Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 14138557762030808730 20 raguz the Conjurer (level 2, -4/19 HPs) Began as a Demonspawn Conjurer on Feb 18, 2024. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:46 (902 turns). raguz the Conjurer (Demonspawn Conjurer) Turns: 902, Time: 00:01:46 Health: -4/19 AC: 2 Str: 7 XL: 2 Next: 58% Magic: 2/5 EV: 12 Int: 18 God: Gold: 56 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Missiles h - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of might {unknown} i - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 4.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The endoplasm quivers. The endoplasm closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You start resting. Your magical contamination has completely faded away. A gnoll is nearby! The gnoll shouts! There is a stone staircase leading down here. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. The gnoll hits you from afar with a +0 spear! You die... .### #.........# # #..######## #.#####..# #........# #######.## ###.###### #........###### #.#.###.......# #.#@.......##.# ####.#..##..#.##.# ........g##..#.##†# .####........#.##.# ##...##.......# ##.######.#### #.# #...># #.# #.#..# #+# #.#..###### You could see a gnoll. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raguz the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 452 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 452 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 455 | D:1 | Learned a level 2 spell: Searing Ray 902 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_corners, nicolae_grassy_gnolls Action || total ---------------------------++------- Melee: Short sword || 3 Throw: Stone || 7 Cast: Magic Dart || 31 Armour: Robe || 8 Dodge: Dodged || 6