Dungeon Crawl Stone Soup version 0.31-a0-196-g86fe4a5e66 (webtiles) character file. Game seed: 12681428885323439430 34 rabbitsville the Conjurer (level 3, -1/26 HPs) Began as a Hill Orc Conjurer on June 24, 2023. Killed from afar by Ijyb (15 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:01:49 (1150 turns). rabbitsville the Conjurer (Hill Orc Conjurer) Turns: 1150, Time: 00:01:50 Health: -1/26 AC: 3 Str: 9 XL: 3 Next: 31% Magic: 2/6 EV: 11 Int: 20 God: Gold: 57 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . e - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery c - a ring of fire Scrolls i - a scroll of immolation {unknown} j - a scroll of noise {unknown} k - a scroll of teleportation {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic f - 3 potions of curing {unknown} g - a potion of resistance {unknown} h - a potion of cancellation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:4 Ijyb Message History The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. The magic dart hits the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Memorise Searing Ray, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. An endoplasm comes into view. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Ijyb the Twisted Goblin comes into view. She is wielding a +2 vampiric dagger and carrying a wand of flame (24). Found a triangular diamond amulet. Found an escape hatch in the floor. Ijyb shouts! There is an open door here. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +2 vampiric dagger, wearing a +0 leather armour and carrying a wand of flame (24) (72% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The puff of flame hits you! The searing ray hits Ijyb! Ijyb is heavily wounded. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... .###### ....... ....... >....".####### .......#.....## ......g@......# .......#......# .......#.....###### .#+#####.....##...# #.....##...# #.....##...# #.....##...# ###.....##...# .............# You could see Ijyb. Vanquished Creatures A ball python (D:1) 4 bats (D:1) 4 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds (D:1) A frilled lizard (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rabbitsville the Hill Orc Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 205 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 692 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1107 | D:2 | You fall into a shaft and drop 2 floors! 1111 | D:4 | Learned a level 2 spell: Searing Ray 1147 | D:4 | Noticed Ijyb 1150 | D:4 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic D:2: layout_rooms, ebering_ecumenical_altar_webs D:4: layout_gridville, dreamdust_wishing_well, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 4 Whip || 13 Punch || 1 Cast: Magic Dart || 40 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1150 | 1135 | 15 | 27 | 949 | 3 | 383.3 | Dungeon | 1150 | 1135 | 15 | 27 | 949 | 3 | 383.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1107 daAuts D:4: 42 daAuts