Dungeon Sprint DCSS version 0.26-b1-59-ge38874ec40 (webtiles) character file. Game seed: 5278667212919147395 89 radhat240 the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Jan 8, 2021. Was an Initiate of Vehumet. Mangled by a merfolk ... wielding a +0 trident (18 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:55 (230 turns). radhat240 the Conjurer (Deep Elf Conjurer) Turns: 230, Time: 00:05:59 Health: -6/24 AC: 2 Str: 4 XL: 4 Next: 31% Magic: 16/20 EV: 15 Int: 42 God: Vehumet [......] Gold: 0 SH: 0 Dex: 13 Spells: 1/15 levels left rFire . . . SeeInvis . M - +6 Majin-Bo {vamp, MP+6 Int+6} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn y - +6 ring of intelligence MPRegen 0.17/turn z - +6 ring of intelligence @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons M - the +6 Majin-Bo (weapon) {vamp, MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery v - an uncursed ring of flight w - a +6 ring of dexterity x - a +6 ring of dexterity y - a +6 ring of intelligence (left hand) z - a +6 ring of intelligence (right hand) A - a +6 ring of strength B - a +6 ring of strength Wands s - a wand of disintegration (7) t - a wand of iceblast (7) u - a wand of acid (7) Scrolls b - 4 scrolls of amnesia h - 4 scrolls of blinking i - 7 scrolls of fog j - a scroll of holy word k - 5 scrolls of identify l - 5 scrolls of remove curse m - 2 scrolls of fear Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage n - 2 potions of brilliance o - 2 potions of invisibility p - 4 potions of resistance q - a potion of experience r - 5 potions of might Skills: + Level 5.6 Dodging + Level 6.0 Stealth + Level 6.3 Spellcasting + Level 6.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 1% 1 b - Searing Ray Conj 100% 1% 2 c - Dazzling Flash Conj/Hex 80% 1% 3 d - Fulminant Prism Conj/Hex 20% 6% 4 e - Petrify Tmut/Erth 13% 22% 4 Your spell library contained the following spells: Spells Type Power Failure Level Iskenderun's Mystic Bla Conj/Tloc 40% 6% 4 Confusing Touch Hex 13% 7% 3 Gell's Gravitas Tloc 6% 7% 3 Irradiate Conj/Tmut 20% 17% 5 Metabolic Englaciation Hex/Ice 6% 54% 5 Yara's Violent Unravell Hex/Tmut 6% 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident (21% to evade) The searing ray hits the merfolk! The merfolk is lightly wounded. (Press . to maintain the ray.) The merfolk shouts! The searing ray hits the merfolk! The merfolk is moderately wounded. The searing ray hits the merfolk! You feel better. The merfolk is lightly wounded. The searing ray hits the merfolk! The merfolk is heavily wounded. The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.)==.▓.....▓ ▓.....▓.....▓ ▓.m...▓.....▓ ▓..mm.▓.....▓ ▓.....▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures An eye of draining (D) An ooze (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | radhat240 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 3 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 3 | D | Found the +10 dark maul {vorpal} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 3 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {*Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 3 | D | Found the +5 sword of Power {vorpal} 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {vorpal, sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a transporter. 3 | D | Found an opulent altar of Gozag. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a corrupted altar of Lugonu. 5 | D | Found a burning altar of Makhleb. 6 | D | Found a sacrificial altar of Ru. 6 | D | Found a shimmering blue altar of Sif Muna. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found a bloodstained altar of Trog. 6 | D | Found an iron altar of Okawaru. 6 | D | Found a sparkling altar of Nemelex Xobeh. 10 | D | Banished a spatial maelstrom 57 | D | Became a worshipper of Vehumet 91 | D | Entered arena 2. 91 | D | Noticed an eye of draining 91 | D | Found a transporter. 108 | D | Killed an eye of draining 109 | D | Reached skill level 5 in Dodging 109 | D | Reached XP level 2. HP: 15/15 MP: 0/11 109 | D | Reached XP level 3. HP: 19/19 MP: 0/12 109 | D | Reached XP level 4. HP: 24/24 MP: 0/14 113 | D | Got Buonlaog's Collected Works on Battle Magic 120 | D | Learned a level 2 spell: Searing Ray 124 | D | Learned a level 3 spell: Dazzling Flash 129 | D | Learned a level 4 spell: Fulminant Prism 134 | D | Learned a level 4 spell: Petrify 227 | D | Entered arena 3. 227 | D | Noticed a merfolk 227 | D | Noticed a merfolk 227 | D | Noticed a merfolk 227 | D | Found a transporter. 230 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Dodging | 5 | 5.6 Stealth | 6 | 6.0 Spellcasting | 6 | 6.3 Conjurations | 6 | 6.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 9 | || 9 Cast: Magic Dart | 8 | || 8 Searing Ray | | 1 || 1