Dungeon Crawl Stone Soup version 0.32-a0-913-g739538afd8 (webtiles) character file. Game seed: 11869104187622631370 3 ratmeat3 the Trooper (level 1, 16/16 HPs) Began as an Octopode Fighter on Apr 7, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (127 turns). ratmeat3 the Trooper (Octopode Fighter) Turns: 127, Time: 00:00:29 Health: 16/16 AC: 1 Str: 15 XL: 1 Next: 50% Magic: 1/1 EV: 12 Int: 10 God: Gold: 9 SH: 5 Dex: 11 Spells: 0/0 levels left rFire . . . - Unarmed rCold + . . a - +1 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, cold resistance 1, teleportitis 1, subdued magic 1, MP-powered wands a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +1 buckler (worn) Scrolls e - 2 scrolls of identify Potions b - a potion of might Skills: + Level 3.1 Fighting - Level 3.0 Dodging - Level 3.0 Shields * Level 2.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your flesh is cold resistant. (rC+) You are occasionally teleported next to monsters. Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History An endoplasm comes into view. The endoplasm quivers. You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm completely misses you. You completely miss the endoplasm. You squeeze the endoplasm. The endoplasm is almost dead. You block the endoplasm's attack. You tentacle-slap the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! e - 3 scrolls labelled EKIH FYCLODOCUH A ball python comes into view. The ball python bites you. The ball python barely misses you. You tentacle-slap the ball python. Your grab misses the ball python. The ball python is severely wounded. The ball python misses you. You block the ball python's attack. You tentacle-slap the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! As you read the scroll labelled EKIH FYCLODOCUH, it crumbles to dust. It is a scroll of identify. c - a potion of mutation As you read the scroll labelled IQETROJUEKK, it crumbles to dust. It is a scroll of enchant armour. Your +0 buckler glows green for a moment. Okay, then. You feel extremely strange. Your connection to magic feels subdued. You feel weirdly uncertain. You feel resistant to cold. You feel your magical essence link to the dungeon's wands. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...# #..##### #.#.# #......# #.#.####.###.# #.#........# #......##..# #....#.....# #.####..##.#.# #.######........ #..†@......#...# ...............##.# ##.#..............# #.#########.#..# #. .#..# # .. .# #. There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ratmeat3 the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 126 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 126 | D:1 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 126 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 126 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 127 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 6 Tentacles || 1 Use: Scroll || 2 Potion || 1 Armour: Skin || 1 Dodge: Dodged || 4 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 127 | 127 | 0 | 0 | 97 | 1 | 127.0 | Dungeon | 127 | 127 | 0 | 0 | 97 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 127 daAuts