Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 7701067400469264382 37 rabin the Magician (level 3, -6/25 HPs) Began as a Djinni Fire Elementalist on Apr 6, 2023. Frozen to death by an endoplasm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:39 (1692 turns). rabin the Magician (Djinni Fire Elementalist) Turns: 1692, Time: 00:06:40 Health: -6/25 AC: 2 Str: 7 XL: 3 Next: 62% Gold: 17 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of wizardry Scrolls c - 4 scrolls of identify {unknown} d - a scroll of noise {unknown} g - a scroll of poison {unknown} Potions b - a potion of heal wounds {unknown} f - a potion of mutation {unknown} h - 2 potions of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 1.9 Stealth - Level 0.1 Unarmed Combat * Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Conjure Flame Conj/Fire 14% 6-21 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Slow Hex 56% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You don't know that spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (13% risk of failure)! Continue anyway? Okay, then. Casting: Conjure Flame (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (13% risk of failure)! Continue anyway? The fire begins to smoulder! The jackal bites you. The jackal closely misses you. The jackal smothers the flame. You are too injured to fight recklessly! You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. Casting: Conjure Flame (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is almost dead. The jackal's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is burned terribly! You kill the jackal! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. The endoplasm is heavily wounded. The endoplasm's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ###.### .# #.....# .< #.###.##.# ###. #....# #...###.##.# ###.......# .. #........## .# #........# # #......@.# ## ###...##J#####... #...##g#....... ##. #..).g..... #. #.)†#.##### #...# .. #.### .# #.. # #..S You could see an endoplasm (combustible) and a goblin. Vanquished Creatures An adder (D:2) A worm (D:2) An endoplasm (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:2) A kobold (D:1) A quokka (D:2) 2 ball pythons 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 24 creatures vanquished. Vanquished Creatures (others) 35 foxfires 35 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rabin the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | rabin set off with the following spells memorised: Foxfire, | Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 357 | D:1 | Found a faded altar of an unknown god. 465 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1300 | D:2 | Reached skill level 3 in Spellcasting 1300 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/0 1300 | D:2 | Learned a level 1 spell: Slow 1692 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_window_shopping, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 2.4 Stealth | | 1.9 Unarmed Combat | | 0.1 Action || total -------------------------++------- Melee: Unarmed || 44 Cast: Foxfire || 22 Scorch || 10 Conjure Flame || 1 Stab: Sleeping || 1 Armor: Robe || 11 Dodge: Dodged || 45