Dungeon Crawl Stone Soup version 0.32-a0-540-g866d13106e (webtiles) character file. Game seed: 14726130121104827941 307385 rbyellow5 the Bludgeoner (level 20, -18/223 HPs) Began as an Oni Warper on Feb 28, 2024. Was the Champion of the Shining One. Demolished by an ancient champion ... wielding a +1 battleaxe (19 damage) ... on level 3 of the Crypt. The game lasted 02:10:25 (47040 turns). rbyellow5 the Bludgeoner (Oni Warper) Turns: 47040, Time: 02:10:25 Health: -18/223 AC: 13 Str: 24 XL: 20 Next: 93% Magic: 27/41 EV: 17 Int: 21 God: the Shining One [******] Gold: 2792 SH: 0 Dex: 10 Spells: 44/54 levels left rFire . . . l - +9 giant spiked club (holy) rCold + + . (shield currently unavailable) rNeg + + + n - +0 acid dragon scales rPois . w - +1 hat rElec . m - scarf {rC+ rF+} rCorr + (gloves unavailable) SInv . (boots unavailable) Will ++... c - amulet of regeneration Stlth + O - ring of Qosawkim {rC+ AC+4 Int+7} HPRegen 1.37/turn x - +5 ring of evasion MPRegen 0.27/turn %: no passive effects @: fire vulnerable, on blink cooldown, glowing A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling }: 2/15 runes: serpentine, barnacled a: Renounce Religion, Divine Shield, Cleansing Flame, Summon Divine Warrior You were on level 3 of the Crypt. You worshipped the Shining One. The Shining One was exalted by your worship. You visited 8 branches of the dungeon, and saw 37 of its levels. You visited 1 bazaar. You also visited: Bailey and Gauntlet. You collected 5506 gold pieces. You spent 2714 gold pieces at shops. Inventory: Hand Weapons b - a +0 eveningstar of venom l - a +9 giant spiked club of holy wrath (weapon) t - the +10 morningstar "Eos" {elec, Halo rElec} (You found it on level 4 of the Dungeon) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. M - the +3 giant club "Skullcrusher" {speed, Str+7} (You acquired it on level 1 of the Lair of Beasts) Str+7: It affects your strength (+7). Missiles d - 7 darts of dispersal e - 14 silver javelins q - 32 javelins z - 36 poisoned darts J - 34 boomerangs P - 27 large rocks (quivered) W - a throwing net Armour m - a scarf of resistance (worn) n - +0 acid dragon scales (worn) w - a +1 hat (worn) Jewellery a - the ring "Unic" {rF+ rN+ Str+2 Stlth-} (You bought it in a shop in a bazaar) [ring of protection from fire] Str+2: It affects your strength (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. c - an amulet of regeneration (around neck) j - the ring "Yvomusikk" {Ice Will+ Dex+5} (You took it off Josephina on level 2 of the Crypt) [ring of ice] Ice: It enhances your ice magic. Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. x - a +5 ring of evasion (right hand) B - a ring of protection from cold I - a ring of flight N - the amulet "Muzop" {Acrobat rF- rC+++ Int+5 Dex-3} (You acquired it on level 1 of the Lair of Beasts) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. O - the ring of Qosawkim (left hand) {rC+ AC+4 Int+7} (You bought it in a shop on level 2 of the Snake Pit) [ring of protection] AC+4: It affects your AC (+4). Int+7: It affects your intelligence (+7). rC+: It protects you from cold. X - a +6 ring of intelligence Talismans S - a granite talisman Wands i - a wand of charming (18) r - a wand of flame (65) y - a wand of warping (5) A - a wand of light (1) Y - a wand of mindburst (3) Scrolls f - 6 scrolls of poison o - 4 scrolls of enchant armour p - 10 scrolls of teleportation C - 6 scrolls of amnesia E - 2 scrolls of immolation K - a scroll of silence R - 2 scrolls of fog Potions g - 2 potions of cancellation h - 7 potions of mutation k - a potion of curing s - a potion of resistance u - 2 potions of berserk rage F - 2 potions of might L - 3 potions of brilliance Q - 2 potions of magic U - 2 potions of attraction Miscellaneous G - a phial of floods H - a phantom mirror T - a tin of tremorstones (2/2) V - a box of beasts Skills: + Level 18.9 Fighting + Level 19.9 Maces & Flails + Level 8.6 Throwing + Level 7.0 Armour + Level 8.6 Dodging - Level 0.6 Shields + Level 17.9 Spellcasting + Level 15.2 Translocations - Level 12.0 Invocations You had 44 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 100% N/A 0% 2 b - Manifold Assault Tloc 70% N/A 1% 4 c - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 100% N/A 0% 2 Gell's Gravitas Tloc 70% N/A 1% 3 Teleport Other Tloc 70% N/A 1% 3 Passage of Golubria Tloc 70% N/A 1% 4 Freeze Ice 72% 1d8 3% 1 Slow Hex 72% N/A 3% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 36% N/A 5% 2 Ensorcelled Hibernation Hex/Ice 36% N/A 5% 2 Static Discharge Conj/Air 36% 3-5/arc 5% 2 Confusing Touch Hex 18% N/A 11% 3 Dazzling Flash Conj/Hex 36% N/A 11% 3 Frozen Ramparts Ice 36% 1d6 11% 3 Fugue of the Fallen Necr 18% N/A 11% 3 Hailstorm Conj/Ice 18% 3d7 11% 3 Inner Flame Hex/Fire 18% N/A 11% 3 Mephitic Cloud Conj/Alch/Air 18% N/A 11% 3 Ozocubu's Armour Ice 18% N/A 11% 3 Passwall Erth 18% N/A 11% 3 Sigil of Binding Hex 18% N/A 11% 3 Summon Ice Beast Ice/Summ 18% N/A 11% 3 Swiftness Air 18% N/A 11% 3 Tukima's Dance Hex 18% N/A 11% 3 Vampiric Draining Necr 18% 2d7 11% 3 Airstrike Air 9% 2d(2-18) 34% 4 Anguish Hex/Necr 9% N/A 34% 4 Animate Dead Necr 18% N/A 34% 4 Flame Wave Conj/Fire 18% 2d7 34% 4 Ignite Poison Fire/Alch 18% N/A 34% 4 Olgreb's Toxic Radiance Alch 18% N/A 34% 4 Sticky Flame Fire/Alch 18% 2d6 34% 4 Summon Lightning Spire Summ/Air 18% N/A 34% 4 Curse of Agony Necr 18% N/A 67% 5 Freezing Cloud Conj/Ice/Air 9% 6-21 67% 5 Irradiate Conj/Alch 9% 3d14 67% 5 Iskenderun's Battlesphe Conj 18% 2d7 67% 5 Silence Hex/Air 9% N/A 67% 5 Summon Mana Viper Hex/Summ 18% N/A 67% 5 Yara's Violent Unravell Hex/Alch 9% 3d6 67% 5 Bombard Conj/Erth 9% 9d2 99% 6 Haunt Necr/Summ 9% N/A 100% 7 Monstrous Menagerie Summ 9% N/A 100% 7 Ozocubu's Refrigeration Ice 9% 4d9 100% 7 Spellforged Servitor Conj/Summ 9% N/A 100% 7 Discord Hex 9% N/A 100% 8 Ignition Fire 9% 3d5 100% 8 Infestation Necr 9% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:8 Shoals (4/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (3/5) D:14 Crypt (3/3) Vaults:3 Tomb (0/3) Crypt:3 Depths (0/4) D:15 Bailey (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:15 ( Orc:2 ??[= Shoals:2 (**[( Snake:1 :== Snake:2 *=[( Vaults:1 : Portals: Pandemonium: Orc:2 Annotations: Crypt:2 Khufu Crypt:3 Margery Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Confirm with . or Enter, or press ? or * to list all spells. You blink. A skeletal warrior, an ancient champion, an alligator zombie and a hell knight come into view. The ancient champion is wielding a +3 heavy great mace. The hell knight is wielding a +5 great mace of flaming. The spriggan defender zombie hits you but does no damage. The hell knight prays to its god. The hell knight seems to speed up. Margery's eyes start to glow with a green light. An ancient champion comes into view. It is wielding a +2 great mace. The skeletal warrior misses you. The ancient champion hits you with a +2 heavy great mace!! * * * LOW HITPOINT WARNING * * * The spriggan defender zombie hits you but does no damage. The skeletal warrior moves out of view. Okay, then. You take a swig of the potion and twirl your +9 giant spiked club of holy wrath. You closely miss the deep elf death mage. You headbutt the deep elf death mage! The deep elf death mage is almost dead. You barely miss the spriggan defender zombie. You headbutt the spriggan defender zombie! The spriggan defender zombie is lightly damaged. You crush the ancient champion like a grape!!! The ancient champion convulses!!! The lost soul sacrifices itself to reknit the ancient champion! You hit the ancient champion but do no damage. You headbutt the ancient champion, but do no damage. The ancient champion is heavily damaged. You sock the skeletal warrior! The skeletal warrior convulses! Your headbutt misses the skeletal warrior. The skeletal warrior is heavily damaged. Magic courses through your body. The hell knight utters an invocation to its god. The hell knight blinks! The curse skull rattles its jaw. The spriggan defender zombie hits you! * * * LOW HITPOINT WARNING * * * You are unaffected. The ancient champion hits you with a +1 battleaxe!! You die... ,,,**,,,,****,,,,****,,,,##..#### ,,,**,,,,,,z'...,+,,,,,,,##...... ,,,**,,,,,,,'...,+,,,,,,,##.....) ,,,**,,,*####...,####*,,,##.##'#+ ,,,**,,,*#..#.Z.,#..#*,,,##.#.... ,,,**,⌠,*#.W##''##..#*,⌠,##.#<... ,,,**,,,*#p[ß#Z.#ß..#*,,,##.##### ,,,******#Z