Dungeon Crawl Stone Soup version 0.27-a0-423-gf312af23e9 (webtiles) character file. Game seed: 14366360346419277282 7 rageheart7 the Sneak (level 1, -2/16 HPs) Began as a Demigod Wanderer on Feb 26, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (177 turns). rageheart7 the Sneak (Demigod Wanderer) Turns: 177, Time: 00:01:10 Health: -2/16 AC: 2 Str: 12 XL: 1 Next: 73% Magic: 1/5 EV: 12 Int: 14 God: Gold: 15 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Wands e - a wand of charming (15) Scrolls b - a scroll of fog {unknown} Potions c - a potion of curing f - a potion of heal wounds {unknown} Skills: * Level 1.0 Fighting - Level 1.0 Staves - Level 1.0 Dodging - Level 2.6 Stealth - Level 1.0 Shields * Level 1.3 Spellcasting - Level 1.0 Transmutations - Level 1.0 Fire Magic - Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level a - Shock Conj/Air 0% 26% 1 Your spell library contained the following spells: Spells Type Power Failure Level Mephitic Cloud Conj/Pois/Air 0% 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Your magical contamination has completely faded away. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. Casting: Shock (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, 45% to evade) The zap hits the jackal. You kill the jackal! The zap hits the jackal. The jackal is moderately wounded. The zap hits the jackal. The jackal is moderately wounded. Your Fighting skill increases to level 1! You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal misses you. The jackal bites you. You die... #.# ##.## #...# ... ... #h# #h# #@# #.# #.# # #.# # #.# # #.# # #.# #..#### #.# ........ #.# .b...#### You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) A jackal (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rageheart7 the Demigod Wanderer began the quest for the | Orb. 0 | D:1 | rageheart7 set off with the following items: a +0 dagger, a | potion of curing, a +0 robe, a wand of charming (15); and | the following spell memorised: Shock; and the following | spells available to memorise: Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 172 | D:1 | Reached skill level 1 in Fighting 177 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Staves | | 1.0 Dodging | | 1.0 Stealth | | 2.6 Shields | | 1.0 Spellcasting | | 1.3 Transmutations | | 1.0 Fire Magic | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 23 Cast: Shock || 5 Armor: Robe || 7 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 177 | 0 | 20 | 108 | 1 | 177.0 | Dungeon | 177 | 177 | 0 | 20 | 108 | 1 | 177.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 177 daAuts