Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 6560935129356819235 77 raguz the Conjurer (level 4, -7/30 HPs) Began as a Demonspawn Conjurer on Nov 6, 2024. Mangled by a sleepcap (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:44 (2281 turns). raguz the Conjurer (Demonspawn Conjurer) Turns: 2281, Time: 00:03:44 Health: -7/30 AC: 3 Str: 7 XL: 4 Next: 14% Magic: 0/7 EV: 11 Int: 20 God: Gold: 80 SH: 0 Dex: 18 Spells: 4/7 levels left rFire . . . g - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of dexterity HPRegen 0.25/turn j - ring of protection from cold MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons e - a +0 club g - a +0 dagger (weapon) Armour a - a +0 robe (worn) o - a +0 helmet (worn) Jewellery f - a +6 ring of dexterity (left hand) j - a ring of protection from cold (right hand) Wands q - a wand of polymorph (13) Scrolls d - a scroll of fear {unknown} i - a scroll of identify {unknown} l - a scroll of poison {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} h - a potion of degeneration {unknown} k - 2 potions of mutation {unknown} m - a potion of enlightenment {unknown} n - a potion of brilliance {unknown} p - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap closely misses you. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap closely misses you. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you! You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is almost destroyed. The sleepcap closely misses you. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you! You die... ..♣ #.♣ #.# #.# ####.#### ### #....... ..# #.#.f.## #.# #...@..# #.# #.#...## #.# #..)..#.## #.# ......#.# #.# ..... #.# ##.## #.#####'## ##..>## # ##...## ##.#.#.# ##.....## #.##.##. ##.......## ##..#.#.# You could see a sleepcap. Vanquished Creatures Jessica (D:2) An adder (D:2) 2 ball pythons An endoplasm (D:1) 2 giant cockroaches 4 goblins 4 hobgoblins (D:1) A quokka (D:1) 4 bats 17 frilled lizards 6 kobolds 6 rats (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raguz the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 273 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 273 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 276 | D:1 | Learned a level 2 spell: Searing Ray 809 | D:1 | Reached skill level 5 in Conjurations 810 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 2036 | D:2 | Noticed Jessica 2041 | D:2 | Killed Jessica 2042 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/7 2279 | D:3 | HP: 1/30 [sleepcap (6)] 2281 | D:3 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, minmay_lizard_king D:2: layout_basic, uniq_jessica D:3: layout_loops_corners, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_fountain, infiniplex_forest_pool, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_2, infiniplex_forest_zigzag_2, infiniplex_forest_straight_4, infiniplex_forest_diagonal, infiniplex_forest_end_1 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 6 | || 6 Dagger | | 12 || 12 Cast: Magic Dart | 66 | 5 || 71 Searing Ray | 1 | 1 || 2 Armour: Robe | 5 | 11 || 16 Dodge: Dodged | 5 | 6 || 11