Dungeon Crawl Stone Soup version 0.32-a0-685-g93135e86f0 (webtiles) character file. Game seed: 17214730613083151234 1 ragingrage the Vexing (level 1, 0/15 HPs) Began as a Human Hexslinger on Mar 12, 2024. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (79 turns). ragingrage the Vexing (Human Hexslinger) Turns: 79, Time: 00:00:14 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 2/2 EV: 12 Int: 13 God: Gold: 6 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - a +0 dagger Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions e - a potion of cancellation {unknown} Skills: - Level 1.0 Fighting + Level 2.0 Ranged Weapons - Level 2.0 Dodging + Level 0.0 Stealth - Level 1.0 Spellcasting + Level 3.0 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! You shoot a sling bullet. The sling bullet completely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! You see here a +0 dagger. d - a +0 dagger e - a murky black potion You now have 6 gold pieces. A goblin comes into view. It is wielding a +0 dagger. Found a falchion. Found a stone staircase leading down. A goblin is nearby! d - a +0 dagger (weapon) The goblin shouts! The goblin hits you with a +0 dagger. a - a +1 sling (weapon) The goblin hits you with a +0 dagger. Unknown command. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a +0 dagger. x2 * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 dagger. You die... .. .. >#.. #.#. # ... #. ..# # #)##..#.##. #.g........ #@.....# ##.#.##.###### ##.###.#......# #.## ##.......# ##.###.#......# ## ##.#..#......# .. #...........# .# ###...###.#### .# #......# #....###.# You could see a goblin. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ragingrage the Human Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 79 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_cross, palyth_stone_intersect Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 59 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 59 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts