Dungeon Sprint DCSS version 0.26-a0-1191-ge2a0e31ab3 (webtiles) character file. Game seed: 13928472324879975322 0 reriks the Skirmisher (level 1, -3/14 HPs) Began as a Gargoyle Berserker on Dec 28, 2020. Was a Follower of Trog. Slain by a merfolk siren ... wielding a +0 spear (17 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:17 (15 turns). reriks the Skirmisher (Gargoyle Berserker) Turns: 15, Time: 00:00:17 Health: -3/14 AC: 4 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 animal skin rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: mesmerised, hasted, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, miasma immunity, AC +2 a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds f - 2 potions of magic g - a potion of berserk rage Skills: + Level 3.2 Fighting + Level 3.0 Maces & Flails + Level 2.1 Armour + Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to miasma. Message History You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you but does no damage. You thump the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren barely misses you. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ##+## ##.$.## #.m#..# #@..# ##'## ##.## +.<.+ ##.## #+# You could see a merfolk siren (mesmerising). Vanquished Creatures (others) Menkaure (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | reriks the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed a merfolk siren 9 | D | Killed Menkaure 15 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Mace || 10 Use: Potion || 1 Armor: Animal skin || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts