Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 17482646647609475744 52 raguz the Conjurer (level 3, -6/24 HPs) Began as a Demonspawn Conjurer on Nov 2, 2024. Mangled by an ice beast (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:26 (2574 turns). raguz the Conjurer (Demonspawn Conjurer) Turns: 2574, Time: 00:03:26 Health: -6/24 AC: 3 Str: 7 XL: 3 Next: 60% Magic: 1/6 EV: 11 Int: 20 God: Gold: 226 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . i - +2 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 226 gold pieces. Inventory: Hand Weapons d - a +0 dagger i - a +2 short sword of venom (weapon) Missiles h - 3 poisoned darts (quivered) k - 2 throwing nets Armour a - a +0 robe (worn) l - a +0 pair of gloves (worn) Wands q - a wand of charming (4) Scrolls g - 5 scrolls of identify {unknown} n - 2 scrolls of teleportation {unknown} r - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} e - a potion of haste {unknown} f - a potion of degeneration {unknown} j - 2 potions of attraction {unknown} m - a potion of mutation {unknown} o - a potion of ambrosia {unknown} p - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Mercury Vapours Alch/Air 4% N/A 24% 2 Dazzling Flash Hex/Fire 4% N/A 43% 3 Fugue of the Fallen Necr 2% N/A 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Teleport Other Tloc 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Silence Hex/Air 1% N/A 99% 5 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Chain Lightning Conj/Air 6% 3d8 100% 9 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! Okay, then. There is an open door here. You close the door. You start resting. Magic restored. As you open the door, it creaks loudly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (78% to hit) The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast barely misses you. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast barely misses you. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #### ... ############.# ######## #............# ####......########............# ...'......'.....@Y...........># ####......########............## #......# #.............# #......# #.......#..#..# #...>..# #.......#.....# #......# #.†.....#..#.### #......# #.......#......# #......# #.......#..#.#.# #......# #†......#..#.... You could see an ice beast. Vanquished Creatures An adder (D:2) 3 dart slugs (D:3) 4 ball pythons 9 endoplasms 4 hobgoblins 2 jackals (D:2) 2 frilled lizards 6 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raguz the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 392 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 392 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1136 | D:2 | Got Maihet's Encyclopedia of Breath and Snow 1268 | D:2 | Learned a level 2 spell: Searing Ray 1408 | D:2 | Reached skill level 5 in Conjurations 1501 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 2538 | D:3 | Noticed an ice beast 2574 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, minmay_tromino_mix6 D:2: layout_basic D:3: layout_basic, gammafunk_ghost_grave Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 10 Short sword || 5 Cast: Magic Dart || 70 Searing Ray || 3 Armour: Robe || 6 Dodge: Dodged || 17