Dungeon Sprint DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16623344898714934153 0 ratpiper the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on Feb 5, 2025. Slain by Ijyb ... wielding a +0 dagger (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (13 turns). ratpiper the Conjurer (Draconian Conjurer) Turns: 13, Time: 00:00:14 Health: 0/14 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of iceblast (lightly wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit Ijyb but do no damage. Your tail-slap misses Ijyb. Ijyb is lightly wounded. Ijyb barely misses you. You miss Ijyb. Ijyb is lightly wounded. Ijyb misses you. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb grins evilly. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Your tail-slap misses Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ratpiper the Draconian Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed Ijyb 13 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 3 Armour: Skin || 8 Dodge: Dodged || 2