Dungeon Crawl Stone Soup version 0.28-a0-465-ge2dae52223 (webtiles) character file. Game seed: 11810869338746558320 0 relicbr the Stinger (level 1, 15/15 HPs) Began as a Formicid Wanderer on Sept 14, 2021. Got out of the dungeon alive. The game lasted 00:00:15 (1 turns). relicbr the Stinger (Formicid Wanderer) Turns: 1, Time: 00:00:16 Health: 15/15 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) c - a +0 dagger Armour b - a +0 robe (worn) Skills: + Level 1.1 Fighting + Level 1.0 Axes + Level 1.1 Armour + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 1.2 Hexes + Level 2.6 Poison Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 26% 1 Sandblast Erth 2% 2d4 26% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 32% 2 Confusing Touch Hex 4% N/A 43% 3 Tukima's Dance Hex 4% N/A 43% 3 Dazzling Flash Conj/Hex 4% N/A 54% 3 Frozen Ramparts Ice 2% 1d2 63% 3 Stone Arrow Conj/Erth 2% 3d7 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You add the spells Ensorcelled Hibernation, Confusing Touch, Tukima's Dance and Dazzling Flash to your library. You add the spells Frozen Ramparts and Freeze to your library. You add the spells Stone Arrow and Sandblast to your library. Welcome, relicbr the Formicid Wanderer. The bosom of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a spear. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a +0 dagger; and the following spells available to memorise: Freeze, Sandblast, Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, Dazzling Flash, Frozen Ramparts, Stone Arrow. You don't know any spells. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+# ###.# #P≈)♣# #P≈@.+ #P≈.♣# ###.# #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | relicbr the Formicid Wanderer began the quest for the Orb. 0 | D:1 | relicbr set off with the following items: a +0 club, a +0 | robe, a +0 dagger; and the following spells available to | memorise: Freeze, Sandblast, Ensorcelled Hibernation, | Confusing Touch, Tukima's Dance, Dazzling Flash, Frozen | Ramparts, Stone Arrow 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts