Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 13387279998593236896 1648 ranchalot the Jinx (level 8, -3/48 HPs) Began as a Vampire Enchanter on Sept 2, 2023. Splashed by a jelly's acid (9 damage) ... on level 7 of the Dungeon. The game lasted 00:46:32 (6019 turns). ranchalot the Jinx (Vampire Enchanter) Turns: 6019, Time: 00:46:32 Health: -3/48 AC: 2 Str: 7 XL: 8 Next: 67% Magic: 2/11 EV: 14 Int: 18 God: Gold: 328 SH: 0 Dex: 16 Spells: 3/11 levels left rFire . . . x - +2 dagger (venom) rCold + + . (no shield) rNeg + + + B - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . v - +2 pair of gloves {Stlth+} SInv + (no boots) Will ..... (no amulet) Stlth ++++++ q - ring of wizardry HPRegen 0.00/turn (no ring) MPRegen 0.12/turn %: wizardry (x1) @: corroded, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 328 gold pieces. Inventory: Hand Weapons a - a +2 quarterstaff of chaos x - a +2 dagger of venom (weapon) z - the +6 shillelagh "Devastator" {shatter} (You found it on level 4 of the Dungeon) Missiles e - 3 curare-tipped darts s - 12 poisoned darts Armour b - a +0 cloak d - a +0 ring mail r - a +0 cloak v - a +2 pair of gloves of stealth (worn) B - a +0 leather armour (worn) Jewellery q - a ring of wizardry (left hand) Scrolls f - a scroll of identify g - 4 scrolls of vulnerability h - 2 scrolls of immolation {unknown} i - 2 scrolls of teleportation {unknown} l - a scroll of fog {unknown} m - a scroll of acquirement {unknown} t - a scroll of fear {unknown} u - a scroll of amnesia {unknown} w - a scroll of silence {unknown} Potions j - a potion of resistance k - 2 potions of attraction n - a potion of lignification A - a potion of brilliance Skills: + Level 4.1 Fighting + Level 5.3 Short Blades + Level 3.8 Armour + Level 5.6 Dodging - Level 5.6 Stealth - Level 2.0 Spellcasting + Level 8.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 32% N/A 3% 2 b - Tukima's Dance Hex 31% N/A 1% 3 c - Dazzling Flash Conj/Hex 32% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 31% N/A 1% 3 Beastly Appendage Tmut 2% N/A 11% 1 Sandblast Erth 2% 2d4 11% 1 Blink Tloc 2% N/A 16% 2 Lesser Beckoning Tloc 2% N/A 16% 2 Momentum Strike Conj/Tloc 2% 3d8 16% 2 Passwall Tmut/Erth 0% N/A 16% 2 Wereblood Tmut 1% N/A 16% 2 Spider Form Tmut/Pois 1% N/A 30% 3 Stone Arrow Conj/Erth 2% 3d7 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You bite the gnoll. You kill the gnoll! The gnoll closely misses you. You hit the gnoll sergeant. You kill the gnoll sergeant! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The water moccasin bites you but does no damage. There is an escape hatch in the floor here. Casting: Dazzling Flash (dangerous; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The water moccasin is dazzled. The gnoll is dazzled. The water moccasin closely misses you. The gnoll misses you. The gnoll hits you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The jelly jiggles. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin misses you. The gnoll misses you. The gnoll completely misses you. The jelly barely misses you. You slide downwards. The hatch slams shut behind you. Found a mace. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jelly Aim: a jelly (chance to affect: 58%) The jelly resists with significant effort. The jelly hits you but does no damage. The gnoll hits you. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of curing. You feel better. The jelly hits you but does no damage. The gnoll barely misses you. You fail to use your ability. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... . #####.... #@S.....# +Jg.....# #.......# #.......# #....#### #....# #...)# #....# You could see a water moccasin (wandering, blind), a jelly and a gnoll (blind). Vanquished Creatures Eustachio (D:5) Menkaure (D:4) 2 water moccasins An orc warrior (D:5) 2 ogres (D:5) A gnoll sergeant (D:6) A scorpion (D:5) A crimson imp (D:4) 2 jellies Crazy Yiuf (D:5) 3 hounds An orc priest (D:5) 7 iguanas 2 orc wizards (D:5) Natasha (twice) (D:2) 2 gnolls (D:6) 4 adders A shadow imp (D:5) 2 white imps A worm (D:2) A dart slug (D:2) 11 orcs 5 ball pythons A bat (D:1) 2 endoplasms 7 giant cockroaches 7 goblins 4 hobgoblins 6 jackals 5 quokkas A frilled lizard (D:3) 8 kobolds 5 rats 101 creatures vanquished. Vanquished Creatures (collateral kills) Edmund (D:5) 2 orcs 3 creatures vanquished. Vanquished Creatures (others) 6 dancing weapons 6 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ranchalot the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 142 | D:1 | Reached XP level 2. HP: 6/16 MP: 5/5 672 | D:1 | Found a faded altar of an unknown god. 898 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 898 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/6 913 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1101 | D:2 | Reached skill level 1 in Fighting 1101 | D:2 | Reached skill level 1 in Armour 1101 | D:2 | Reached skill level 5 in Stealth 1105 | D:2 | Learned a level 3 spell: Tukima's Dance 1167 | D:2 | Noticed Natasha 1170 | D:2 | Killed Natasha 1171 | D:2 | Reached skill level 5 in Hexes 1171 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/7 1675 | D:2 | Noticed Natasha 1691 | D:2 | Killed Natasha 1881 | D:3 | Reached XP level 5. HP: 6/29 MP: 3/8 1980 | D:3 | Learned a level 3 spell: Dazzling Flash 3094 | D:4 | Noticed Menkaure 3126 | D:4 | Killed Menkaure 3127 | D:4 | Reached XP level 6. HP: 8/39 MP: 4/9 3476 | D:4 | Reached skill level 6 in Hexes 3740 | D:4 | Found the +6 shillelagh "Devastator" {shatter} 4079 | D:5 | Entered Level 5 of the Dungeon 4143 | D:5 | Noticed Edmund 4153 | D:5 | Killed Edmund 4154 | D:5 | Reached XP level 7. HP: 27/40 MP: 1/10 4303 | D:5 | Reached skill level 7 in Hexes 4307 | D:5 | Noticed Eustachio 4353 | D:5 | Killed Eustachio 4443 | D:5 | Reached XP level 8. HP: 46/46 MP: 11/11 4469 | D:5 | Reached skill level 5 in Dodging 4816 | D:5 | Found a runed translucent door. 4817 | D:5 | Noticed Crazy Yiuf 4823 | D:5 | Killed Crazy Yiuf 5199 | D:5 | Reached skill level 5 in Short Blades 5789 | D:6 | Reached skill level 8 in Hexes 6017 | D:7 | HP: 2/48 [gnoll[a gnoll sergeant] (5)] 6019 | D:7 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_corners, dreamdust_ecumenical_altar_statues D:2: layout_loops_ring, serial_bayou_ford_a, uniq_natasha D:3: layout_loops_corners, roderic_serpentine_path D:4: layout_gridville, minmay_fire_ice_demons, uniq_menkaure D:5: layout_gridville, uniq_edmund, uniq_eustachio, uniq_crazy_yiuf_cottage D:6: layout_gridville D:7: layout_gridville, mainiacjoe_overflow_paths, minmay_temple_entry_glassed_door Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.1 Armour | 1 2 3 | 3.8 Stealth | 5 | 5.6 Short Blades | 2 3 4 5 | 5.3 Hexes | 5 6 7 8 | 8.2 Dodging | 3 4 5 | 5.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 105 | 109 | 110 || 324 Bite | 10 | 11 | 18 || 39 Punch | 3 | 2 | 2 || 7 Throw: Dart | 1 | | || 1 Cast: Ensorcelled Hiber | | 7 | 8 || 15 Dazzling Flash | | 1 | 1 || 2 Tukima's Dance | | 4 | 17 || 21 Ability: Exsanguinate | 1 | 1 | || 2 Revivify | | 1 | || 1 Evoke: Wand | | 3 | || 3 Use: Scroll | 1 | 3 | 2 || 6 Potion | | 4 | 4 || 8 Stab: Sleeping | 12 | 25 | 11 || 48 Distracted | 1 | 1 | 1 || 3 Armour: Scale mail | 11 | | || 11 Ring mail | 11 | | || 11 Skin | | 5 | || 5 Leather armour | | 11 | 34 || 45 Dodge: Dodged | 44 | 44 | 101 || 189