Dungeon Crawl Stone Soup version 0.31-a0-182-gc5ef74bbde (webtiles) character file. Game seed: 3280521366311745990 119 rabbitsville the Magician (level 5, -2/39 HPs) Began as a Djinni Air Elementalist on June 22, 2023. Constricted to death by Ijyb (3 damage) ... on level 4 of the Dungeon. The game lasted 00:07:17 (1939 turns). rabbitsville the Magician (Djinni Air Elementalist) Turns: 1939, Time: 00:07:17 Health: -2/39 AC: 4 Str: 13 XL: 5 Next: 23% Gold: 218 EV: 9 Int: 19 God: SH: 0 Dex: 13 rFire + + . g - +1 dagger (drain) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . w - +1 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ v - +6 ring of strength HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: grasped by roots, flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 218 gold pieces. Inventory: Hand Weapons g - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) w - a +1 pair of gloves (worn) Jewellery i - an amulet of faith v - a +6 ring of strength (left hand) Wands o - a wand of flame (16) t - a wand of polymorph (12) Scrolls c - a scroll of torment {unknown} d - a scroll of fog {unknown} e - 4 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} j - 3 scrolls of amnesia {unknown} n - 2 scrolls of noise {unknown} p - a scroll of fear {unknown} q - a scroll of acquirement {unknown} r - 2 scrolls of teleportation {unknown} u - 2 scrolls of enchant armour {unknown} Potions b - 2 potions of enlightenment {unknown} f - a potion of curing {unknown} k - 3 potions of ambrosia {unknown} l - a potion of cancellation {unknown} m - a potion of attraction {unknown} s - a potion of mutation {unknown} Skills: + Level 2.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes Level 0.0 Charms * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Transmutations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 76% 1d7 2% 1 b - Static Discharge Conj/Air 38% 2-4/arc 3% 2 c - Swiftness Air 19% N/A 8% 3 d - Airstrike Air 9% 2d(2-18) 26% 4 e - Sandblast Erth 38% 2d10 2% 1 f - Scorch Fire 38% 2d7 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The grasping roots grab you! The grasping roots constrict you. x2 You hear a shout! x2 The blast of sand hits Ijyb. Ijyb is moderately wounded. The grasping roots constrict you. The blast of sand hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb screams, "It's all mine!" The grasping roots constrict you. Ijyb misses you. The grasping roots constrict you. You are too injured to fight recklessly! Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of roots (8) (moderately wounded, 77% to hit) The blast of sand hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb closely misses you. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The grasping roots release their grip on you. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash Ijyb. Ijyb is severely wounded. Ijyb's fire resistance burns away. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of roots (7) (severely wounded, more vulnerable to fire, 77% to hit) The blast of sand hits Ijyb. Ijyb is almost dead. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. You die... #+### ...... ......######....# ........g.......# #@# #.....#.# #.# #.....#.# .# #.###.......## #.## #.#.#.##.........# #.#. ...#.#.##.......... .#$..# #......'......... ......###.#.#.##.<....# ............#..#......# ............+..+......+ You could see Ijyb (combustible). Vanquished Creatures 3 gnolls (D:2) 3 adders A dart slug (D:1) 4 ball pythons 7 endoplasms (D:1) A giant cockroach (D:1) 5 goblins A hobgoblin (D:2) 6 jackals 4 kobolds (D:1) 7 quokkas 6 bats 5 frilled lizards 6 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rabbitsville the Djinni Air Elementalist began the quest | for the Orb. 0 | D:1 | rabbitsville set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 110 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 196 | D:1 | Reached skill level 1 in Fighting 407 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 407 | D:1 | Learned a level 1 spell: Sandblast 930 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1504 | D:3 | Reached XP level 5. HP: 35/38 MP: 0/0 1504 | D:3 | Learned a level 2 spell: Scorch 1927 | D:4 | Noticed Ijyb 1939 | D:4 | HP: 1/39 [Ijyb/+0 dagger (4)] 1939 | D:4 | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring D:2: layout_basic D:3: layout_rooms, interstate_on_off, minmay_misc_feat_columns D:4: layout_basic, gup_sewer_entry_spiral, minmay_misc_feat_encased, uniq_pikel, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Transmutations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Poison Magic | 4 | 4.1 Fighting | 1 2 | 2.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 58 | 28 || 86 Sandblast | 6 | 24 || 30 Scorch | | 1 || 1 Armour: Robe | | 3 || 3 Dodge: Dodged | 4 | 6 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1951 | 1874 | 77 | 0 | 1445 | 4 | 487.8 | Dungeon | 1951 | 1874 | 77 | 0 | 1445 | 4 | 487.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 773 daAuts D:2: 573 daAuts D:3: 528 daAuts D:4: 76 daAuts