Dungeon Crawl Stone Soup version 0.27-a0-550-ge92ec0ca06 (webtiles) character file. Game seed: 1743172211985300361 575 rednaxela the Reanimator (level 7, -1/36 HPs) Began as a Deep Elf Necromancer on Mar 7, 2021. Slain by a two-headed ogre ... wielding a +0 giant spiked club (13 damage) ... on level 4 of the Dungeon. The game lasted 00:13:22 (6716 turns). rednaxela the Reanimator (Deep Elf Necromancer) Turns: 6716, Time: 00:13:23 Health: -1/36 AC: 7 Str: 5 XL: 7 Next: 12% Magic: 10/20 EV: 12 Int: 28 God: Gold: 207 SH: 0 Dex: 15 Spells: 8/21 levels left rFire . . . SeeInvis . b - +1 dagger (pain) rCold . . . Faith . (no shield) rNeg . . . Spirit . w - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... i - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.12/turn h - +4 ring of protection MPRegen 0.17/turn k - +6 ring of intelligence @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 207 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (You took it off a goblin on level 3 of the Dungeon) b - a +1 dagger of pain (weapon) (You took it off a goblin on level 2 of the Dungeon) Missiles t - 12 poisoned darts (quivered) Armour i - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) w - a +0 robe (worn) Jewellery d - a ring of protection from fire (You found it on level 1 of the Dungeon) h - a +4 ring of protection (left hand) (You found it on level 1 of the Dungeon) k - a +6 ring of intelligence (right hand) (You found it on level 1 of the Dungeon) z - a ring of resist corrosion (You found it on level 6 of the Dungeon) A - a ring of protection from cold (You found it on level 5 of the Dungeon) Wands v - a wand of flame (18) {@v4} (You found it on level 3 of the Dungeon) Scrolls c - 2 scrolls of noise f - 3 scrolls of teleportation {@r3 !r} m - 3 scrolls of immolation n - 4 scrolls of blinking {@r4} q - 3 scrolls of magic mapping {@r5 !r} s - 4 scrolls of enchant armour u - 2 scrolls of enchant weapon x - a scroll of brand weapon {unknown} y - a scroll of identify {@r1} B - a scroll of fear {unknown} Potions e - a potion of lignification {unknown} g - 2 potions of brilliance {unknown} j - 2 potions of curing {unknown} l - 2 potions of heal wounds {unknown} o - 4 potions of attraction {unknown} p - 4 potions of haste {@q4 !q} r - 2 potions of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.7 Spellcasting + Level 8.1 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 27% 2d9 1% 3 c - Agony Necr 54% N/A 4% 5 D - Animate Dead Necr 27% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 100% N/A 1% 1 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Ru Vehumet Wu Jian Annotations: D:4 Dowan, Duvessa Message History There is an open door here. The helpless adder skeleton fails to defend itself. You puncture the adder skeleton! The adder skeleton is heavily damaged. The adder skeleton closely misses you. You completely miss the adder skeleton. The adder skeleton is heavily damaged. The adder skeleton bites you but does no damage. You hit the adder skeleton. The adder skeleton is severely damaged. The adder skeleton bites you but does no damage. You closely miss the adder skeleton. The adder skeleton is severely damaged. The adder skeleton bites you but does no damage. You hit the adder skeleton. The adder skeleton is almost destroyed. The adder skeleton bites you but does no damage. You hit the adder skeleton. You destroy the adder skeleton! y - 3 scrolls of identify {@r1} (gained 1) There is an open door here. q - 3 scrolls labelled JUEBOE VIUMN (gained 1) You now have 188 gold pieces (gained 6). An adder comes into view. The adder hisses angrily. As you read the scroll of identify {@r1}, it crumbles to dust. n - 4 scrolls of blinking Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 89%) The adder writhes in agony. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, chance to affect: 89%) The adder writhes in agony. The adder bites you but does no damage. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to affect: 89%) The adder writhes in agony. The adder closely misses you. The adder barely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 89%) The adder writhes in agony. You kill the adder! As you read the scroll of identify {@r1}, it crumbles to dust. q - 3 scrolls of magic mapping As you read the scroll of identify {@r1}, it crumbles to dust. u - 2 scrolls of enchant weapon Okay, then. Magic restored. HP restored. You see here a +0 hand axe. p - 4 potions of haste {@q4 !q} (gained 1) There is an open door here. There is an open door here. You open the door. There is an open door here. j - 2 bubbling amethyst potions (gained 1) You open the door. There is an open door here. Found a falchion. You open the door. There is an open door here. y - a scroll of identify {@r1} There is an open door here. You now have 201 gold pieces (gained 13). You now have 207 gold pieces (gained 6). As you open the door, it creaks loudly! A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. There is an open door here. A two-headed ogre is nearby! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (4% risk of failure)! Continue anyway? Aiming: Agony (quite dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (chance to affect: 94%) The two-headed ogre convulses! The two-headed ogre closely misses you. The two-headed ogre barely misses you. Casting: Agony (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (4% risk of failure)! Continue anyway? Aiming: Agony (quite dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (heavily wounded, chance to affect: 94%) The two-headed ogre convulses! The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club! You die... #.....##...#......# #.....##...#......# #....)##...'......# #..........#......# #..........#......# #..........#......# #.....######......# #.....##...#......# #.....@O...#....### #.....##...#....# ####### ..#....# .+..... #...... ######## You could see a two-headed ogre. Vanquished Creatures A black bear (D:6) An ogre (D:3) An orc priest (D:4) A centaur skeleton (D:5) 3 hounds 2 iguanas (D:5) 9 adders An adder skeleton (D:4) 4 worms 2 dart slugs 3 leopard geckos 7 orcs A ball python (D:2) 2 giant cockroaches 6 goblins 9 hobgoblins 4 jackals A quokka (D:6) 10 bats 6 frilled lizards 12 kobolds A quokka skeleton (D:4) 13 rats 100 creatures vanquished. Vanquished Creatures (collateral kills) An ufetubus (D:5) 1 creature vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rednaxela the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 149 | D:1 | Reached skill level 5 in Necromancy 517 | D:1 | Reached XP level 2. HP: 12/15 MP: 4/8 1615 | D:2 | Reached skill level 4 in Spellcasting 1615 | D:2 | Reached XP level 3. HP: 17/19 MP: 6/10 1952 | D:2 | Found a sacrificial altar of Ru. 2146 | D:2 | Reached XP level 4. HP: 18/24 MP: 6/12 2582 | D:2 | Reached skill level 6 in Necromancy 2725 | D:2 | Reached skill level 5 in Spellcasting 3240 | D:3 | Learned a level 4 spell: Animate Dead 3244 | D:3 | Learned a level 3 spell: Vampiric Draining 3306 | D:3 | Noticed an ogre 3332 | D:3 | Killed an ogre 3333 | D:3 | Reached skill level 6 in Spellcasting 3333 | D:3 | Reached XP level 5. HP: 9/28 MP: 4/15 3788 | D:3 | Found an ornate altar of the Wu Jian Council. 4040 | D:3 | Learned a level 5 spell: Agony 4057 | D:3 | Found a radiant altar of Vehumet. 4491 | D:3 | Reached skill level 7 in Necromancy 4656 | D:4 | Reached XP level 6. HP: 24/32 MP: 12/17 4659 | D:4 | Noticed Dowan 4894 | D:5 | Entered Level 5 of the Dungeon 4904 | D:4 | Noticed Duvessa 5265 | D:5 | Found a sand-covered staircase. 5901 | D:6 | Reached skill level 7 in Spellcasting 6178 | D:5 | Reached skill level 8 in Necromancy 6178 | D:5 | Reached XP level 7. HP: 18/36 MP: 13/20 6713 | D:4 | Noticed a two-headed ogre 6716 | D:4 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_basic, minivault_11, supply_closet_lemuel D:2: minmay_alternating_diamond, layout_rooms, nicolae_ru_great_annihilating_truth D:3: layout_basic, lemuel_doored_altar, lemuel_crystal_altar, minmay_divided_ellipse D:4: layout_gridville, gup_sewer_entry_bubbles, grunt_ministairs_3, minmay_misc_feat_five, uniq_duvessa D:5: layout_rooms, chequers_ossuary_entry_cave D:6: layout_rooms D:7: layout_basic, lemuel_temple_firewalk_a, serial_shops, kennysheep_mini D:8: layout_cave_pods, nicolae_overflow_hidden_temple, basic_altar Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Necromancy | 5 6 7 8 | 8.1 Spellcasting | 4 6 7 | 7.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 3 | | || 3 Dagger | | 47 | 6 || 53 Cast: Pain | 57 | 128 | 10 || 195 Vampiric Draining | | 1 | || 1 Agony | | 2 | 2 || 4 Animate Dead | | 1 | 1 || 2 Use: Scroll | | 4 | 3 || 7 Stab: Sleeping | 2 | | 1 || 3 Armor: Robe | 3 | 30 | 7 || 40 Dodge: Dodged | 6 | 58 | 8 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6718 | 6614 | 104 | 991 | 4543 | 8 | 839.8 | Dungeon | 6718 | 6614 | 104 | 991 | 4543 | 8 | 839.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1741 daAuts D:1: 1481 daAuts D:2: 1397 daAuts D:5: 1014 daAuts D:6: 600 daAuts D:4: 447 daAuts D:7: 33 daAuts D:8: 1 daAuts