Dungeon Crawl Stone Soup version 0.29-a0-338-g1ff7896281 (webtiles) character file. Game seed: 14557240804820887985 117 rabbitsville the Conjurer (level 5, -4/31 HPs) Began as an Octopode Conjurer on Apr 18, 2022. Slain by a gnoll sergeant ... wielding a +1 trident of venom (16 damage) ... on level 2 of the Dungeon. The game lasted 00:06:27 (2101 turns). rabbitsville the Conjurer (Octopode Conjurer) Turns: 2101, Time: 00:06:29 Health: -4/31 AC: 1 Str: 7 XL: 5 Next: 1% Magic: 5/10 EV: 13 Int: 22 God: Gold: 106 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . SeeInvis . o - +0 flail (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . d - amulet of regeneration rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.90/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: lethally poisoned (-4 -> -8) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons b - a +0 club e - a +0 dagger o - a +0 flail of protection (weapon) Jewellery d - an amulet of regeneration (around mantle) j - an amulet of faith Wands n - a wand of acid (5) Scrolls c - a scroll of immolation {unknown} g - a scroll of noise {unknown} h - a scroll of holy word {unknown} k - 2 scrolls of identify {unknown} l - a scroll of torment {unknown} m - 3 scrolls of teleportation {unknown} Potions a - a potion of magic f - a potion of degeneration {unknown} i - a potion of invisibility {unknown} p - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +1 trident of venom and wearing a +0 ring mail (85% to hit) Okay, then. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: a gnoll sergeant, wielding a +1 trident of venom and wearing a +0 ring mail The floor. Unknown command. Press: ? - help, v - describe, . - travel Here: a gnoll sergeant, wielding a +1 trident of venom and wearing a +0 ring mail The floor. Unknown command. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +1 trident of venom! The searing ray misses the gnoll sergeant. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll sergeant hits you from afar with a +1 trident of venom. You are poisoned. You have reached level 5! You feel stronger. The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The searing ray hits the gnoll. The gnoll is severely wounded. You feel very sick. The gnoll sergeant hits you from afar with a +1 trident of venom! Ouch! That really hurt! You die... .)..#.......##.# ###.#.......##.# #.#.......##.###### #......#+###......# ♣♣♣♣♣ ###.............### ♣♣)... #............## ♣♣♣..# ### #...........##♣♣♣....#...# ## ###....####.#♣♣)..♣..#...# #. ##########.## #.@.gg)....'..).### #...........# #.#♣♣.)..♣.#...###) #.########..###.# ♣♣♣.)..#...# #. ..............#.####♣♣♣..##### #. #..(........#.#.#..## ♣...)♣ #. #########...#.#.#...## ♣♣♣♣♣ #( #...#.#.#....# #. #...#.#.##.### .######. #...#.# #.# ........ You could see a gnoll sergeant and a gnoll. Vanquished Creatures 5 gnolls An adder (D:2) 4 dart slugs (D:1) 5 endoplasms 3 giant cockroaches 3 goblins 4 hobgoblins 4 jackals (D:2) 7 kobolds A quokka (D:2) 4 ball pythons (D:1) 3 bats 3 frilled lizards 6 rats 53 creatures vanquished. Vanquished Creatures (others) 10 toadstools (D:2) 10 creatures vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rabbitsville the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 213 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 429 | D:2 | Learned a level 2 spell: Searing Ray 483 | D:2 | Reached XP level 3. HP: 15/21 MP: 1/7 713 | D:2 | Found a faded altar of an unknown god. 1098 | D:1 | Reached XP level 4. HP: 27/27 MP: 5/8 2002 | D:2 | Reached skill level 5 in Conjurations 2087 | D:2 | Noticed a gnoll sergeant 2088 | D:2 | Found the +3 woodcutter's axe {vorpal} 2101 | D:2 | Reached XP level 5. HP: 15/31 MP: 6/10 2101 | D:2 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, hex_intersection, minivault_5, chequers_serial_rivers_micro_b D:2: cheibrodos_fertilizer, layout_basic, basic_altar, hellmonk_ecumenical_altar_lost_god, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.5 Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Tentacles | 4 | || 4 Unarmed | 2 | || 2 Dagger | 21 | || 21 Constrict | 5 | 1 || 6 Flail | | 1 || 1 Cast: Magic Dart | 51 | 36 || 87 Searing Ray | 3 | 2 || 5 Armor: Skin | | 2 || 2 Dodge: Dodged | 21 | 6 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2100 | 2048 | 52 | 243 | 1504 | 2 | 1050.0 | Dungeon | 2100 | 2048 | 52 | 243 | 1504 | 2 | 1050.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1257 daAuts D:2: 843 daAuts