Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f355 (webtiles) character file. Game seed: 2206707296329488882 30 rbyellow5 the Conjurer (level 3, -3/21 HPs) Began as an Octopode Conjurer on June 4, 2024. Slain by Terence ... wielding a +0 trident (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (1374 turns). rbyellow5 the Conjurer (Octopode Conjurer) Turns: 1374, Time: 00:02:58 Health: -3/21 AC: 1 Str: 6 XL: 3 Next: 18% Magic: 2/6 EV: 12 Int: 22 God: Gold: 59 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . e - +2 dagger (flame) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . d - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons e - a +2 dagger of flaming (weapon) Jewellery d - a ring of poison resistance (left tentacle) Scrolls g - a scroll of torment {unknown} i - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} c - 2 potions of degeneration {unknown} f - a potion of might {unknown} h - a potion of heal wounds {unknown} j - a potion of lignification {unknown} Skills: + Level 2.1 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 transporter D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a hobgoblin (78% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray hits Terence. Terence is lightly wounded. The searing ray hits Terence but does no damage. Terence is lightly wounded. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Terence closely misses you. You hit Terence. You burn Terence. Your grab misses Terence. Terence is heavily wounded. Terence hits you with a +0 trident. You hit Terence but do no damage. Your grab misses Terence. Terence is heavily wounded. Terence hits you with a +0 trident. You hit Terence but do no damage. You grab Terence. You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +0 trident. You hit Terence. You burn Terence. You squeeze Terence. Terence is severely wounded. You constrict Terence. Terence hits you with a +0 trident. You completely miss Terence. Terence is almost dead. You constrict Terence. Terence hits you with a +0 trident! Ouch! That really hurt! You die... Terence says, "Time to find some more victims." ..#.##.# ####..#.#.###.. #.#.##.# #............. # ..#.##.# ###..#.......... #.#[##.#######......###..## #...............#)#.###.... ....................#.!..## #.###...................... ..# #.######.#.####...##.#. ...##.# #....@@$........ ....#.######.###.###.###... #.........##. #.# ... .. ##....(.#### #.. ..... . ...##...## #..$ ..##.# ##.##....#### #......# . ##.#####....# #......# ...########.####.$.... ##.#..........# You could see Terence. Vanquished Creatures A dart slug (D:1) 3 ball pythons A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:2) A goblin (D:1) 2 hobgoblins 6 kobolds A quokka (D:1) 2 frilled lizards (D:1) 5 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rbyellow5 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 138 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 153 | D:1 | Learned a level 2 spell: Searing Ray 706 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1153 | D:2 | Noticed Sigmund 1359 | D:2 | Noticed Terence 1374 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic D:2: layout_basic, serial_shops, shop, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 2 Constrict || 2 Dagger || 5 Tentacles || 2 Cast: Magic Dart || 33 Searing Ray || 4 Armour: Skin || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1373 | 1288 | 85 | 50 | 1101 | 2 | 686.5 | Dungeon | 1373 | 1288 | 85 | 50 | 1101 | 2 | 686.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1196 daAuts D:2: 176 daAuts