Dungeon Crawl Stone Soup version 0.31.0-36-g616b6255a0 (webtiles) character file. Game seed: 6922711853144165682 1002 ranchalot the Conjurer (level 8, -3/41 HPs) Began as a Tengu Conjurer on Dec 9, 2024. Was a Believer of Vehumet. Slain by Pikel ... wielding a +2 whip of electrocution (7 damage) ... on level 5 of the Dungeon. The game lasted 00:20:47 (5719 turns). ranchalot the Conjurer (Tengu Conjurer) Turns: 5719, Time: 00:20:49 Health: -3/41 AC: 5 Str: 9 XL: 8 Next: 20% Magic: 12/18 EV: 14 Int: 20 God: Vehumet [**....] Gold: 189 SH: 0 Dex: 12 Spells: 7/19 levels left rFire . . . v - +8 trident of the Octopus King {venom, rElec rPois} rCold + . . (no shield) rNeg . . . y - +0 ring mail rPois + (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ t - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.16/turn %: acrobat @: immotile, flying A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 189 gold pieces. Inventory: Hand Weapons h - a +0 dagger m - a +0 short sword s - a +0 trident v - the +8 trident of the Octopus King (weapon) {venom, rElec rPois} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison Missiles c - 2 throwing nets Armour a - a +0 robe y - a +0 ring mail (worn) Magical Staves u - a staff of conjuration Jewellery t - a ring of protection from cold (left hand) Wands i - a wand of charming (8) Scrolls e - 4 scrolls of identify {unknown} n - 2 scrolls of teleportation {unknown} q - a scroll of acquirement {unknown} r - a scroll of fear {unknown} w - a scroll of fog {unknown} x - a scroll of enchant armour {unknown} Potions b - 2 potions of magic d - a potion of heal wounds {unknown} f - 3 potions of brilliance {unknown} g - a potion of enlightenment {unknown} j - a potion of curing {unknown} k - 2 potions of resistance {unknown} l - a potion of might {unknown} o - 3 potions of haste {unknown} p - 2 potions of cancellation {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Polearms - Level 2.4 Dodging - Level 3.2 Stealth + Level 6.4 Spellcasting + Level 6.7 Conjurations - Level 2.8 Summonings + Level 2.0 Translocations + Level 3.6 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 2% 2 c - Swiftness Air 20% N/A 19% 3 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 43% 4 e - Momentum Strike Conj/Tloc 46% 3d9 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 38% 2 Fulminant Prism Conj/Alch 9% 3d7 56% 4 Summon Lightning Spire Summ/Air 19% N/A 58% 4 Fugue of the Fallen Necr 6% N/A 63% 3 Passwall Erth 6% N/A 63% 3 Animate Armour Summ/Erth 24% N/A 83% 4 Anguish Hex/Necr 3% N/A 95% 4 Lee's Rapid Deconstruct Erth 3% 3d5* 100% 5 Malign Gateway Summ/Tloc 8% N/A 100% 7 Summon Horrible Things Summ 8% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Dithmenos Qazlal Vehumet Zin The Shining One Annotations: D:5 Pikel Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You closely miss Pikel. Pikel is moderately wounded. Pikel hits you with a +2 whip of electrocution. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (heavily wounded, very poisoned, 76% to hit) The searing ray hits Pikel. Pikel is heavily wounded. The searing ray hits the lemure! The lemure is moderately wounded. (Press . to maintain the ray.) Pikel hits you with a +2 whip of electrocution! * * * LOW HITPOINT WARNING * * * Aiming: Momentum Strike (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - move target, f/p - Pikel Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (heavily wounded, poisoned, 64% to hit) The concentrated momentum hits Pikel! Pikel is almost dead. You are unable to move. Pikel hits you with a +2 whip of electrocution. * * * LOW HITPOINT WARNING * * * Throw: 2 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (almost dead, poisoned, 43% to hit) Okay, then. