ERROR: range check error (-1 / 53) Version: Dungeon Crawl Stone Soup 0.33-a0-691-gb602fafdc2 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11063825947680876025, deterministic pregen: 1 Command line: /usr/games/crawl-git-b602fafdc2 -name ranchugoldfish -rc /dgldir/rcfiles/crawl-git/ranchugoldfish.rc -macro /dgldir/rcfiles/crawl-git/ranchugoldfish.macro -morgue /dgldir/morgue/ranchugoldfish/ -webtiles-socket /crawl-master/webserver/sockets/ranchugoldfish:2025-01-13.07:07:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-git-b602fafdc2(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5626d2994aaf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b602fafdc2(_Z13do_crash_dumpv+0x404) [0x5626d299ee44]: do_crash_dump() /usr/games/crawl-git-b602fafdc2(_Z20crash_signal_handleri+0x1fa) [0x5626d2994f3a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f05039fe210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f0503bbf24b]: /usr/games/crawl-git-b602fafdc2(+0x4c659d) [0x5626d299e59d]: /usr/games/crawl-git-b602fafdc2(+0x4c6a39) [0x5626d299ea39]: /usr/games/crawl-git-b602fafdc2(_Z14try_equip_itemR8item_def+0xbc3) [0x5626d2ba8073]: try_equip_item(item_def&) /usr/games/crawl-git-b602fafdc2(_Z11use_an_item15operation_typesP8item_def+0x4b4) [0x5626d2bab6e4]: use_an_item(operation_types, item_def*) /usr/games/crawl-git-b602fafdc2(_Z15process_command12command_typeS_+0xc67) [0x5626d30b6dc7]: process_command(command_type, command_type) /usr/games/crawl-git-b602fafdc2(+0xbdb862) [0x5626d30b3862]: /usr/games/crawl-git-b602fafdc2(+0xbdc455) [0x5626d30b4455]: /usr/games/crawl-git-b602fafdc2(main+0x1ab) [0x5626d28dab8b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f05039df0b3]: /usr/games/crawl-git-b602fafdc2(_start+0x2e) [0x5626d28db77e]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f0503a9dc2a in __GI___wait4 (pid=2793249, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 #0 0x00007f0503a9dc2a in __GI___wait4 (pid=2793249, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 resultvar = 18446744073709551104 sc_ret = #1 0x00007f0503a9dbeb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at waitpid.c:38 No locals. #2 0x00005626d2994915 in call_gdb (file=file@entry=0x7f0503ba45c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2790295\000\000\000\000\000" #3 0x00005626d299ee62 in do_crash_dump () at dbg-asrt.cc:673 t = 1736752705 dir = "/dgldir/morgue/ranchugoldfish/" name = "/dgldir/morgue/ranchugoldfish/crash-ranchugoldfish-20250113-071825.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR: range check error (-1 / 53)" file = 0x7f0503ba45c0 <_IO_2_1_stderr_> #4 0x00005626d2994f3a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #5 No locals. #6 raise (sig=) at ../sysdeps/unix/sysv/linux/raise.c:50 set = {__val = {0, 140735087532288, 140735087536800, 140735087536688, 140735087536720, 140735087536784, 140735087534336, 139659513335843, 206158430240, 140735087532240, 140735087532048, 8855623946621797888, 94724753155536, 139659516451881, 94724753155520, 140735087534336}} pid = tid = ret = #7 0x00005626d299e59d in _BreakStrToDebugger (mesg=mesg@entry=0x7fff70e66100 "ERROR: range check error (-1 / 53)", assert=false) at dbg-asrt.cc:799 No locals. #8 0x00005626d299ea39 in die_noline (format=format@entry=0x5626d30c398f "range check error (%ld / %d)") at dbg-asrt.cc:881 tmp = "range check error (-1 / 53)", '\000' mesg = "ERROR: range check error (-1 / 53)", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff70e669e0, reg_save_area = 0x7fff70e66910}} #9 0x00005626d2ba8073 in FixedVector::operator[] (index=, this=) at fixedvector.h:58 No locals. #10 try_equip_item (item=...) at item-use.cc:1413 reason = "" to_equip = was_on_floor = true removal_candidates = std::vector of length 1, capacity 1 = {std::vector of length 1, capacity 1 = {0x5626d35da5c0 }} to_remove = std::vector of length 1, capacity 1 = {0x5626d35da5c0 } slot = real_item = #11 0x00005626d2bab6e4 in use_an_item (oper=, target=) at item-use.cc:1066 No locals. #12 0x00005626d30b6dc7 in process_command (cmd=CMD_WEAR_ARMOUR, prev_cmd=CMD_MOVE_DOWN) at main.cc:2196 No locals. #13 0x00005626d30b3862 in _input () at main.cc:1264 cmd = CMD_WEAR_ARMOUR real_prev_cmd = CMD_MOVE_DOWN player_disabled = {was_disabled = false} #14 0x00005626d30b4455 in _launch_game () at main.cc:492 game_start = ccon = {cstate = false} #15 0x00005626d28dab8b in _launch_game_loop () at main.cc:391 game_ended = false game_ended = ge = fe = E = #16 main (argc=, argv=0x7fff70e67518) at main.cc:341 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 2790295) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b602fafdc2/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b602fafdc2/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b602fafdc2/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 14 Level id: D:14 Level build method = , level layout type = passages, absdepth0 = 13 Level vaults: layout_grid_maze david_vaults_4 serial_shops nicolae_shop_rolled_up nicolae_trove_entry_crossroad dungeon_decor hellmonk_sif_muna_bookshelves uniq_lodul Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You impale the slime creature!! The slime creature is almost dead. You block the slime creature's attack. You puncture the slime creature! You kill the slime creature! The large slime creature misses you. You puncture the large slime creature! The large slime creature is severely wounded. You block the large slime creature's attack. You puncture the large slime creature! The large slime creature is