabbitsville the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Apr 18, 2022. Slain by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:56 (1983 turns). rabbitsville the Conjurer (Deep Elf Conjurer) Turns: 1983, Time: 00:02:57 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 91% Magic: 4/11 EV: 12 Int: 24 God: Gold: 97 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . SeeInvis . j - +2 flail (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: attractive A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons j - a +2 flail of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - 5 scrolls of identify {unknown} e - 6 scrolls of teleportation {unknown} f - a scroll of enchant armour {unknown} h - a scroll of fear {unknown} Potions b - 2 potions of magic d - 2 potions of attraction g - 2 potions of brilliance {unknown} i - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder, Terence Message History Aim: Grinder (100% to hit) The magic dart hits Grinder. Grinder is lightly wounded. Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. You barely resist. You can move again. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 100% to hit) The magic dart hits Grinder but does no damage. Grinder is lightly wounded. Grinder blinks! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 77% to hit) The searing ray hits Grinder! Grinder is moderately wounded. (Press . to maintain the ray.) Grinder gestures at you. You resist with significant effort. The searing ray misses Grinder. The searing ray hits Grinder! Grinder is heavily wounded. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you! You writhe in agony. You can move again. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 77% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder hits you! * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. Grinder hits you! You die... ... #....#.# . .#......#.†.. ...###.##....#.#...>.......#.... ....................#.......)... .########......#..........##.... ######...†.###....#........... ...........................#.... ....#####.##.........#.......... ....#........#.5.<.............. ...............@.......##..#.... ...........................#.... ................................ .)....###+####..........#<...... ##.... #............##.#....... #... ##.##.##.##..##......... #..J #.##.##.....##......... #.. #.......###.####..#..## ### #######.# #... ...##.# You could see Grinder. Vanquished Creatures 2 adders A worm (D:3) 3 ball pythons 2 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins 8 hobgoblins 3 jackals (D:1) 3 kobolds 3 quokkas A bat (D:1) 3 frilled lizards 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rabbitsville the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 220 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 706 | D:1 | Learned a level 2 spell: Searing Ray 729 | D:1 | Reached skill level 5 in Conjurations 729 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1957 | D:3 | Noticed Grinder 1957 | D:3 | Noticed Terence 1974 | D:3 | Paralysed by Grinder for 2 turns 1979 | D:3 | Paralysed by Grinder for 3 turns 1983 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, grunt_decor_fettered D:2: layout_loops_ring D:3: layout_basic, serial_shops, nicolae_shop_statue_plus, hellmonk_ecumenical_altar_watching_god, uniq_grinder, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Cast: Magic Dart || 79 Searing Ray || 2 Use: Potion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1982 | 1962 | 20 | 57 | 1689 | 3 | 660.7 | Dungeon | 1982 | 1962 | 20 | 57 | 1689 | 3 | 660.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1127 daAuts D:2: 625 daAuts D:3: 229 daAuts