Dungeon Crawl Stone Soup version 0.33-a0-264-g3d4140c9fd (webtiles) character file. Game seed: 837111433234900461 37 ranchalot the Conjurer (level 3, -4/29 HPs) Began as a Draconian Conjurer on Oct 20, 2024. Slain by a scorpion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:49 (1014 turns). ranchalot the Conjurer (Draconian Conjurer) Turns: 1014, Time: 00:03:51 Health: -4/29 AC: 5 Str: 9 XL: 3 Next: 23% Magic: 0/7 EV: 11 Int: 20 God: Gold: 39 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . b - +0 long sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... c - amulet of guardian spirit Stlth ++ d - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons b - a +0 long sword (weapon) Jewellery c - an amulet of guardian spirit (around neck) d - a ring of willpower (left hand) Scrolls f - a scroll of teleportation {unknown} Potions a - a potion of magic e - a potion of heal wounds {unknown} g - a potion of curing {unknown} h - a potion of ambrosia {unknown} Skills: + Level 1.9 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 14% 1 Call Imp Summ 4% N/A 22% 2 Call Canine Familiar Summ 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The scorpion is severely wounded. You finish channelling your searing ray. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion barely misses you. You feel very sick. The scorpion barely misses you. You don't have enough magic to cast this spell. You completely miss the scorpion. You tail-slap the scorpion, but do no damage. The scorpion is severely wounded. You feel very sick. The scorpion stings you but does no damage. The scorpion closely misses you. You closely miss the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion stings you but does no damage. Your magical contamination has completely faded away. You barely miss the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you but does no damage. The scorpion stings you. You hit the scorpion but do no damage. Your tail-slap misses the scorpion. The scorpion is severely wounded. You feel sick. The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. You tail-slap the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. You are no longer poisoned. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... ########## .........# ########### .........# #.........# .........#####.........# ...........(.<.........# .........#####.........# ......s..# #......###### .......@.###......# ...........†......# ..................# ..................# ....#####.........# .... ...........# ... ##..........# .. ............# .##...#.##### You could see a scorpion. Vanquished Creatures A dart slug (D:1) 5 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:2) 4 goblins (D:1) 4 hobgoblins (D:1) A quokka (D:1) 5 ball pythons (D:1) 2 kobolds (D:1) 6 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ranchalot the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 116 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 119 | D:1 | Learned a level 2 spell: Searing Ray 172 | D:1 | Reached skill level 1 in Fighting 519 | D:1 | Reached XP level 3. HP: 22/29 MP: 2/6 1001 | D:2 | Noticed a scorpion 1014 | D:2 | HP: 1/29 [scorpion (3)] 1014 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | 1 | 1.9 Spellcasting | | 2.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Long sword || 69 Tailslap || 7 Cast: Magic Dart || 22 Searing Ray || 1 Stab: Sleeping || 1 Armour: Skin || 54 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1040 | 988 | 52 | 0 | 742 | 2 | 520.0 | Dungeon | 1040 | 988 | 52 | 0 | 742 | 2 | 520.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1002 daAuts D:2: 38 daAuts