severely wounded. A large slime creature splits. You barely miss the slime creature. The slime creature is severely wounded. The slime creature hits you but does no damage. You hit the slime creature but do no damage. The slime creature is almost dead. The slime creature barely misses you. You hit the slime creature. The slime creature is almost dead. You kill the slime creature! The slime creature completely misses you. You hit the slime creature. The slime creature is almost dead. The slime creature barely misses you. You puncture the slime creature! You kill the slime creature! No target in view! No target in view! No target in view! No target in view! No target in view! Magic restored. A centaur warrior comes into view. The centaur warrior shouts! A centaur warrior is nearby! The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow misses you. The centaur warrior shoots an arrow. The arrow hits you but does no damage. The centaur warrior shoots an arrow. You block the arrow. You puncture the centaur warrior! The centaur warrior looks as sick as possible! The centaur warrior is moderately wounded. The centaur warrior unwields a +0 shortbow. The centaur warrior hits you but does no damage. The centaur warrior kicks you. You barely miss the centaur warrior. The centaur warrior is moderately wounded. The centaur warrior misses you. x2 You impale the centaur warrior!! The centaur warrior looks as sick as possible! The centaur warrior is severely wounded. The centaur warrior hits you but does no damage. The centaur warrior closely misses you. You impale the centaur warrior!! You kill the centaur warrior! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 shortbow. You see here a +0 shortbow. There is an open door, spattered with blood here. Things that are here: a +0 heavy quarterstaff; a +0 robe; the dwarf corpse of Jorgrun A slime creature comes into view. The slime creature quivers. A slime creature is nearby! You reach to attack! You puncture the slime creature! The slime creature is lightly wounded. You puncture the slime creature! The slime creature is moderately wounded. You block the slime creature's attack. You hit the slime creature. The slime creature is poisoned. The slime creature is moderately wounded. You puncture the slime creature! The slime creature is heavily wounded. The slime creature misses you. You hit the slime creature. The slime creature is heavily wounded. The slime creature closely misses you. You puncture the slime creature! The slime creature is severely wounded. The slime creature barely misses you. You puncture the slime creature! The slime creature looks as sick as possible! The slime creature is almost dead. The slime creature misses you. You hit the slime creature. You kill the slime creature! No target in view! No target in view! No target in view! No target in view! No target in view! A slime creature comes into view. The slime creature quivers. A slime creature is nearby! You reach to attack! You impale the slime creature!! The slime creature looks as sick as possible! The slime creature is moderately wounded. You puncture the slime creature! The slime creature is heavily wounded. The slime creature hits you but does no damage. You puncture the slime creature! The slime creature is almost dead. You block the slime creature's attack. You hit the slime creature. You kill the slime creature! No target in view! No target in view! No target in view! No target in view! o - a wand of flame (27) (gained 12 charges) Rupert the Wild comes into view. He is wielding a +0 battleaxe of venom. Rupert is nearby! Rupert says, "I crush you like a bug!" You reach to attack! You hit Rupert but do no damage. Rupert is poisoned. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: Rupert, wielding a +0 battleaxe of venom and wearing a +0 scale mail (very poisoned, 75% to hit) The bolt of light hits Rupert. Rupert is lightly wounded. Rupert is blinded. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: Rupert, wielding a +0 battleaxe of venom and wearing a +0 scale mail (lightly wounded, blind, unable to see you, very poisoned, umbra) The roots erupt in riotous growth! Roots grab Rupert. The grasping roots constrict Rupert. You block Rupert's attack. You catch the helpless Rupert completely off-guard! You impale Rupert!! Rupert is moderately wounded. The grasping roots constrict Rupert. Rupert barely misses you. You puncture Rupert! Rupert is heavily wounded. The grasping roots constrict Rupert. You catch the helpless Rupert completely off-guard! You impale Rupert!! Rupert is severely wounded. The grasping roots constrict Rupert. Rupert is no longer blind. You grasping roots sink back into the ground. Rupert barely misses you. You puncture Rupert! Rupert is almost dead. Rupert yells loudly at you. You easily resist. You puncture Rupert! Rupert looks as sick as possible! Rupert is almost dead. Rupert yells loudly at you. You are confused. You are too confused! You are too confused! You are too confused! You're too confused to move! Rupert closely misses you. You barely miss Rupert. Rupert is almost dead. You kill Rupert! You're too confused to move! You start waiting. You feel less confused. C - a pink potion As you read the scroll of identify, it crumbles to dust. C - a potion of berserk rage Things that are here: a +0 battleaxe of venom; a +0 scale mail; the human corpse of Rupert You reach down and open the door. There is an open door here. There is an open door here. Found a stone staircase leading down. X - a