Dungeon Crawl Stone Soup version 0.33-a0-288-g5f200facdd (webtiles) character file. Game seed: 5126749959771125694 1004 rayofluck the Conjurer (level 7, -7/50 HPs) Began as a Demigod Conjurer on Oct 29, 2024. Mangled by a gnoll sergeant ... wielding a +0 trident (16 damage) ... on level 5 of the Dungeon. The game lasted 00:17:41 (6022 turns). rayofluck the Conjurer (Demigod Conjurer) Turns: 6022, Time: 00:17:42 Health: -7/50 AC: 2 Str: 8 XL: 7 Next: 68% Magic: 4/16 EV: 11 Int: 28 God: Gold: 100 SH: 0 Dex: 12 Spells: 3/14 levels left rFire . . . y - +5 woodcutter's axe rCold . . . (shield currently unavailable) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 294 gold pieces. You spent 194 gold pieces at shops. Inventory: Hand Weapons a - a +2 dagger of venom y - the +5 woodcutter's axe (weapon) (You took it off a gnoll on level 5 of the Dungeon) Missiles n - 5 poisoned darts o - 4 throwing nets Armour d - a +0 robe (worn) t - the +6 scale mail of the Lusting Gods {rF+} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. Wands m - a wand of flame (25) w - a wand of charming (7) Scrolls c - 2 scrolls of noise e - 3 scrolls of teleportation i - 2 scrolls of identify j - a scroll of poison l - 2 scrolls of blinking q - a scroll of revelation u - a scroll of enchant weapon v - a scroll of vulnerability Potions b - a potion of magic f - a potion of berserk rage {unknown} g - a potion of brilliance {unknown} h - a potion of haste {unknown} k - a potion of attraction {unknown} p - 2 potions of lignification {unknown} r - a potion of might {unknown} s - a potion of curing x - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting - Level 5.0 Conjurations - Level 5.0 Translocations + Level 3.8 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 10% 4 d - Fulminant Prism Conj/Alch 15% 3d10 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 76% 1d7 2% 1 Sublimation of Blood Necr 5% N/A 11% 2 Fugue of the Fallen Necr 5% N/A 22% 3 Ozocubu's Armour Ice 5% N/A 22% 3 Swiftness Air 5% N/A 22% 3 Passage of Golubria Tloc 33% N/A 10% 4 Vhi's Electric Charge Tloc/Air 38% N/A 26% 4 Airstrike Air 2% 2d(1-17) 58% 4 Curse of Agony Necr 5% N/A 90% 5 Manifold Assault Tloc 16% N/A 100% 7 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Shops: D:3 ? D:4 ! D:5 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll sergeant is healed somewhat. You see here a gnoll corpse. Your attacks no longer feel as feeble. Things that are here: a +0 halberd; a gnoll corpse You see here a +0 flail. Casting: Iskenderun's Mystic Blast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (covering ground quickly, 83% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) The gnoll barely misses you. The gnoll sergeant hits you from afar with a +0 trident! The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll sergeant! The gnoll sergeant is almost dead. The gnoll misses you. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The gnoll bouda calls upon its god to heal the gnoll sergeant. The gnoll sergeant is healed somewhat. Unknown command. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant closely misses you. Unknown command. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. The searing ray hits the gnoll bouda but does no damage. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 trident! You die... #.##..#####)##...... #......))..........# ###########)####...# ######.# ##.## #..)...# ##..# ####.####.# #...## #..).# ### ####.. #.