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (almost dead, poisoned, 76% to hit) The searing ray hits Pikel. Pikel is almost dead. The searing ray hits the lemure. The lemure is heavily wounded. (Press . to maintain the ray.) A lemure comes into view. Pikel hits you with a +2 whip of electrocution! You die... Pikel says, "See you in Hell!" ## .. .# #.## 555 ###K# #.@.# #...### #... #..# #.. #.. .. ##. You could see Pikel (poisoned) and 3 lemures. Vanquished Creatures An ice beast (D:5) A lemure (D:5) 2 phantoms (D:4) 2 scorpions 2 brain worms (Sewer) A bombardier beetle (D:5) An orc priest (D:3) 3 hounds An iguana (D:4) An orc wizard (D:4) Ijyb (D:5) 4 gnolls (D:3) 10 adders 4 river rats 2 dart slugs 2 ribbon worms 13 orcs 11 ball pythons 3 bats 6 endoplasms 2 giant cockroaches 9 hobgoblins 9 jackals 7 kobolds 5 quokkas 6 frilled lizards 4 goblins 10 rats 123 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ranchalot the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 279 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 686 | D:1 | Learned a level 2 spell: Searing Ray 1020 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/8 1138 | D:2 | Found a radiant altar of Vehumet. 1146 | D:2 | Became a worshipper of Vehumet 1334 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/10 2481 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/12 2521 | D:3 | Reached * piety under Vehumet 2521 | D:3 | Offered knowledge of Freeze by Vehumet. 2623 | D:3 | Found a glowing silver altar of Zin. 2685 | D:3 | Found a glowing drain. 2721 | Sewer | Entered a sewer 2886 | Sewer | Reached skill level 5 in Spellcasting 2889 | Sewer | Reached XP level 6. HP: 32/32 MP: 5/15 3148 | Sewer | Reached skill level 1 in Summonings 3693 | D:3 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 3693 | D:3 | Reached XP level 7. HP: 22/36 MP: 6/16 3859 | D:3 | Found a shadowy altar of Dithmenos. 4008 | D:3 | Found a glowing golden altar of the Shining One. 4059 | D:4 | Found a stormy altar of Qazlal. 4066 | D:4 | Reached ** piety under Vehumet 4066 | D:4 | Offered knowledge of Momentum Strike by Vehumet. 4197 | D:4 | Reached skill level 1 in Air Magic 4647 | D:4 | Reached skill level 1 in Translocations 4760 | D:4 | Learned a level 3 spell: Swiftness 4767 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4977 | D:4 | Learned a level 2 spell: Momentum Strike 5054 | D:4 | Found the +8 trident of the Octopus King {venom, rElec | rPois} 5456 | D:5 | Entered Level 5 of the Dungeon 5465 | D:5 | Noticed Ijyb 5475 | D:5 | Killed Ijyb 5479 | D:5 | Reached XP level 8. HP: 29/41 MP: 12/18 5711 | D:5 | Noticed Pikel 5719 | D:5 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_ring, amcnicky_mini_pool_small D:2: layout_loops_corners, basic_altar, minmay_diced_spiral D:3: layout_basic, mainiacjoe_overflow_swirl, lemuel_doored_altar, portal_sewer_entry_c, cheibrodos_gnoll_hut D:4: layout_basic, grunt_qazlal_sundering D:5: layout_loops_ring, mainiacjoe_overflow_six_doors_small, kennysheep_vampire_church, nicolae_uskayaw_en_pointe, uniq_blork_the_orc, uniq_pikel, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 | 6.4 Summonings | 2 | 2.8 Stealth | 3 | 3.2 Air Magic | 3 | 3.6 Conjurations | 6 | 6.7 Translocations | 1 2 | 2.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | | || 10 Peck | 2 | 3 | 4 || 9 Dagger | 7 | 4 | || 11 Kick | 4 | 5 | 4 || 13 Short sword | | 13 | || 13 Trident | | | 23 || 23 Cast: Magic Dart | 49 | 17 | || 66 Searing Ray | | 30 | 31 || 61 Momentum Strike | | | 1 || 1 Stab: Sleeping | | 2 | 1 || 3 Armour: Robe | 10 | 19 | 8 || 37 Ring mail | | | 8 || 8 Dodge: Dodged | 21 | 52 | 34 || 107