ring of fire There is a stone staircase leading down here. G - 5 potions of haste (gained 1) You reach down and open the door. There is an open door here. Found Voes's Book Boutique. Autopickup disabled for rings of fire. You drop a ring of fire. Found Wimargh's Antique Weapon Boutique. There is an entrance to Voes's Book Boutique here. There is an entrance to Wimargh's Antique Weapon Boutique here. X - the +9 glaive "Ceghusul" {venom, rPois SInv Stlth+} Thank you for shopping at Wimargh's Antique Weapon Boutique! You drop the +9 glaive "Ceghusul" {venom, rPois SInv Stlth+}. There is an entrance to Voes's Book Boutique here. There is a shaft here. You now have 991 gold pieces (gained 16). Found a potion of brilliance. You see here a potion of brilliance. You reach down and open the door. There is an open door here. A tengu conjurer comes into view. The tengu conjurer shouts! A tengu warrior comes into view. It is wielding a +3 great mace of venom. The tengu warrior shouts! The tengu conjurer mumbles some strange words. The tengu conjurer conjures a globe of magical energy! You reach to attack! You hit the tengu conjurer but do no damage. The tengu conjurer is poisoned. You impale the tengu conjurer!! The tengu conjurer looks as sick as possible! The tengu conjurer is almost dead. The tengu conjurer gestures at you while chanting. The lance of force hits you! You are knocked back by the lance of force. You slam into the rock wall. You reach to attack! You barely miss the tengu conjurer. The tengu conjurer is almost dead. You puncture the tengu conjurer! You kill the tengu conjurer! The battlesphere dissipates. You miss the tengu warrior. You closely miss the tengu warrior. The tengu warrior hits you with a +3 great mace of venom! The tengu warrior pecks you but does no damage. The tengu warrior closely misses you. You miss the tengu warrior. You block the tengu warrior's attack. The tengu warrior completely misses you. You block the tengu warrior's attack. You closely miss the tengu warrior. You block the tengu warrior's attack. x2 The tengu warrior claws you. The tengu warrior is seared by the foul flame within you! The tengu warrior is lightly wounded. You miss the tengu warrior. The tengu warrior is lightly wounded. The tengu warrior closely misses you. The tengu warrior completely misses you. You block the tengu warrior's attack. You miss the tengu warrior. The tengu warrior is lightly wounded. You impale the tengu warrior!! The tengu warrior looks as sick as possible! The tengu warrior is heavily wounded. The tengu warrior barely misses you. The tengu warrior closely misses you. The tengu warrior claws you but does no damage. You barely miss the tengu warrior. The tengu warrior is severely wounded. The tengu warrior barely misses you. The tengu warrior pecks you. The tengu warrior is seared by the foul flame within you. The tengu warrior is severely wounded. The tengu warrior completely misses you. You puncture the tengu warrior! You kill the tengu warrior! Your Armour skill increases to level 10! No target in view! No target in view! HP restored. Magic restored. Things that are here: a +3 great mace of venom; a +0 leather armour; a tengu corpse Found Iruf's Antique Weapon Boutique. Found 2 potions of moonshine. Found a stone staircase leading down. You reach down and open the door. There is an open door here. There is an open door here. A wraith comes into view. A wraith is nearby! A wraith is nearby! You reach to attack! You closely miss the wraith. You impale the wraith!! The wraith is almost destroyed. You barely miss the wraith. The wraith is almost destroyed. The wraith closely misses you. You puncture the wraith! You destroy the wraith! No target in view! You reach down and open the door. A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. The two-headed ogre shouts in stereo! A two-headed ogre is nearby! You barely miss the two-headed ogre. The two-headed ogre misses you. The two-headed ogre completely misses you. You hit the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre is lightly wounded. You hit the two-headed ogre but do no damage. The two-headed ogre is lightly wounded. The two-headed ogre completely misses you. The two-headed ogre hits you with a +0 giant spiked club. The two-headed ogre is seared by the foul flame within you. The two-headed ogre is lightly wounded. You impale the two-headed ogre!! The two-headed ogre looks as sick as possible! The two-headed ogre is heavily wounded. You impale the two-headed ogre!! The two-headed ogre looks as sick as possible! The two-headed ogre is almost dead. You kill the two-headed ogre! No target in view! No target in view! Found a stone staircase leading up. There is an open door, spattered with blood here. Things that are here: a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre corpse Found a stone staircase leading down. There is an open door, spattered with blood here. Things that are here: a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre corpse You reach down and open the door. 4 slime creatures come into view. The slime creature quivers. x3 Two slime creatures merge to form a large slime creature. 