#### ### #@# . #. #)# ♣.. #. #g# ♣.).. ## #g#♣♣..).♣. # #...g......' # ###♣♣)g.♣.. # ♣.... ♣.. ) You could see a gnoll sergeant (swift) and a gnoll bouda. Vanquished Creatures A water moccasin (D:5) A centaur (D:5) A phantom (D:3) 3 scorpions 3 bombardier beetles (D:5) 2 hounds An orc priest (D:3) Terence (D:2) 2 iguanas (D:4) 2 orc wizards (D:4) 4 adders 10 gnolls (D:5) 2 ufetubi (D:5) 2 ribbon worms 2 dart slugs 16 orcs 5 bats 7 endoplasms 3 giant cockroaches 12 goblins 9 hobgoblins 3 jackals (D:1) 6 kobolds 3 quokkas 3 ball pythons 5 frilled lizards (D:1) 3 rats (D:1) 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rayofluck the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 318 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 321 | D:1 | Learned a level 2 spell: Searing Ray 877 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/9 1718 | D:2 | Noticed Terence 1753 | D:2 | Killed Terence 1754 | D:2 | Reached XP level 4. HP: 24/33 MP: 1/11 1837 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2420 | D:3 | Found Tury's Magic Scroll Boutique. 2436 | D:3 | Reached skill level 1 in Translocations 2476 | D:3 | Bought a scroll of revelation for 75 gold pieces 2476 | D:3 | Bought a scroll of identify for 20 gold pieces 2476 | D:3 | Bought a scroll of identify for 20 gold pieces 2476 | D:3 | Bought a scroll of identify for 20 gold pieces 2476 | D:3 | Bought a scroll of identify for 20 gold pieces 2624 | D:3 | Noticed a phantom 2628 | D:3 | Killed a phantom 2629 | D:3 | Reached XP level 5. HP: 31/38 MP: 5/12 2926 | D:3 | Got the Volume of the Vector 3523 | D:4 | Found Hutzi's Distillery. 3531 | D:4 | Bought a potion of curing for 39 gold pieces 3610 | D:4 | HP: 1/38 [iguana (3)] 3773 | D:4 | Identified the +6 scale mail of the Lusting Gods {rF+} 3783 | D:4 | Reached XP level 6. HP: 35/45 MP: 7/13 3843 | D:4 | Found a staircase to the Ecumenical Temple. 4454 | D:5 | Entered Level 5 of the Dungeon 4467 | D:5 | Noticed a water moccasin 4543 | D:5 | Learned a level 4 spell: Fulminant Prism 4736 | D:5 | Found Gesodwic's Antique Weapon Shop. 4859 | D:5 | Reached XP level 7. HP: 39/50 MP: 12/16 4950 | D:5 | Reached skill level 5 in Conjurations 4998 | D:5 | Reached skill level 1 in Alchemy 5033 | D:5 | Reached skill level 5 in Translocations 5291 | D:5 | Noticed a +0 dagger 5291 | D:5 | Noticed a +0 dagger 6022 | D:5 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic D:2: layout_basic, hex_intersection, uniq_terence D:3: layout_basic, serial_shops, shop D:4: layout_gridville, minmay_temple_entry_wispy, serial_shops, nicolae_shop_industrial_runoff D:5: layout_loops_ring, dancing_weapons_uskayaw, mainiacjoe_overflow_catwalk, serial_shops, shop, grunt_ministairs_1, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 | 4.0 Conjurations | 4 5 | 5.0 Translocations | 2 4 5 | 5.0 Alchemy | 3 | 3.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 4 | 12 | || 16 Battleaxe | | | 2 || 2 Throw: Dart | 2 | 1 | || 3 Cast: Magic Dart | 57 | 34 | 12 || 103 Searing Ray | 8 | 34 | 12 || 54 Iskenderun's Myst | | 1 | 7 || 8 Fulminant Prism | | | 2 || 2 Use: Scroll | | 6 | || 6 Stab: Sleeping | 1 | | || 1 Armour: Robe | 13 | 24 | 13 || 50 Dodge: Dodged | 7 | 22 | 8 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6024 | 5925 | 99 | 961 | 4081 | 5 | 1204.8 | Dungeon | 6024 | 5925 | 99 | 961 | 4081 | 5 | 1204.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1505 daAuts D:1: 1415 daAuts D:3: 1254 daAuts D:4: 1043 daAuts D:2: 804 daAuts