Dungeon Crawl Stone Soup version 0.28-a0-1339-ga5422284a4 (console) character file. Game seed: 10771015003818124399 126 ratboy the Conjurer (level 4, -1/37 HPs) Began as a Draconian Conjurer on Dec 28, 2021. Was an Initiate of Vehumet. Slain by an orc warrior (13 damage) ... on level 2 of the Dungeon. The game lasted 00:05:19 (2250 turns). ratboy the Conjurer (Draconian Conjurer) Turns: 2250, Time: 00:05:20 Health: -1/37 AC: 5 Str: 10 XL: 4 Next: 84% Magic: 8/8 EV: 12 Int: 20 God: Vehumet [......] Gold: 74 SH: 0 Dex: 9 Spells: 2/9 levels left rFire . . . SeeInvis . a - +2 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn c - ring of protection from cold MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) i - a +2 dagger of draining Missiles b - 16 poisoned darts Jewellery c - a ring of protection from cold (left hand) Scrolls e - a scroll of immolation {unknown} g - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions d - a potion of haste {unknown} f - a potion of magic {unknown} Skills: + Level 2.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Unknown command. The orc warrior closely misses you. The orc warrior hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading up here. You hit the orc warrior but do no damage. The orc warrior is poisoned. The orc warrior is moderately wounded. The orc warrior closely misses you. The orc warrior looks more healthy. There is a stone staircase leading up here. You closely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you with a +0 mace. You hit the orc warrior. The orc warrior is poisoned. The orc warrior is severely wounded. The orc warrior hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The orc warrior looks more healthy. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits the orc warrior. The orc warrior is almost dead. There is a stone staircase leading up here. You hit the orc warrior. The orc warrior is poisoned. The orc warrior is almost dead. The orc warrior hits you with a +0 mace! You die... ### #.#...#####..#.#.# #.#...#......#.#.# #.#...#.####.#.#.# ########.#...#......#.#.# #......#.#...########.#.# #......#.#............#.# #......#.###.##########.# #......#............<##.# #......#####.########...# '......'......#######.### #......##.......@o....# #......#####..######### ##.................# ##.######(.....###.# .......##.[....# #.# ##.###.##(.....###.# #.....##.......##.# ########.......##.# #.....#.##.# #######..#.# #..#.# You could see an orc warrior (very poisoned). Vanquished Creatures Jessica (D:2) An orc wizard (D:3) 3 adders (D:2) A worm (D:3) An orc (D:3) 3 endoplasms 9 goblins 4 hobgoblins 2 quokkas 4 ball pythons 7 bats 4 frilled lizards 4 kobolds 2 rats (D:2) 46 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ratboy the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 367 | D:1 | Reached skill level 1 in Fighting 367 | D:1 | Reached XP level 2. HP: 22/23 MP: 5/5 502 | D:1 | Learned a level 2 spell: Searing Ray 984 | D:2 | Reached XP level 3. HP: 25/28 MP: 1/6 1042 | D:2 | Noticed Jessica 1051 | D:2 | Killed Jessica 1130 | D:2 | Reached XP level 4. HP: 20/36 MP: 4/8 1395 | D:2 | Found a radiant altar of Vehumet. 1416 | D:2 | Became a worshipper of Vehumet 1646 | D:2 | Learned a level 4 spell: Fulminant Prism 2035 | D:3 | Noticed an orc warrior 2250 | D:2 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic D:2: layout_basic, basic_altar, uniq_jessica D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.6 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 46 | 45 || 91 Unarmed | 11 | || 11 Tailslap | 1 | 3 || 4 Cast: Magic Dart | 29 | 16 || 45 Searing Ray | | 1 || 1 Stab: Sleeping | 1 | || 1 Armor: Skin | 13 | 20 || 33 Dodge: Dodged | 35 | 22 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2250 | 2185 | 65 | 259 | 1214 | 3 | 750.0 | Dungeon | 2250 | 2185 | 65 | 259 | 1214 | 3 | 750.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1043 daAuts D:1: 958 daAuts D:3: 248 daAuts