Dungeon Crawl Stone Soup version 0.33-a0-811-gd7ebb852bb (webtiles) character file. Game seed: 5484089039590268409 10 randomguy2701 the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Feb 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (207 turns). randomguy2701 the Trooper (Demonspawn Fighter) Turns: 207, Time: 00:00:11 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 10% Magic: 2/2 EV: 7 Int: 8 God: Gold: 8 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of silence {unknown} f - a scroll of fog {unknown} g - a scroll of immolation {unknown} Potions d - a potion of might Skills: + Level 3.1 Fighting + Level 1.8 Polearms + Level 2.9 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History Found a spear. No target in view! You see here a +0 spear. You see here a +0 spear. f - a scroll labelled FORIOG YNGAVEWN No target in view! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You reach to attack! You puncture the kobold! You kill the kobold! Things that are here: a +0 dagger; a kobold corpse g - a scroll labelled DAGYER QACU 4 jackals come into view. The jackal barks! x3 You reach to attack! You hit the jackal. The jackal is moderately wounded. There are monsters nearby! You hit the jackal. You kill the jackal! There are monsters nearby! There are monsters nearby! You puncture the jackal! You kill the jackal! There are monsters nearby! You barely miss the jackal. The jackal bites you. The jackal bites you but does no damage. There are monsters nearby! You puncture the jackal! You kill the jackal! The jackal bites you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. You puncture the jackal! You kill the jackal! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.##### # ......†># # ######@# # ##....#.# # ##†.##...# # #..#####.# ##### #.#...#..# ....# ##.#.#.#.## ....# ##.[#.#.#.# ....###...#.#.#.# ....##......#.#.###### There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) A bat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | randomguy2701 the Demonspawn Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 206 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 206 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 207 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, nicolae_ecumenical_lake_church, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_broadway_c, co_window_paths_c, co_window_broadway_a, co_window_2corner, co_window_corner_b, glass_columns_a, glass_columns_b, glass_columns_a, minmay_misc_feat_doors Action || total ---------------------------++------- Melee: Trident || 11 Armour: Scale mail || 3 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 209 | 209 | 0 | 0 | 181 | 1 | 209.0 | Dungeon | 209 | 209 | 0 | 0 | 181 | 1 | 209.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 209 daAuts