Dungeon Sprint DCSS version 0.26-a0-1164-g1a551d6a14 (webtiles) character file. Game seed: 11826537757491384235 24 reriks the Sneak (level 2, -3/15 HPs) Began as a Vampire Enchanter on Dec 23, 2020. Slain by an ogre ... wielding a +0 giant spiked club (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:39 (100 turns). reriks the Sneak (Vampire Enchanter) Turns: 100, Time: 00:00:40 Health: -3/15 AC: 2 Str: 7 XL: 2 Next: 79% Magic: 1/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: bloodless A: fangs 3, see invisible, unbreathing a: Revivify You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Wands c - a wand of flame (17) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 2.5 Short Blades + Level 3.3 Dodging * Level 6.8 Stealth + Level 2.8 Spellcasting + Level 5.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 23% 1% 1 b - Ensorcelled Hibernat Hex/Ice 22% 9% 2 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 21% 5% 3 Tukima's Dance Hex 21% 5% 3 Dazzling Flash Conj/Hex 22% 17% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Unknown command. There is an open door, spattered with blood here. There is an open door here. There is a fountain of clear blue water here. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 42%) The ogre resists with some effort. The ogre closely misses you. The ogre misses you. There is an open door here. Things that are here: a +0 club; a +0 leather armour There is an open door, spattered with blood here. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The ogre hits you with a +0 giant spiked club. You die... ########## #<.#..'@.# #..').#O.+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | reriks the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 23 | D | Killed Ijyb 24 | D | Reached skill level 6 in Stealth 24 | D | Reached skill level 5 in Hexes 24 | D | Reached XP level 2. HP: 12/19 MP: 3/5 72 | D | Learned a level 2 spell: Ensorcelled Hibernation 74 | D | Noticed an ogre 100 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.5 Dodging | 3 | 3.3 Stealth | 6 | 6.8 Hexes | 5 | 5.5 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Dagger || 21 Bite || 1 Cast: Ensorcelled Hiber || 3 Abil: Exsanguinate || 1 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 104 | 104 | 0 | 42 | 0 | 1 | 104.0 | Dungeon | 104 | 104 | 0 | 42 | 0 | 1 | 104.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 104 daAuts