Dungeon Crawl Stone Soup version 0.32-a0-900-g30fb1b0edc (webtiles) character file. Game seed: 12000346039479190080 23 ratmeat3 the Trooper (level 2, 0/18 HPs) Began as an Octopode Fighter on Apr 6, 2024. Slain by Terence ... wielding a +0 hand axe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (590 turns). ratmeat3 the Trooper (Octopode Fighter) Turns: 590, Time: 00:00:47 Health: 0/18 AC: 5 Str: 15 XL: 2 Next: 95% Magic: 2/2 EV: 12 Int: 10 God: Gold: 73 SH: 4 Dex: 11 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . a - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . f - +4 ring of protection rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, see invisible, frail 1, wild magic 1, persistent drain a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Armour a - a +0 buckler (worn) Jewellery f - a +4 ring of protection (left tentacle) Scrolls d - a scroll of brand weapon {unknown} Potions b - a potion of might c - a potion of mutation Skills: + Level 3.5 Fighting - Level 3.0 Dodging + Level 1.3 Stealth - Level 3.0 Shields * Level 2.5 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 0% N/A 88% 3 Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You have supernaturally acute eyesight. (SInv) You are frail. (-10% HP) Your spells are a little harder to cast, but a little more powerful. Your health recovers twice as slowly from being drained. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka attacks as it pursues you! You block the quokka's attack. You tentacle-slap the quokka. Your grab misses the quokka. The quokka is almost dead. The quokka bites you. You tentacle-slap the quokka. You kill the quokka! You barely miss the goblin. You grab the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! You tentacle-slap Terence but do no damage. Your grab misses Terence. Terence misses you. You closely miss Terence. Your grab misses Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Your grab misses Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss Terence. You grab Terence. You constrict Terence, but do no damage. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You tentacle-slap Terence but do no damage. You squeeze Terence. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You begin to recover more slowly from draining effects. You feel less in control of your magic. You feel frail. Your vision sharpens. You constrict Terence. Terence hits you with a +0 hand axe. You die... Terence says, "Rest in peace." #. .. ###. ... ######### #.. #<....... #..##@######. .####..#@#.# ....g..g###.# .#.....## #.. ...##.# #.. . ... .## ### # You could see Terence and a hobgoblin. Vanquished Creatures A gnoll (D:1) A bat (D:1) 2 giant cockroaches (D:1) 2 goblins 3 kobolds (D:1) A quokka (D:2) A ball python (D:1) 2 frilled lizards (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ratmeat3 the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D:1 | Noticed a gargoyle 2 | D:1 | Noticed a troll 4 | D:1 | Noticed a tengu 4 | D:1 | Noticed an oni 7 | D:1 | Noticed a ghoul 9 | D:1 | Noticed a draconian 9 | D:1 | Noticed a vampire 11 | D:1 | Noticed a demigod 11 | D:1 | Noticed a minotaur 13 | D:1 | Noticed a djinni 13 | D:1 | Noticed a merfolk 15 | D:1 | Noticed a dwarf 15 | D:1 | Noticed a vine stalker 17 | D:1 | Noticed a demonspawn 19 | D:1 | Noticed a formicid 21 | D:1 | Noticed a felid 23 | D:1 | Noticed an octopode 23 | D:1 | Noticed an elf 25 | D:1 | Noticed an armataur 25 | D:1 | Noticed a naga 27 | D:1 | Noticed a barachi 27 | D:1 | Noticed a human 29 | D:1 | Noticed a spriggan 69 | D:1 | Reached XP level 2. HP: 19/21 MP: 2/2 101 | D:1 | Reached skill level 1 in Stealth 320 | D:1 | Found a faded altar of an unknown god. 575 | D:2 | Noticed Terence 590 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 590 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 590 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 590 | D:2 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 590 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms, hellmonk_ecumenical_altar_arch_garden, wad_woods_river_04 D:2: layout_loops_ring, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.3 Fighting | | 3.5 Dodging | | 3.0 Shields | | 3.0 Unarmed Combat | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 30 Constrict || 9 Tentacles || 7 Use: Scroll || 3 Potion || 2 Stab: Sleeping || 3 Armour: Skin || 16 Dodge: Dodged || 14 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 589 | 563 | 26 | 0 | 443 | 2 | 294.5 | Dungeon | 589 | 563 | 26 | 0 | 443 | 2 | 294.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 571 daAuts D:2: 17 daAuts