Dungeon Crawl Stone Soup version 0.32-a0-841-g4648e6c457 (webtiles) character file. Game seed: 11945534999868137841 0 ragingrage the Sneak (level 1, -5/18 HPs) Began as a Merfolk Delver on Mar 26, 2024. Shot with an arrow by a centaur (12 damage) ... on level 6 of the Dungeon. The game lasted 00:00:09 (25 turns). ragingrage the Sneak (Merfolk Delver) Turns: 25, Time: 00:00:09 Health: -5/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: marked A: (nimble swimmer 2), mertail a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste Skills: - Level 3.2 Fighting + Level 2.4 Short Blades - Level 2.6 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a glow' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a sign' Options error: Bad colour 'boring' in message_colour setting: 'boring:glow with a rainbow of weird colours and disappear' Options error: Bad colour 'boring' in message_colour setting: 'boring:glows slightly and disappears' Options error: Bad colour 'boring' in message_colour setting: 'boring:is slowly consumed by flames' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly burns to ash' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly crumbles into the ground' Options error: Bad colour 'boring' in message_colour setting: 'boring:shimmers? and breaks? into pieces' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears into the void' Options error: Bad colour 'boring' in message_colour setting: 'boring:stares at you suspiciously for a moment' Options error: Bad colour 'boring' in message_colour setting: 'boring:trembles before you' Options error: Bad colour 'boring' in message_colour setting: 'boring:You feel mildly nauseous' Options error: Bad colour 'boring' in message_colour setting: 'boring:Multicoloured lights dance around' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, ragingrage the Merfolk Delver. The heart of this dungeon contains the astounding artefact, the Orb of Zot. Found a stone staircase leading down. Setting a skill training target for Short Blades at 10.0. You climb downwards. There is a stone staircase leading up here. Unknown command. Found a stone staircase leading down. You see here 5 stones. A malevolent force fills the Dungeon... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a shout! x3; You hear an angry hiss. You hear a shout! You hear a bark! You hear a shout! You hear an angry growl. A white imp comes into view. You see here a scroll labelled MEUXUL FALU. A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... .#..#####...#.... .....#........... ..........####... ..ß..#..### .# .##..#...## # #........# # ##...##...# ># . #.....###.# #..# ..###..@.##..#....# c.........##.....# ..##.......(....## ##.........### ##.?.#.#...... #..#.#####.#... ......## ## .. ........ . ......5. You could see a centaur. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | ragingrage the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 23 | D:6 | Noticed a centaur 25 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, nicolae_yredelemnul_ghost_church, kennysheep_mini_moat, uniq_eustachio, uniq_menkaure D:6: layout_cave_pools, pdpol_wu_jian_five_deadly_venoms, serial_column_ruins, column_ruins_pillar_10, column_ruins_pillar_7, column_ruins_pillar_1, column_ruins_pillar_4, column_ruins_pillar_8, column_ruins_pillar_10, column_ruins_pillar_11, column_ruins_pillar_1, column_ruins_pillar_2, column_ruins_pillar_6, column_ruins_pillar_8, column_ruins_pillar_9, column_ruins_pillar_10 Action || total ---------------------------++------- Armour: Leather armour || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 14 | 2 | 12.0 | Dungeon | 24 | 24 | 0 | 0 | 14 | 2 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 23 daAuts D:5: 1 daAuts