2 slime creatures come into view. The slime creature quivers. You reach to attack! You completely miss the slime creature. You impale the slime creature!! The slime creature is heavily wounded. The slime creature misses you. x2; A large slime creature splits. You hit the slime creature. The slime creature is heavily wounded. The slime creature closely misses you. The slime creature misses you. Two slime creatures merge to form a large slime creature. You puncture the large slime creature! The large slime creature is moderately wounded. Two slime creatures merge to form a very large slime creature. You hit the very large slime creature. The very large slime creature is moderately wounded. The slime creature completely misses you. You impale the very large slime creature!! The very large slime creature looks as sick as possible! The very large slime creature is heavily wounded. Two slime creatures merge to form a large slime creature. The very large slime creature hits you! Two slime creatures merge to form a very large slime creature. You puncture the very large slime creature! The very large slime creature is heavily wounded. The very large slime creature barely misses you. You block the very large slime creature's attack. You barely miss the very large slime creature. The very large slime creature is heavily wounded. A very large slime creature splits. You block the very large slime creature's attack. You puncture the very large slime creature! The very large slime creature is heavily wounded. You hit the very large slime creature. The very large slime creature is heavily wounded. You block the large slime creature's attack. The very large slime creature closely misses you. The slime creature hits you. You impale the very large slime creature!! The very large slime creature looks as sick as possible! The very large slime creature is severely wounded. The large slime creature misses you. The very large slime creature hits you but does no damage. The slime creature misses you. You puncture the very large slime creature! The very large slime creature looks as sick as possible! The very large slime creature is severely wounded. The large slime creature misses you. The very large slime creature misses you. The slime creature hits you but does no damage. You impale the very large slime creature!! The very large slime creature is almost dead. The large slime creature misses you. The very large slime creature completely misses you. The slime creature completely misses you. You impale the very large slime creature!! The very large slime creature is almost dead. You impale the very large slime creature!! You kill the very large slime creature! The large slime creature completely misses you. The slime creature barely misses you. You completely miss the slime creature. You block the large slime creature's attack. The slime creature hits you! You hit the slime creature. The slime creature is lightly wounded. The large slime creature closely misses you. The slime creature barely misses you. You impale the slime creature!! The slime creature is heavily wounded. The large slime creature closely misses you. The slime creature completely misses you. You completely miss the slime creature. The slime creature is heavily wounded. You impale the slime creature!! The slime creature is almost dead. A large slime creature splits. The slime creature hits you but does no damage. You barely miss the slime creature. The slime creature is almost dead. The slime creature completely misses you. The slime creature closely misses you. You impale the slime creature!! You kill the slime creature! The slime creature completely misses you. The slime creature hits you but does no damage. You impale the slime creature!! The slime creature looks as sick as possible! The slime creature is moderately wounded. The slime creature misses you. You puncture the slime creature! The slime creature is heavily wounded. The slime creature hits you but does no damage. You block the slime creature's attack. You hit the slime creature. The slime creature is heavily wounded. The slime creature hits you but does no damage. You puncture the slime creature! The slime creature is severely wounded. The slime creature misses you. You block the slime creature's attack. You impale the slime creature!! You kill the slime creature! The slime creature barely misses you. You puncture the slime creature! The slime creature is moderately wounded. You puncture the slime creature! The slime creature is moderately wounded. The slime creature hits you but does no damage. You puncture the slime creature! The slime creature is heavily wounded. You block the slime creature's attack. You barely miss the slime creature. The slime creature is heavily wounded. The slime creature closely misses you. You hit the slime creature. The slime creature is heavily wounded. The slime creature closely misses you. You hit the slime creature. The slime creature is severely wounded. You impale the slime creature!! You kill the slime creature! No target in view! No target in view! No target in view! No target in view! No target in view! You reach down and open the door. There is an open door here. A manticore comes into view. A manticore is nearby! The manticore flicks its tail. The volley of spikes misses you. Found a ring mail. The manticore flicks its tail. The volley of spikes skewers you. Barbed spikes become lodged in your body. You reach to attack! You hit the manticore. The manticore is poisoned. The manticore is lightly wounded. The manticore flicks its tail. The volley of spikes misses you. You reach to attack! You puncture the manticore! The manticore looks as sick as possible! The manticore is heavily wounded. The manticore flicks its tail. The volley of spikes misses you. You reach to attack! You barely miss the manticore. The manticore is heavily wounded. The manticore