Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. raztafari the Magician (Djinni Enchanter) Turns: 97, Time: 00:01:20 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll labelled ULLAIN BAIRA Skills: + Level 0.8 Short Blades + Level 2.1 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting You know the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 b - Confusing Touch Hex 9% N/A 22% 3 c - Tukima's Dance Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, raztafari the Djinni Enchanter. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, Dazzling Flash. You reach down and open the large door. There is a large open door here. You reach down and open the large door. There is a large open door here. You reach down and open the large door. There is a large open door here. A frilled lizard comes into view. Found a plate armour. Found a scroll labelled ULLAIN BAIRA. You see here a +0 plate armour. Unknown command. d - a scroll labelled ULLAIN BAIRA You see here a +0 plate armour. You see here a +0 plate armour. Unknown command. Okay, then. There is a large open door here. There is a large open door here. There is a large open door here. You fade into invisibility! You fade further into invisibility. There is a large open door here. Unknown command. ### #.## ####### #..## #....##.######..# #####.≈≈.###....##..# #.'.'.≈≈.@.#.....##.## #.'.'.≈≈.'<# #....#.[# #.###.≈≈.### #......##### #.###....### ###......... #..#######.# ###.......... ##...# ##.###....##.##### ###.# #......##.##.# #.####.....###..... ##.#....###.# ####... There are no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raztafari the Djinni Enchanter began the quest for the Orb. 0 | D:1 | raztafari set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 Illustrated notes Action || total ---------------------------++------- Use: Potion || 2