Dungeon Crawl Stone Soup version 0.33-a0-813-g6e8ebd26cc (webtiles) character file. Game seed: 498408838950625299 105 rbyellow5 the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Feb 3, 2025. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:03:03 (1785 turns). rbyellow5 the Conjurer (Octopode Conjurer) Turns: 1785, Time: 00:03:03 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 83% Magic: 5/8 EV: 12 Int: 22 God: Gold: 94 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . e - +2 dagger (speed) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . b - amulet of regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: confused, mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons e - a +2 dagger of speed (weapon) Missiles c - 7 poisoned darts Jewellery b - an amulet of regeneration (worn) Scrolls d - a scroll of fear {unknown} f - 2 scrolls of identify {unknown} g - a scroll of fog {unknown} h - a scroll of amnesia {unknown} i - 3 scrolls of brand weapon {unknown} m - a scroll of enchant weapon {unknown} Potions k - a potion of curing {unknown} l - a potion of heal wounds {unknown} Skills: + Level 2.2 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 19% 2 Sigil of Binding Hex 2% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Magic courses through your body. You stop channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit) You focus your ray upon the orc wizard. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc wizard casts a spell at you. You are confused. Unknown command. It was a potion of might. You feel very mighty all of a sudden. You stop channelling your searing ray. The orc wizard casts a spell at you. The magic dart hits you! You die... ###.## #.# ....# #<# #..# #.# #..###.# #......# ##.##### #...# #...# #.@.# ##o## #.# #.# #.# ..# ..# ..# You could see an orc wizard. Vanquished Creatures An orc wizard (D:3) 5 adders (D:2) A ribbon worm (D:2) An orc (D:3) 2 bats 4 endoplasms 2 giant cockroaches 4 goblins (D:2) 5 hobgoblins 2 quokkas A frilled lizard (D:2) 3 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rbyellow5 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 96 | D:1 | Found a faded altar of an unknown god. 355 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 358 | D:1 | Learned a level 2 spell: Searing Ray 1155 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1241 | D:2 | Reached skill level 5 in Conjurations 1254 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 1785 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, shapermc_ecumenical_altar_pompeii D:2: layout_rooms D:3: layout_loops_corners, xom_teletrap_fun, portal_sewer_entry_a Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Dodging | | 2.2 Stealth | | 2.6 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Constrict | 3 | 1 || 4 Dagger | 13 | 5 || 18 Tentacles | 1 | || 1 Throw: Dart | 2 | || 2 Cast: Magic Dart | 29 | 22 || 51 Searing Ray | 2 | 4 || 6 Use: Potion | | 2 || 2 Armour: Skin | 6 | 11 || 17 Dodge: Dodged | 8 | 2 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1776 | 1737 | 39 | 0 | 1519 | 3 | 592.0 | Dungeon | 1776 | 1737 | 39 | 0 | 1519 | 3 | 592.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1015 daAuts D:2: 734 daAuts D:3: 26 daAuts