flicks its tail. The volley of spikes misses you. You reach to attack! You closely miss the manticore. The manticore is heavily wounded. You reach to attack! You barely miss the manticore. The manticore is heavily wounded. The manticore flicks its tail. You block the volley of spikes. You reach to attack! You barely miss the manticore. The manticore is severely wounded. The manticore flicks its tail. The volley of spikes skewers you but does no damage. You reach to attack! You impale the manticore!! You kill the manticore! No target in view! No target in view! No target in view! No target in view! No target in view! You carefully extract the barbed spikes from your body. You see here a +0 ring mail. Found 8 stones. You reach down and open the door. 2 orc priests come into view. The orc priest shouts! You hear a shout! The orc priest moves out of view. Found a roughly hewn altar of Beogh. An orc priest comes into view. It is wielding a +0 hand axe of freezing. The orc priest shouts! There is an open door here. You puncture the orc priest! The orc priest is poisoned. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. You resist with almost no effort. The orc priest barely misses you. You puncture the orc priest! You kill the orc priest! You puncture the orc priest! The orc priest is poisoned. The orc priest is almost dead. The orc priest looks braver for a moment. The orc priest completely misses you. You barely miss the orc priest. The orc priest is almost dead. You kill the orc priest! The orc priest completely misses you. You barely miss the orc priest. The orc priest closely misses you. You hit the orc priest. The orc priest is poisoned. The orc priest is heavily wounded. The orc priest looks satisfied for a moment. You puncture the orc priest! You kill the orc priest! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 hand axe of freezing; an orc corpse There is an open door here. Frances, Duchess of Pandemonium comes into view. She is wielding a +3 scimitar of protection. Frances shouts! Frances says, "Would you challenge me, knowing my power?" You start waiting. Frances is nearby! You reach to attack! You puncture Frances! Frances is poisoned. Frances is lightly wounded. Frances chants phrases taken from a devil's mouth. You block the iron shot. You reach to attack! You puncture Frances! Frances looks as sick as possible! Frances is moderately wounded. You hit Frances but do no damage. Frances looks as sick as possible! Frances is moderately wounded. Frances chants phrases taken from a devil's mouth. You closely miss Frances. Frances is moderately wounded. Frances whispers indecipherable words. The ice devil disappears in a puff of smoke! You barely miss Frances. Frances is moderately wounded. You puncture Frances! Frances is moderately wounded. Frances whispers indecipherable words. Frances seems to speed up. You puncture Frances! Frances looks as sick as possible! Frances is heavily wounded. Frances says, "I speak the language of demons!" Frances barely misses you. You impale Frances!! Frances looks as sick as possible! Frances is severely wounded. Frances hits you with a +3 scimitar of protection! You focus on the pain. You feel agile all of a sudden. Frances is seared by the foul flame within you! Frances is severely wounded. The soul eater completely misses you. You block Frances's attack. You impale Frances!! Frances looks as sick as possible! Frances is almost dead. Frances screams a word of power! The shard of ice hits you!! You partially resist. You focus on the pain. You feel very mighty all of a sudden. The soul eater draws from the surrounding life force! You closely miss Frances. Frances is almost dead. You block Frances's attack. You impale Frances!! You kill Frances! The smoke demon disappears in a puff of smoke! The soul eater disappears in a puff of smoke! The rust devil disappears in a puff of smoke! Things that are here: a +3 scimitar of protection; a +0 ring mail; the human corpse of Frances HP restored. You feel a little less mighty now. Magic restored. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You feel a little less agile now. You reach down and open the door. There is an open door here. There is an open door here. There is an entrance to Iruf's Antique Weapon Boutique here. There is a shaft here. Done exploring. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You fly downwards. Found a potion of magic. Found a shimmering blue altar of Sif Muna. There is a stone staircase leading up here. r - 4 potions of magic (gained 1) M - 7 throwing nets (gained 1) There is a shimmering blue altar of Sif Muna here. You reach down and open the door. There is an open door here. Found a stone staircase leading down. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. A centaur comes into view. The centaur shouts! You hear a shout! The centaur wields a +0 shortbow. The centaur shoots an arrow. You block the arrow. A centaur warrior comes into view. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. You block the arrow. There is an open door here. You start waiting. The centaur shoots an arrow. You block the arrow. You hear a shout! You reach to attack! You impale the centaur!! You kill the centaur! No target in view! No target in view! You start waiting. The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. You block the arrow. You reach to attack! You impale the centaur warrior!! The centaur warrior looks as sick as possible! The centaur warrior is moderately wounded. The centaur warrior shoots an arrow. You block the arrow. You reach to attack! You puncture the centaur warrior! The centaur warrior looks as sick as possible! The centaur warrior is severely wounded. The centaur warrior shoots an arrow. You block the arrow. You hear a shout! You reach to attack! You impale the centaur warrior!! You kill the centaur warrior! No target in view! No target in view! No target in view! No target in view! A centaur comes into view. The centaur shouts! A wyvern comes into view. There is an open door, spattered with blood here. Things that are here: a +0 orcbow; a +0 shortbow You start waiting. The centaur wields a +0 shortbow. The centaur shoots an arrow. You block the arrow. You hear an angry hiss. You reach to attack! You barely miss the centaur. The centaur shoots an arrow. The arrow hits you. You reach to attack! You impale the centaur!! You kill the centaur! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. Magic restored. A queen bee comes into view. The queen bee buzzes angrily. There is an open door, spattered with blood here. Items here: ))) †. The queen bee changes into a polar bear! You reach to attack! You puncture the polar bear! The polar bear is moderately wounded. You hit the polar bear but do no damage. The polar bear is poisoned. The polar bear is moderately wounded. You impale the polar bear!! The polar bear looks as sick as possible! The polar bear is severely wounded. The polar bear goes berserk! You barely miss the polar bear. The polar bear is almost dead. The polar bear misses you. The polar bear claws you. The polar bear is seared by the foul flame within you! The polar bear is almost dead. You block the polar bear's attack. You hit the polar bear but do no damage. The polar bear looks as sick as possible! The polar bear is almost dead. You kill the polar bear! No target in view! No target in view! No target in view! No target in view! No target in view! An efreet comes into view. It is wielding a +2 scimitar of flaming. An efreet is nearby! You reach to attack! You puncture the efreet! The efreet is poisoned. The efreet is moderately wounded. You puncture the efreet! The efreet looks as sick as possible! The efreet is severely wounded. The efreet gestures at you. The fireball explodes! The fireball engulfs you! You resist. The fireball engulfs the efreet. The efreet completely resists. You puncture the efreet! You kill the efreet! No target in view! No target in view! You are flying. You are wreathed by an umbra. You are studying Armour and Ice Magic. Your flying speed is average. Your attack delay is about 0.8. Your damage rating with your +0 partisan of venom is about 29 (Base 14 x 132% (Str) x 158% (Skill)). You see here a +2 scimitar of flaming. There is an open door here. S - 7 scrolls of identify (gained 1) You reach down and open the door. There is an open door here. You now have 1015 gold pieces (gained 24). There is an open door here. There is an open door here. There is an open door here. A deep elf pyromancer comes into view. It is wielding a +0 long sword. The deep elf pyromancer shouts! A deep elf pyromancer is nearby! The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! Found a potion of enlightenment. Found a stone staircase leading up. You reach to attack! You miss the deep elf pyromancer. The deep elf pyromancer gestures at you while chanting. The bolt of fire hits you. You resist. You reach to attack! You impale the deep elf pyromancer!! The deep elf pyromancer looks as sick as possible! The deep elf pyromancer is almost dead. You reach to attack! You closely miss the deep elf pyromancer. The deep elf pyromancer is almost dead. The deep elf pyromancer points at you and mumbles some strange words. The bolt of fire misses you. You reach to attack! You puncture the deep elf pyromancer! You kill the deep elf pyromancer! No target in view! b - 3 potions of enlightenment (gained 1) You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. A manticore comes into view. A manticore is nearby! You reach to attack! You barely miss the manticore. The manticore flicks its tail. The volley of spikes skewers you but does no damage. You reach to attack! You hit the manticore. The manticore is poisoned. The manticore is lightly wounded. You reach to attack! You impale the manticore!! The manticore looks as sick as possible! The manticore is heavily wounded. The manticore flicks its tail. The volley of spikes misses you. You reach to attack! You impale the manticore!! The manticore is almost dead. The manticore flicks its tail. The volley of spikes skewers you but does no damage. You reach to attack! You puncture the manticore! You kill the manticore! No target in view! You now have 1043 gold pieces (gained 28). You now have 1060 gold pieces (gained 17). Found Zettawn's Magic Scroll Shoppe. There is an entrance to Zettawn's Magic Scroll Shoppe here. t - 12 scrolls of teleportation (gained 3) t - 13 scrolls of teleportation (gained 1) Thank you for shopping at Zettawn's Magic Scroll Shoppe! Found a portal to a secret trove of treasure. Found a stone staircase leading down. There is a portal to a secret trove of treasure here. Okay, then. Search for what [Enter for "shield", or ? for help]? demon trid Can't find anything matching that. Unknown command. You reach down and open the door. Found a robe. There is an open door here. You reach down and open the door. There is an open door here. F - 7 scrolls of fear (gained 3) A white ugly thing comes into view. The white ugly thing gurgles horribly! You hear