Dungeon Crawl Stone Soup version 0.30-a0-862-g1aabd4f9c5 (webtiles) character file. Game seed: 9859357968909490009 4 ragingrage the Vexing (level 1, -1/15 HPs) Began as a Barachi Hexslinger on Mar 9, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (53 turns). ragingrage the Vexing (Barachi Hexslinger) Turns: 53, Time: 00:00:25 Health: -1/15 AC: 2 Str: 11 XL: 1 Next: 60% Magic: 0/2 EV: 12 Int: 13 God: Gold: 13 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: - Level 1.2 Fighting + Level 2.4 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Discord Hex 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Fire: a) +1 sling Aim: a jackal (sparse dust, moderately wounded, slow, 47% to hit) You shoot a sling bullet. The sling bullet hits the jackal. Fire: a) +1 sling Aim: a jackal (heavily wounded, 47% to hit) You shoot a sling bullet. The sling bullet misses the jackal. The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Aim: a jackal (heavily wounded, 47% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Aim: a jackal (heavily wounded, 47% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you but does no damage. The jackal closely misses you. Fire: a) +1 sling Aim: a jackal (heavily wounded, 47% to hit) Okay, then. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Slow (safe; 8% risk of failure) Aiming: Slow (safe; 8% risk of failure) Aim: a jackal (heavily wounded, chance to affect: 61%) The jackal resists with significant effort. The jackal completely misses you. The jackal barely misses you. Fire: a) +1 sling Aim: a jackal (heavily wounded, 47% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..### ## ## #....##.###.# #..##.#..#... .$..##..#.##.### ##... #.##.#....# ...# #†.....#..# ..## ########..# ## # #...#h###...# #....<@...# #...###.#...# ## #..##### #..# #... ###. . ## You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ragingrage the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 53 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_rooms, dreamdust_ecumenical_altar_sealed_demon, minivault_11 Action || total ---------------------------++------- Fire: Sling || 20 Cast: Slow || 4 Ability: Hop || 1 Armour: Robe || 4 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 0 | 20 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 0 | 20 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts