Dungeon Crawl Stone Soup version 0.32-a0-1188-gf6571284fb (webtiles) character file. Game seed: 11571532392381117588 49 ranchalot the Vexing (level 3, -2/27 HPs) Began as a Barachi Hexslinger on May 18, 2024. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:07:52 (1051 turns). ranchalot the Vexing (Barachi Hexslinger) Turns: 1051, Time: 00:07:53 Health: -2/27 AC: 4 Str: 9 XL: 3 Next: 77% Magic: 5/5 EV: 10 Int: 13 God: Gold: 94 SH: 4 Dex: 16 Spells: 5/5 levels left rFire + . . a - +1 sling rCold + . . o - +0 buckler rNeg . . . h - +0 leather armour rPois + f - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: resistant, attractive, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) j - a +0 short sword Armour c - a +0 robe f - a +0 helmet (worn) h - a +0 leather armour (worn) n - a +0 ring mail o - a +0 buckler (worn) Scrolls b - a scroll of poison d - a scroll of teleportation {unknown} k - 2 scrolls of vulnerability l - a scroll of identify p - a scroll of noise {unknown} Skills: + Level 2.1 Fighting * Level 2.9 Ranged Weapons - Level 2.1 Dodging + Level 1.8 Spellcasting + Level 3.6 Hexes - Level 1.1 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% N/A 19% 2 Sigil of Binding Hex 10% N/A 36% 3 Inner Flame Hex/Fire 7% N/A 54% 3 Cause Fear Hex 5% N/A 77% 4 Dimensional Bullseye Hex/Tloc 2% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence barely misses you. Terence hits you with a +0 hand axe. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. Okay, then. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled QIPEIDI UBOE, it crumbles to dust. It is a scroll of identify. k - 2 scrolls of vulnerability Terence closely misses you. As you read the scroll labelled GIAT FOGIFA, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. Terence completely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. Terence barely misses you. It was a potion of attraction. You feel attractive to monsters. Terence says, "Time to say good-bye..." Terence misses you. It was a potion of resistance. You feel protected. Terence hits you with a +0 hand axe. You die... Terence says, "That felt goooood." .....# #.........#######....#### .....# ##........######..#### ##########...##.......##.#####*** #............)..##.....#*,, #.......#..............#*,. #.......#######..##....#*@. #.......#######.###....##.) #...........###>###........ #.........@@....###.....#.. ####...............###.....#,. #..................###.....#,, #..............##..........### #.....###########............# #.....###########.......##.... #.....###########.......##...# #.....####################.### #.....################ #.# You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 dart slugs 5 ball pythons (D:1) 4 endoplasms A giant cockroach (D:1) 3 hobgoblins 6 kobolds 3 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ranchalot the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 157 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 610 | D:1 | Reached XP level 3. HP: 26/27 MP: 5/5 639 | D:2 | Noticed Terence 1051 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, minmay_crystal_room D:2: layout_basic, glass_columns_a, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.1 Ranged Weapons | | 2.9 Dodging | | 2.1 Spellcasting | | 1.8 Hexes | | 3.6 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 115 Use: Potion || 3 Scroll || 2 Armour: Robe || 11 Leather armour || 47 Dodge: Dodged || 49 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1221 | 1173 | 48 | 127 | 746 | 2 | 610.5 | Dungeon | 1221 | 1173 | 48 | 127 | 746 | 2 | 610.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 738 daAuts D:2: 482 daAuts