a horrible gurgling sound! A white ugly thing is nearby! You puncture the white ugly thing! The white ugly thing is lightly wounded. You impale the white ugly thing!! The white ugly thing looks as sick as possible! The white ugly thing is heavily wounded. You hear a horrible gurgling sound! x2 You block the white ugly thing's attack. A white ugly thing comes into view. You hear a horrible gurgling sound! The white ugly thing gurgles horribly! You impale the white ugly thing!! The white ugly thing looks as sick as possible! The white ugly thing is almost dead. The white ugly thing basks in the mutagenic energy from its kin and changes! You barely miss the cyan ugly thing. The cyan ugly thing is almost dead. A white ugly thing comes into view. The white ugly thing gurgles horribly! You puncture the cyan ugly thing! You kill the cyan ugly thing! You block the white ugly thing's attack. You impale the white ugly thing!! The white ugly thing looks as sick as possible! The white ugly thing is moderately wounded. A white ugly thing comes into view. You block the white ugly thing's attack. You hit the white ugly thing. The white ugly thing looks as sick as possible! The white ugly thing is moderately wounded. You impale the white ugly thing!! The white ugly thing looks as sick as possible! The white ugly thing is almost dead. You kill the white ugly thing! The white ugly thing claws you but does no damage. You puncture the white ugly thing! The white ugly thing looks as sick as possible! The white ugly thing is moderately wounded. The white ugly thing misses you. You barely miss the white ugly thing. The white ugly thing is moderately wounded. The white ugly thing basks in the mutagenic energy from its kin and changes! You block the white ugly thing's attack. You barely miss the white ugly thing. The white ugly thing is moderately wounded. The white ugly thing closely misses you. You impale the white ugly thing!! The white ugly thing looks as sick as possible! The white ugly thing is severely wounded. The white ugly thing claws you! The white ugly thing freezes you! You resist. You hit the white ugly thing but do no damage. The white ugly thing looks as sick as possible! The white ugly thing is severely wounded. You block the purple ugly thing's attack. You impale the white ugly thing!! You kill the white ugly thing! The purple ugly thing completely misses you. Your Armour skill increases to level 11! You puncture the purple ugly thing! The purple ugly thing is poisoned. The purple ugly thing is moderately wounded. You block the purple ugly thing's attack. You hit the purple ugly thing. The purple ugly thing looks as sick as possible! The purple ugly thing is moderately wounded. You puncture the purple ugly thing! The purple ugly thing looks as sick as possible! The purple ugly thing is heavily wounded. The purple ugly thing tentacle-slaps you. You closely miss the purple ugly thing. The purple ugly thing is heavily wounded. The purple ugly thing tentacle-slaps you but does no damage. You puncture the purple ugly thing! The purple ugly thing looks as sick as possible! The purple ugly thing is severely wounded. The purple ugly thing barely misses you. You impale the purple ugly thing!! You kill the purple ugly thing! No target in view! No target in view! No target in view! No target in view! You see here an ugly thing corpse. S - 8 scrolls of identify (gained 1) There is an open door here. Found a club. A basilisk comes into view. A yak comes into view. The yak bellows! The basilisk gazes at you. You resist with almost no effort. A deep elf pyromancer comes into view. It is wielding a +0 rapier. The basilisk hisses menacingly. The deep elf pyromancer shouts! You puncture the basilisk! The basilisk is moderately wounded. You puncture the basilisk! The basilisk looks as sick as possible! The basilisk is severely wounded. The basilisk gazes at you. You resist with almost no effort. You hit the basilisk. The basilisk looks as sick as possible! The basilisk is almost dead. The yak completely misses you. You block the basilisk's attack. You barely miss the basilisk. The basilisk is almost dead. You kill the basilisk! The yak barely misses you. You impale the yak!! The yak looks as sick as possible! The yak is almost dead. You hear a shout! The yak completely misses you. You impale the yak!! You kill the yak! A cyclops comes into view. The cyclops shouts! You hit the deep elf pyromancer. The deep elf pyromancer is poisoned. The deep elf pyromancer is lightly wounded. You block the deep elf pyromancer's attack. You puncture the deep elf pyromancer! The deep elf pyromancer looks as sick as possible! The deep elf pyromancer is moderately wounded. The deep elf pyromancer barely misses you. You hit the deep elf pyromancer. The deep elf pyromancer looks as sick as possible! The deep elf pyromancer is heavily wounded. The deep elf pyromancer casts a spell at you. You block the pyre arrow. You hit the deep elf pyromancer. The deep elf pyromancer looks as sick as possible! The deep elf pyromancer is severely wounded. The deep elf pyromancer completely misses you. You puncture the deep elf pyromancer! You kill the deep elf pyromancer! The cyclops throws a large rock. The large rock misses you. You reach to attack! You hit the cyclops. The cyclops is poisoned. The cyclops is lightly wounded. You reach to attack! You impale the cyclops!! The cyclops is heavily wounded. The cyclops throws a large rock. You block the large rock. You reach to attack! You hit the cyclops. The cyclops looks as sick as possible! The cyclops is severely wounded. You reach to attack! You hit the cyclops but do no damage. The cyclops is severely wounded. The cyclops throws a large rock. The large rock completely misses you. You reach to attack! You hit the cyclops but do no damage. The cyclops looks as sick as possible! The cyclops is almost dead. You puncture the cyclops! You kill the cyclops! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 rapier; a +0 leather armour; an elf corpse Found a stone staircase leading up. Found a scroll of amnesia. A - 5 potions of lignification (gained 1) You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. S - 9 scrolls of identify (gained 1) There is an open door here. You see here a +2 pair of gloves. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! A laughing skull comes into view. The laughing skull gives a hideous shriek! A laughing skull comes into view. There is an open door here. You reach to attack! You miss the laughing skull. You hit the laughing skull but do no damage. The laughing skull gibbers with scorn. The bolt of negative energy hits you. You feel drained. The laughing skull barely misses you. You barely miss the laughing skull. The laughing skull misses you. You block the laughing skull's attack. You miss the laughing skull. The laughing skull completely misses you. x2 The laughing skull closely misses you. The laughing skull barely misses you. You hit the laughing skull but do no damage. The laughing skull completely misses you. The laughing skull headbutts you but does no damage. You miss the laughing skull. The laughing skull misses you. You block the laughing skull's attack. You impale the laughing skull!! You destroy the laughing skull! The laughing skull cackles spitefully. The bolt of negative energy misses you. You barely miss the laughing skull. The laughing skull barely misses you. You puncture the laughing skull! The laughing skull is moderately damaged. The laughing skull completely misses you. x2 You hit the laughing skull but do no damage. The laughing skull is moderately damaged. The laughing skull headbutts you but does no damage. You closely miss the laughing skull. The laughing skull is moderately damaged. The laughing skull headbutts you. You miss the laughing skull. The laughing skull is moderately damaged. The laughing skull misses you. x2 You closely miss the laughing skull. The laughing skull is moderately damaged. The laughing skull completely misses you. You hit the laughing skull. The laughing skull is heavily damaged. The laughing skull lets out a vicious peal of laughter. The bolt of negative energy misses you. You completely miss the laughing skull. The laughing skull is heavily damaged. The laughing skull completely misses you. You completely miss the laughing skull. The laughing skull is heavily damaged. You block the laughing skull's attack. You miss the laughing skull. The laughing skull is heavily damaged. The laughing skull closely misses you. The laughing skull barely misses you. You impale the laughing skull!! You destroy the laughing skull! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. You see here a +2 pair of gloves. You can't carry that many items. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-691-gb602fafdc2 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WEAR_ARMOUR repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ranchugoldfish] Species: Demonspawn Job: Fighter HP: 113/113; mods: -2/0 MP: 15/15; mod: 0 Stats: 23 9 13 Position: (67, 22), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 2775 | 0/600 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 1 | 50 | 18 | 12247 | 742/1457 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 50 | 11 | 4193 | 180/803 Dodging | X | 0 | 0 | 7 | 1854 | 190/476 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Shields | X | 0 | 0 | 14 | 7233 | 544/1070 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 2488 #13: 1584 #22: 1 #23: 33421 #24: 824861919 #34: 1 #49: 2679 Mutations: claws: 1 (innate) thin metallic scales: 3 (innate) powered by pain: 2 (innate) foul shadow: 1 (innate) Inventory bugs: Equipment: eq slot #8, inv slot #50: scarf of resistance eq slot #3, inv slot #11: +2 ring mail of willpower eq slot #1, inv slot #0: +0 partisan of venom eq slot #9, inv slot #4: +5 ring of evasion eq slot #2, inv slot #2: +1 buckler of poison resistance eq slot #4, inv slot #42: +0 hat of Action {-Cast Fly rC+ Regen+} eq slot #10, inv slot #15: amulet of guardian spirit eq slot #5, inv slot #37: +0 pair of gloves eq slot #6, inv slot #20: +2 pair of boots eq slot #9, inv slot #12: +5 ring of evasion }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...........# ........ ...........# .......#########'#### .......#....#.......# .......#....#.......# .......#....'.......# ......#....#.......# ###....######.......# .......#........@...# .......#............# .......'............# .......#............# ..#....######.......# ..#....# #.......# ..#....# ######### ..+....+ ..#....# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (20, 19): {{{{ CLASS: TroveMarker toll: item: ego_type: false quantity: 1 plus2: false sub_type: demon trident plus1: 4 artefact_name: false base_type: weapon props: feat_tile: dngn_portal_trove_gone floor: expired_portal entity: portal toll: item: ego_type: false quantity: 1 plus2: false sub_type: demon trident plus1: 4 artefact_name: false base_type: weapon toll_desc: to enter a treasure trove }}}} >>>>>>>>>>>>>>>>>>>>>>