Dungeon Crawl Stone Soup version 0.32-a0-1400-g9f789a9292 (webtiles) character file. Game seed: 14191365763992705522 8643 rbyellow5 the Destroyer (level 11, -4/72 HPs) Began as an Octopode Conjurer on June 10, 2024. Was a Believer of Vehumet. Hit by a large rock thrown by a cyclops (41 damage) ... on level 11 of the Dungeon. The game lasted 00:35:35 (12637 turns). rbyellow5 the Destroyer(Octopode Conjurer) Turns: 12637, Time: 00:35:35 Health: -4/72 AC: 7 Str: 6 XL: 11 Next: 34% Magic: 19/23 EV: 25 Int: 37 God: Vehumet [**....] Gold: 693 SH: 0 Dex: 13 Spells: 13/27 levels left rFire . . . H - +5 dagger of Causality {freeze, rCorr Str-2 Int+4 Dex+3} rCold + + . (no shield) rNeg . . . E - +2 hat {Int+3} rPois + (no amulet) rElec . f - +5 ring of evasion rCorr + s - ring of poison resistance SInv . A - +6 ring of intelligence Will ..... B - +5 ring of evasion Stlth +++ J - ring of protection from cold HPRegen 0.32/turn K - +4 ring of protection MPRegen 0.18/turn a - ring of protection from cold (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 11 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 693 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom H - the +5 dagger of Causality (weapon) {freeze, rCorr Str-2 Int+4 Dex+3} (You took it off an orc on level 8 of the Dungeon) Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Missiles p - 4 throwing nets F - 4 darts of dispersal G - 2 curare-tipped darts (quivered) Armour E - a +2 hat of intelligence (worn) Jewellery a - a ring of protection from cold (on tentacle) f - a +5 ring of evasion (left tentacle) s - a ring of poison resistance (right tentacle) u - an amulet of faith A - a +6 ring of intelligence (on tentacle) B - a +5 ring of evasion (on tentacle) C - an amulet of guardian spirit J - a ring of protection from cold (on tentacle) K - a +4 ring of protection (on tentacle) Wands z - a wand of flame (22) I - a wand of roots (11) L - a wand of acid (6) Scrolls b - 3 scrolls of revelation c - a scroll of vulnerability {unknown} h - 2 scrolls of amnesia l - 2 scrolls of teleportation o - a scroll of blinking r - 2 scrolls of immolation {unknown} t - a scroll of noise {unknown} v - 2 scrolls of enchant weapon {unknown} y - a scroll of fog {unknown} D - a scroll of fear {unknown} Potions d - 2 potions of brilliance {unknown} g - a potion of attraction i - 2 potions of haste j - 2 potions of berserk rage k - a potion of ambrosia m - 2 potions of invisibility {unknown} n - a potion of enlightenment {unknown} q - 3 potions of mutation w - 5 potions of curing x - 3 potions of lignification {unknown} Skills: * Level 5.5 Fighting * Level 8.5 Dodging - Level 2.6 Stealth + Level 8.5 Spellcasting + Level 10.2 Conjurations * Level 5.5 Translocations - Level 1.0 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 65% 2d13 (+2d71% 4 d - Fulminant Prism Conj/Alch 27% 3d14 2% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Scorch Fire 30% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 43% N/A 1% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 36% N/A 3% 2 Freezing Cloud Conj/Ice/Air 20% 6-21 17% 5 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Lair (0/5) D:8 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Portals: Trove: D:10 (give 8 potions of haste) Annotations: D:10 1 runed translucent door, Rem's ghost, novice MDFi D:11 3 runed translucent doors, NotBatman's ghost, journeyman MfGl Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. There is an open door here. You now have 693 gold pieces (gained 12). Found a glowing ring mail. There is an open door here. There is an open door here. A cyclops comes into view. You throw a curare-tipped dart. The curare-tipped dart hits the cyclops. The cyclops is poisoned. The cyclops struggles to breathe. The cyclops seems to slow down. The cyclops shouts! The cyclops is lightly wounded. The cyclops throws a large rock. The large rock hits you!!! