Dungeon Crawl Stone Soup version 0.29.1 (webtiles) character file. Game seed: 11532232358793643899 10 ratmagoo the Magician (level 2, -2/22 HPs) Began as a Djinni Hedge Wizard on Sept 14, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:25 (1070 turns). ratmagoo the Magician (Djinni Hedge Wizard) Turns: 1070, Time: 00:02:25 Health: -2/22 AC: 4 Str: 9 XL: 2 Next: 30% Gold: 46 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . j - +1 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) j - a +1 pair of gloves (worn) Jewellery k - a +6 ring of dexterity Scrolls f - a scroll of noise {unknown} g - 2 scrolls of identify h - a scroll of summoning {unknown} i - a scroll of fear {unknown} Potions d - a potion of flight {unknown} e - a potion of curing Skills: + Level 1.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Blink Tloc 20% N/A 11% 2 c - Call Imp Summ 10% N/A 11% 2 d - Slow Hex 40% N/A 7% 1 e - Conjure Flame Conj/Fire 10% 6-21 21% 3 f - Mephitic Cloud Conj/Pois/Air 10% N/A 21% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal closely misses you. There is an open door here. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal barely misses you. As you read the scroll labelled RIPEFY TOREHEM, it crumbles to dust. It is a scroll of identify. e - 2 potions of curing The jackal bites you but does no damage. x2 You feel better. The jackal bites you. Casting: Slow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2 Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, chance to affect: 66%) The jackal struggles to resist. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Slow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, chance to affect: 66%) The jackal seems to slow down. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Unknown command. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. You die... ........'........#.#..#.##.... ........#........#.#..#.##.#'# ........###'#....#.#.##.##.#.# ........'...#..............#+# ###.....###................... ###...# #.#...........#..... ##### #.#h..##.#.......... ###########.h....#.#.#....>... #............@.......#.....#.. #............#.#.#.###.....#.# #............#...#............ #............#.#.######.#.#### #............#.### #...#...# #............#.# ##+#####.# ################ ##......#.# #.........# #.......#### You could see 2 jackals. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A jackal (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ratmagoo the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | ratmagoo set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 545 | D:1 | Reached XP level 2. HP: 7/22 MP: 0/0 547 | D:1 | Reached skill level 1 in Fighting 1069 | D:1 | HP: 1/22 [jackal (3)] 1070 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, dreamdust_princess_corridor, minmay_tetromino_i4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Dagger || 46 Punch || 1 Cast: Magic Dart || 14 Slow || 2 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Armor: Robe || 26 Dodge: Dodged || 47