Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 14878681574703200042 0 ratkingdom the Conjurer (level 1, -2/9 HPs) Began as a Felid Conjurer on Jan 26, 2024. Slain by an orc ... wielding a +0 hand axe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:00:55 (182 turns). ratkingdom the Conjurer (Felid Conjurer) Turns: 182, Time: 00:00:56 Health: -2/9 AC: 1 Str: 3 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 21 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Scrolls b - a scroll of butterflies {unknown} c - a scroll of immolation {unknown} Potions a - a potion of magic Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The orc misses you. The orc barely misses you. The orc misses you. The hobgoblin closely misses you. The orc attacks as it pursues you! The orc misses you. The hobgoblin closely misses you. You open the door. A goblin comes into view. It is wielding a +0 dagger. The orc hits you with a +0 dagger. The orc barely misses you. Found a knobbly opal ring. The goblin shouts! There is an open door here. The goblin barely misses you. The orc attacks as it pursues you! The orc hits you with a +0 dagger. You see here a ring of protection from cold. The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc hits you with a +0 dagger. The orc attacks as it pursues you! The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You open the door. The orc hits you with a +0 dagger. You die... You rejoin the land of the living... Unknown command. Unknown command. Unknown command. Found a hand axe. You see here a +0 hand axe. You open the door. Found a yellow potion. There is an open door here. The orc attacks as it pursues you! The orc misses you. The orc attacks as it pursues you! The orc barely misses you. The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc completely misses you. The orc attacks as it pursues you! The orc hits you with a +0 hand axe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc hits you but does no damage. The orc attacks as it pursues you! The orc completely misses you. You open the door. The orc hits you with a +0 hand axe. Ouch! That really hurt! You die... ....# ..#.# #.#.# ##+## ..#.# ##...## ..#.# ##.!...## ....# ##.......## ....####.........##.#... .......'.......o@'...... ....####.........##.#... .#.## ##.......## .### ##....^## .# ##...## .# ##+## .# .# You could see an orc. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ratkingdom the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 60 | D:2 | Noticed Terence 128 | D:3 | Slain by an orc 128 | D:3 | Lost a life (0 lives remaining) 182 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, kennysheep_flooded_box, minmay_box_of_dots D:2: layout_rooms, basic_ecumenical_altar, hangedman_decor_points, uniq_terence D:3: layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 4 Armour: Skin || 10 Dodge: Dodged || 17