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (lightly wounded, very poisoned, slow, 98% to hit) The searing ray hits the cyclops. The cyclops is moderately wounded. (Press . to maintain the ray.) The searing ray hits the cyclops! The cyclops is heavily wounded. The searing ray hits the cyclops. The cyclops is heavily wounded. The cyclops throws a large rock. The large rock hits you!!! Ouch! That really hurt! You die... .......#...# ##.....#...# #....# .......#...# #....# .......#...# +....# .......#...#####(...# .......#...#...#C...# .......#...#...#....# .......#...#...#....# ###..###'###...#@...# #...#....#....#....# #...#....#....#....# #...#....#....#....# #...#....#....#....# #...#....#....#....# #...##'###....#....# #...#.........#....# ##...#.........#....# You could see a cyclops (poisoned, slow). Vanquished Creatures Gastronok (D:8) An elephant (D:8) Maggie (D:8) An unseen horror (D:10) A kobold demonologist (D:10) A komodo dragon (D:11) 3 trolls A shadowghast (D:11) A wraith (D:10) A wyvern (D:7) 2 basilisks (D:8) 6 yaks (D:8) 2 steam dragons (D:7) 2 water moccasins (D:7) An ice beast (D:8) 2 black bears 2 orc warriors 5 centaurs A gnoll sergeant (D:9) A kobold brigand (D:8) A marrowcuda (D:5) 8 wights (D:10) 10 killer bees (D:9) 4 howler monkeys 4 jellies 8 hounds 6 orc priests 3 gnoll boudas 6 orc wizards 3 iguanas 11 adders 24 gnolls A shadow imp (D:4) 2 white imps 4 ufetubi A dart slug (D:1) 30 orcs 4 ball pythons 6 bats 6 endoplasms 5 giant cockroaches 14 goblins 6 hobgoblins 8 jackals 5 quokkas 7 frilled lizards 13 kobolds 2 rats 238 creatures vanquished. Vanquished Creatures (others) 13 fulminant prisms 13 creatures vanquished. Grand Total: 251 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rbyellow5 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 45 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 118 | D:1 | Learned a level 2 spell: Searing Ray 513 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1047 | D:2 | Reached skill level 5 in Conjurations 1222 | D:2 | Reached XP level 4. HP: 25/27 MP: 3/7 1786 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1963 | D:3 | Reached XP level 5. HP: 31/31 MP: 2/9 2052 | D:3 | Found a faded altar of an unknown god. 2991 | D:4 | Reached skill level 6 in Conjurations 3106 | D:4 | Reached XP level 6. HP: 23/36 MP: 0/10 3573 | D:5 | Entered Level 5 of the Dungeon 3931 | D:5 | Reached XP level 7. HP: 30/41 MP: 0/13 4406 | D:5 | Reached skill level 7 in Conjurations 5036 | D:6 | Reached skill level 5 in Spellcasting 5642 | D:6 | Reached XP level 8. HP: 46/46 MP: 9/15 6279 | D:7 | Reached skill level 1 in Fighting 6279 | D:7 | Reached skill level 1 in Translocations 6433 | D:7 | Reached skill level 8 in Conjurations 6541 | D:7 | Identified the +9 hand axe "Orb Guardian's Peril" {flame, | Str+4} 6625 | D:7 | Noticed a wyvern 6633 | D:7 | Killed a wyvern 6638 | D:7 | Reached skill level 5 in Dodging 6767 | D:7 | Reached XP level 9. HP: 47/54 MP: 2/18 6925 | D:7 | Found a staircase to the Ecumenical Temple. 