Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 13228654880939029640 8 ranchalot the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Aug 28, 2023. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:03 (109 turns). ranchalot the Magician (Djinni Fire Elementalist) Turns: 109, Time: 00:03:06 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 15% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) c - a +0 ring mail Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.8 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 22% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 22% 2d11 17% 3 d - Inner Flame Hex/Fire 11% N/A 17% 3 e - Flame Wave Conj/Fire 11% 2d6 50% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal bites you but does no damage. The jackal attacks as you move away! The jackal completely misses you. An endoplasm comes into view. The endoplasm quivers. The foxfire hits the jackal. The jackal is almost dead. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the jackal. You kill the jackal! You have reached level 2! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal attacks as you move away! The jackal barely misses you. The foxfire hits the jackal. The jackal is severely wounded. The foxfire hits the jackal. You kill the jackal! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the endoplasm. The endoplasm is almost dead. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... # ### #. ###..+ #. .. #... .#.#.#.#######.####### ....#................ ##..####...#......... ...........†v........ #.........@J....... #........v......... #..>†.............. #.#'######......... # #.# #:........ .... .#.# #......... ...# #.#.# ####+##### .... #.#.# ...####.#.# You could see an endoplasm (ally target). Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) 3 jackals (D:1) 6 creatures vanquished. Vanquished Creatures (others) 14 foxfires (D:1) 14 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ranchalot the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ranchalot set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 104 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 107 | D:1 | HP: 1/21 [frozen (7)] 109 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, hellmonk_ecumenical_altar_arch_garden Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Foxfire || 12 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 16