Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 10714260722238928579 91 random1 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Nov 16, 2024. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:07:48 (1678 turns). random1 the Conjurer (Deep Elf Conjurer) Turns: 1678, Time: 00:07:48 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 34% Magic: 3/11 EV: 25 Int: 25 God: Gold: 71 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . n - +0 scimitar rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: acrobat @: acrobatic A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons h - a +0 short sword n - a +0 scimitar (weapon) Missiles i - 6 poisoned darts Armour a - a +0 robe c - a +0 leather armour (worn) Jewellery f - an amulet of the acrobat (around neck) Talismans j - a serpent talisman Scrolls d - a scroll of fear e - 4 scrolls of identify k - a scroll of fog {unknown} m - a scroll of enchant armour {unknown} Potions b - a potion of magic g - a potion of heal wounds {unknown} l - a potion of curing {unknown} o - a potion of mutation {unknown} Skills: + Level 0.5 Armour + Level 2.6 Dodging + Level 2.6 Stealth * Level 3.7 Spellcasting * Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 17% 1 Vampiric Draining Necr 4% 2d6 45% 3 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 45% 4 Martyr's Knell Necr/Summ 4% N/A 86% 4 Curse of Agony Necr 4% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an orc, wielding a +0 dagger (81% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc shouts! Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger and quivering boomerangs (81% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (81% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) A ball python comes into view. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (83% to hit) The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The ball python hisses angrily. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (heavily wounded, 83% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc priest begins to cast a cantrip, but forgets the words! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ###########.# .. .. ##..........#.##$. ..# ##................# ...# #..............##.##)..# #.................#))... #..............#........ #..............#.......# #........>.....o..)#... #........@.S........... ##<...........####..... #########.>.## .... #....# ... ###### .. . You could see an orc priest and a ball python. Vanquished Creatures 2 adders (D:2) 3 dart slugs A ribbon worm (D:3) 4 orcs (D:3) 6 endoplasms 2 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:1) 6 jackals 5 kobolds 7 quokkas 3 ball pythons (D:1) 3 bats (D:2) 2 frilled lizards 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | random1 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 316 | D:1 | Reached skill level 5 in Conjurations 364 | D:1 | Learned a level 2 spell: Searing Ray 724 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/9 888 | D:2 | Found a sparkling altar of Nemelex Xobeh. 986 | D:2 | Found Dotidgh's Assorted Antiques. 1399 | D:2 | Reached XP level 4. HP: 16/24 MP: 7/11 1678 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_ring, moated_statue D:2: layout_rooms, serial_shops, shop, basic_altar D:3: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Armour | | 0.5 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Scimitar | 1 | || 1 Cast: Magic Dart | 28 | || 28 Searing Ray | 42 | 16 || 58 Use: Scroll | 2 | || 2 Armour: Leather armour | 9 | || 9 Dodge: Dodged | 12 | 1 || 13