Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 5534697454117815687 58 raguz the Conjurer (level 3, -12/24 HPs) Began as a Demonspawn Conjurer on Feb 19, 2024. Mangled by a gnoll ... wielding a +0 halberd (15 damage) ... on level 2 of the Dungeon. The game lasted 00:04:08 (2177 turns). raguz the Conjurer (Demonspawn Conjurer) Turns: 2177, Time: 00:04:08 Health: -12/24 AC: 2 Str: 7 XL: 3 Next: 76% Magic: 0/6 EV: 12 Int: 20 God: Gold: 85 SH: 0 Dex: 17 Spells: 3/6 levels left rFire . . . l - +1 mace (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: foul stench 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons i - a +0 dagger l - a +1 mace of protection (weapon) Missiles c - 3 boomerangs (quivered) d - a poisoned dart e - 15 stones Armour a - a +0 robe (worn) Jewellery g - a +6 ring of dexterity (left hand) Scrolls j - a scroll of identify {unknown} m - a scroll of enchant armour {unknown} Potions b - a potion of magic f - a potion of ambrosia {unknown} h - a potion of enlightenment {unknown} k - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 8% 2 Blink Tloc 4% N/A 24% 2 Lesser Beckoning Tloc 4% N/A 24% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You regenerate a little health from kills. Message History The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! A gnoll comes into view. It is wielding a +0 halberd. Throw: 2 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 60% to hit) You throw a poisoned dart. The poisoned dart hits the gnoll. The gnoll is poisoned. The gnoll shouts! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (poisoned, 82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! Without enough magic to sustain it, your searing ray dissipates. A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Throw: 3 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (almost dead, poisoned, 60% to hit) You throw a boomerang. The boomerang hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #...##....##.(.##... #................>.. #.........##........ #.....(#####........ #...#g## ###..g... #...#$# ...... #.. #g# ...... ### #.# .....# #####@# ....# #.....# #.....# #.....# #####.#.. # #.#.. .# ..... # #.#.##.### ....## #######.#...... #....# #.......#..#.####.#....# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) 2 ball pythons (D:1) 5 endoplasms A giant cockroach (D:1) 5 goblins 3 hobgoblins (D:1) 7 jackals (D:1) A quokka (D:2) 4 bats 4 frilled lizards (D:1) 3 kobolds 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raguz the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 232 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 232 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 235 | D:1 | Learned a level 2 spell: Searing Ray 1086 | D:1 | Reached skill level 5 in Conjurations 1118 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1118 | D:1 | Reached XP level 3. HP: 22/24 MP: 0/6 2177 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_corners, minmay_indecisive_spiral D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 5 Whip || 1 Dagger || 5 Mace || 1 Throw: Dart || 5 Stone || 3 Boomerang || 1 Cast: Magic Dart || 62 Searing Ray || 13 Armour: Robe || 17 Dodge: Dodged || 9