Dungeon Crawl Stone Soup version 0.31.0-36-g616b6255a0 (webtiles) character file. Game seed: 9924261168635618848 64 ranchalot the Conjurer (level 4, -1/24 HPs) Began as a Tengu Conjurer on Dec 9, 2024. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:42 (1722 turns). ranchalot the Conjurer (Tengu Conjurer) Turns: 1722, Time: 00:04:42 Health: -1/24 AC: 2 Str: 5 (7) XL: 4 Next: 12% Magic: 9/11 EV: 12 Int: 20 (21) God: Gold: 162 SH: 0 Dex: 10 (12) Spells: 8/11 levels left rFire . . . m - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: acrobat @: mighty, brilliant, lethally poisoned (-1 -> -3), attractive A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons l - a +1 dagger of electrocution m - a +1 dagger of venom (weapon) n - a +2 short sword of flaming Missiles k - a throwing net Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of fog {unknown} d - a scroll of amnesia {unknown} g - 2 scrolls of immolation {unknown} Potions b - a potion of magic h - a potion of berserk rage {unknown} j - a potion of brilliance Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.0 Spellcasting - Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 41% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 41% 4 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Polar Vortex Ice 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History (Press . to maintain the ray.) You hit the adder. The adder is poisoned. Your kick misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. x2 It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. You kill the adder! Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you with a +0 club. You die... .# # # #.# ..##. #.# ......# #.# ..##...###.# .....g..#.# #..##g..## ###..@....## ....<........# .####......#...# #.####.# #.# #.# #.# # #######.####.# ...........#.#### .>..###.##......# # #.###<####.#..# You could see a goblin. Vanquished Creatures 3 adders A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:2) 5 goblins 4 hobgoblins (D:2) 3 kobolds 2 quokkas (D:1) 3 ball pythons 2 bats (D:2) 3 frilled lizards 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ranchalot the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 216 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 308 | D:1 | Learned a level 2 spell: Searing Ray 1000 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/8 1722 | D:3 | Reached XP level 4. HP: 2/24 MP: 8/11 1722 | D:3 | HP: 1/24 [poisoned by an adder] 1722 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_ring, minivault_5 D:2: layout_rooms D:3: layout_rooms, mainiacjoe_overflow_tiny_flanked, nicolae_nh_oracle_at_delphi Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 2.1 Stealth | | 2.0 Conjurations | | 5.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | || 12 Peck | 2 | || 2 Kick | 1 | || 1 Cast: Magic Dart | 26 | || 26 Searing Ray | 15 | || 15 Use: Potion | 3 | 1 || 4 Armour: Robe | 8 | 1 || 9 Dodge: Dodged | 17 | || 17