6934 | Temple | Entered the Ecumenical Temple 6948 | Temple | Became a worshipper of Vehumet 7462 | D:8 | Noticed Maggie 7474 | D:8 | Killed Maggie 7586 | D:8 | Noticed Gastronok 7810 | D:8 | Noticed an elephant 8201 | D:8 | Learned a level 4 spell: Fulminant Prism 8246 | D:8 | Killed Gastronok 8247 | D:8 | Reached skill level 9 in Conjurations 8247 | D:8 | Reached XP level 10. HP: 26/63 MP: 20/20 8255 | D:8 | Reached * piety under Vehumet 8255 | D:8 | Offered knowledge of Foxfire by Vehumet. 8358 | D:8 | Identified the +5 dagger of Causality {freeze, rCorr Str-2 | Int+4 Dex+3} 8406 | D:8 | Found an ornate altar of the Wu Jian Council. 8922 | D:8 | Killed an elephant 8923 | D:8 | Reached skill level 1 in Alchemy 9139 | D:8 | Found a staircase to the Lair. 9315 | D:8 | Learned a level 1 spell: Foxfire 9775 | D:9 | Found Lakk's Mayhem Merchandise. 10102 | D:9 | Noticed a centaur warrior 10102 | D:9 | Noticed a cyclops 10102 | D:9 | Noticed a cyclops 10102 | D:9 | Noticed a centaur warrior 10102 | D:9 | Noticed a meliai 10250 | D:9 | Reached ** piety under Vehumet 10250 | D:9 | Offered knowledge of Scorch by Vehumet. 10251 | D:9 | Reached skill level 5 in Fighting 10316 | D:9 | Learned a level 2 spell: Scorch 10343 | D:9 | Noticed a cyclops 10343 | D:9 | Noticed a gargoyle 10344 | D:9 | Noticed a cyclops 10574 | D:10 | Entered Level 10 of the Dungeon 10693 | D:10 | Reached XP level 11. HP: 71/71 MP: 16/23 10695 | D:10 | Reached skill level 5 in Translocations 10834 | D:10 | Reached skill level 10 in Conjurations 10953 | D:10 | Found a runed translucent door. 10953 | D:10 | Noticed Rem's ghost (novice MDFi) 10995 | D:10 | Found a portal to a secret trove of treasure. 12401 | D:11 | Found a runed translucent gate. 12401 | D:11 | Found a runed translucent gate. 12401 | D:11 | Found a runed translucent gate. 12401 | D:11 | Noticed a flayed ghost 12402 | D:11 | Noticed NotBatman's ghost (journeyman MfGl) 12630 | D:11 | Noticed a cyclops 12637 | D:11 | Hit by a large rock thrown by a cyclops Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms D:2: cheibrodos_greedy_goblins, layout_rooms D:3: layout_basic, basic_ecumenical_altar, kennysheep_generic_room_10 D:4: layout_gridville D:5: layout_loops_corners, kennysheep_generic_room_16 D:6: layout_basic D:7: layout_cave_pools, minmay_temple_entry_waves D:8: layout_gridville, nicolae_wu_jian_wuxing_cycle, david_lair_generic, uniq_maggie, uniq_gastronok D:9: layout_basic, minmay_shop_mayhem, minivault_12 D:10: layout_basic, hellmonk_ghost_happy_afterlife, nicolae_trove_entry_columns D:11: layout_grid_maze, orc_0_dummy, gammafunk_ghost_split Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 5 6 7 8 9 10 | 10.2 Spellcasting | 3 4 5 6 7 8 | 8.5 Dodging | 3 5 7 8 | 8.5 Fighting | 1 3 5 | 5.5 Translocations | 1 4 5 | 5.5 Alchemy | 1 | 1.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 6 | | | || 6 Constrict | 3 | 4 | 2 | || 9 Tentacles | 2 | 1 | 10 | || 13 Dagger | | 20 | 30 | 4 || 54 Throw: Throwing net | | | 2 | || 2 Dart | | | 2 | 1 || 3 Cast: Magic Dart | 57 | 42 | 23 | 16 || 138 Searing Ray | 2 | 27 | 60 | 61 || 150 Iskenderun's Myst | | | 8 | 19 || 27 Fulminant Prism | | | 4 | 9 || 13 Evoke: Wand | | | 1 | 1 || 2 Use: Scroll | | 5 | 6 | 2 || 13 Potion | | | 3 | 1 || 4 Stab: Held in net/web | | | 3 | || 3 Armour: Skin | 5 | 17 | 37 | 33 || 92 Dodge: Dodged | 3 | 49 | 115 | 87 || 254 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12646 | 12307 | 339 | 465 | 10452 | 12 | 1053.8 | Dungeon | 12617 | 12304 | 313 | 465 | 10452 | 11 | 1147.0 | Temple | 28 | 2 | 26 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 2123 daAuts D:5: 1431 daAuts D:10: 1396 daAuts D:6: 1361 daAuts D:9: 1213 daAuts D:3: 1065 daAuts D:7: 926 daAuts D:1: 895 daAuts D:2: 884 daAuts D:4: 726 daAuts D:11: 591 daAuts Temple: 28 daAuts