Dungeon Crawl Stone Soup version 0.33-a0-738-g2fa979db60 (webtiles) character file. Game seed: 6109843550293387819 0 ragingrage the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Jan 15, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (89 turns). ragingrage the Conjurer (Octopode Conjurer) Turns: 89, Time: 00:00:07 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 10% Magic: 0/3 EV: 12 Int: 20 God: Gold: 22 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Scrolls b - a scroll of amnesia {unknown} Potions a - a potion of magic c - a potion of curing {unknown} Skills: - Level 2.0 Dodging + Level 2.7 Stealth - Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, ragingrage the Octopode Conjurer. Are you destined to find the wondrous Orb of Zot, or to die trying? Found 22 gold pieces. Found a staircase leading out of the dungeon. You now have 3 gold pieces. You now have 22 gold pieces (gained 19). Found a stone staircase leading down. b - a scroll labelled SAIFEVEVAI A kobold comes into view. It is wielding a +0 whip. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. c - a brown potion There is a stone staircase leading down here. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm quivers. The magic dart hits the endoplasm. The magic dart hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. An endoplasm is nearby! You are out of magic! An endoplasm is nearby! You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. The endoplasm freezes you. You are frozen. You die... #...<....# #.# ... #.......## #.# ### #..P...P.# #.# #.#.....## #.# ...###.### #.# .##. ### #.# #.# #.##.# #@J..# #........ #....#### #.#### #.# #.# #.# #.# You could see an endoplasm. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ragingrage the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 89 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, serial_shops, nicolae_shop_crystal, shop Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 4 Armour: Skin || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 12 | 66 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 12 | 66 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts