Dungeon Crawl Stone Soup version 0.27-a0-1051-g288ea87c7c (webtiles) character file. Game seed: 251316243683989228 2 rageheart7 the Chiller (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Apr 21, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (32 turns). rageheart7 the Chiller (Gnoll Wanderer) Turns: 32, Time: 00:00:28 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 40% Magic: 0/4 EV: 11 Int: 12 God: Gold: 5 SH: 0 Dex: 12 Spells: 3/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 1.9 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 3.6 Fire Magic + Level 7.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d9 1% 1 b - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 18% N/A 4% 3 Conjure Flame Conj/Fire 8% 6-21 24% 3 Animate Skeleton Necr 2% N/A 26% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Vampiric Draining Necr 0% 2d6 58% 3 Sticky Flame Conj/Fire 8% 2d3 63% 4 Fireball Conj/Fire 4% 3d4 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aim: a jackal You freeze the jackal! You kill the jackal! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal! You kill the jackal! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You freeze the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. x2 The jackal misses you. You barely miss the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. Your bite misses the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #...............# #...⌠...⌠(..### ##....8....## ##.⌠...⌠.## ##.....## ####'#### #.......# #.#.##..# # #h@#..# ##h# .# #.......# #......## ####.### #.# #.# #.# #.# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rageheart7 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | rageheart7 set off with the following items: a +0 dagger, a | +0 robe; and the following spells available to memorise: | Freeze, Ozocubu's Armour, Foxfire, Conjure Flame, Animate | Skeleton, Inner Flame, Vampiric Draining, Sticky Flame, | Fireball 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Freeze 4 | D:1 | Learned a level 1 spell: Foxfire 32 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_cross, ebering_ecumenical_altar_webs, minmay_tetromino_o2 Action || total -------------------------++------- Melee: Dagger || 3 Cast: Freeze || 4 Armor: Robe || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 17 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 17 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts