Dungeon Crawl Stone Soup version 0.27-a0-1136-g0b992a5a9d (webtiles) character file. Game seed: 8188169780320482629 4036 reriks the Destroyer (level 10, -27/62 HPs) Began as an Octopode Conjurer on May 4, 2021. Was an Initiate of Vehumet. Annihilated by a boulder beetle (29 damage) ... on level 9 of the Dungeon. The game lasted 00:26:39 (13607 turns). reriks the Destroyer (Octopode Conjurer) Turns: 13607, Time: 00:26:40 Health: -27/62 AC: 1 Str: 7 XL: 10 Next: 24% Magic: 7/20 EV: 15 Int: 20 God: Vehumet [......] Gold: 309 SH: 0 Dex: 10 Spells: 0/23 levels left rFire + . . SeeInvis . t - +3 dagger (elec) rCold . . . Faith . (no shield) rNeg + + . Spirit . (helmet restricted) rPois + Reflect . k - amulet of magic regeneration rElec . Harm . v - ring "Deathriuh" {rPois rF+ rN++ Will+ Int-4} rCorr . Rampage . (no ring) Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.42/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 309 gold pieces. Inventory: Hand Weapons c - a +0 dagger o - a +0 whip of flaming t - a +3 dagger of electrocution (weapon) x - a +1 dagger of venom Missiles s - 3 curare-tipped darts Magical Staves q - a staff of cold Jewellery f - an amulet of regeneration k - an amulet of magic regeneration (around mantle) v - the ring "Deathriuh" (left tentacle) {rPois rF+ rN++ Will+ Int-4} (You found it on level 5 of the Dungeon) [ring of protection from fire] It affects your intelligence (-4). It protects you from fire. It protects you from poison. It greatly protects you from negative energy. It increases your willpower. Wands b - a wand of polymorph (6) e - a wand of paralysis (4) h - a wand of mindburst (24) Scrolls i - a scroll of identify p - a scroll of fear w - a scroll of silence {unknown} Potions a - a potion of curing {unknown} d - a potion of lignification g - 2 potions of flight j - a potion of ambrosia {unknown} l - a potion of cancellation {unknown} m - 3 potions of haste {unknown} n - a potion of might {unknown} r - 2 potions of heal wounds {unknown} Skills: + Level 2.8 Fighting + Level 7.8 Dodging - Level 4.0 Stealth + Level 7.0 Spellcasting + Level 8.5 Conjurations * Level 5.3 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 3d6 1% 2 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Lightning Bolt Conj/Air 17% 1d31 16% 5 e - Swiftness Air 28% N/A 3% 3 f - Shock Conj/Air 100% 1d9 1% 1 g - Airstrike Air 14% N/A 11% 4 h - Iskenderun's Mystic Conj/Tloc 24% 2d7 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 34% N/A 1% 2 Fulminant Prism Conj/Hex 12% 3d9 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair: D:8-11 Orc: D:9-12 Altars: Dithmenos Elyvilon Kikubaaqudgha Nemelex Xobeh Qazlal Trog Uskayaw Vehumet Zin Shops: D:1 [ Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the boulder beetle! The boulder beetle is heavily wounded. You finish channeling your searing ray. The boulder beetle is no longer paralysed. The boulder beetle curls into a ball and begins rolling! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (heavily wounded, rolling, 100% to hit) The searing ray hits the boulder beetle but does no damage. The boulder beetle is heavily wounded. (Press . to maintain the ray.) The searing ray hits the boulder beetle but does no damage. The boulder beetle is heavily wounded. The boulder beetle barely misses you. The boulder beetle stops rolling and uncurls. The searing ray hits the boulder beetle but does no damage. The boulder beetle is heavily wounded. The boulder beetle bites you!! The searing ray hits the boulder beetle but does no damage. The boulder beetle is heavily wounded. You finish channeling your searing ray. The boulder beetle bites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (heavily wounded, 100% to hit) The searing ray hits the boulder beetle but does no damage. The boulder beetle is heavily wounded. (Press . to maintain the ray.) The boulder beetle bites you! The searing ray hits the boulder beetle but does no damage. The boulder beetle is heavily wounded. The boulder beetle bites you!! * * * LOW HITPOINT WARNING * * * The searing ray hits the boulder beetle. The boulder beetle is heavily wounded. The boulder beetle bites you!! You die... #.........##.....# #.........##.....# #................# #................# #................# #.........##.....# ⌠.......##.....# #....#..../.# #....'.@B...# #....#......# +....#......# #....#....?.# #....##.....# #....##+##### #. #...........# #... #...........# #... #...........# You could see a boulder beetle. Vanquished Creatures Pikel (D:6) Joseph (D:7) Sigmund (D:3) 2 steam dragons A water moccasin (D:6) Edmund (D:5) A warg (D:9) An acid dragon (D:6) 2 sky beasts An ice beast (D:6) 2 black bears 2 necrophages (D:7) 3 ogres A centaur (D:9) 3 lemures (D:6) A bullfrog (D:7) 3 scorpions (D:6) A water moccasin skeleton (D:5) 5 killer bees (D:9) 3 bullfrog zombies A howler monkey (D:4) A centaur zombie (D:8) 4 hounds A jelly (D:5) 2 orc priests A centaur skeleton (D:7) 4 bullfrog skeletons 4 iguanas 4 orc wizards A killer bee zombie (D:9) 6 gnolls 6 adders 2 river rats (D:5) 2 white imps A dart slug (D:2) 10 orcs 4 endoplasms 4 giant cockroaches 6 goblins 4 hobgoblins 6 jackals 8 kobolds 2 quokkas 4 ball pythons 5 bats A frilled lizard (D:3) 3 rats 133 creatures vanquished. Vanquished Creatures (others) A butterfly (D:7) A plant (D:9) 2 creatures vanquished. Grand Total: 135 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reriks the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 55 | D:1 | Found Pite's Antique Armour Shoppe. 170 | D:1 | Found a faded altar of an unknown god. 688 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1311 | D:2 | Found a runed translucent door. 1312 | D:2 | Noticed Crazy Yiuf 1869 | D:2 | Learned a level 2 spell: Searing Ray 2043 | D:3 | Reached XP level 3. HP: 21/21 MP: 0/6 2665 | D:3 | Reached XP level 4. HP: 27/27 MP: 1/7 2776 | D:3 | Found a hide-covered altar of Uskayaw. 2815 | D:3 | Noticed Sigmund 2821 | D:3 | Killed Sigmund 2822 | D:3 | Reached XP level 5. HP: 18/31 MP: 0/9 2887 | D:3 | Reached skill level 5 in Conjurations 3118 | D:3 | Reached XP level 6. HP: 36/36 MP: 0/10 3560 | D:3 | Found a shadowy altar of Dithmenos. 4222 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4797 | D:4 | Learned a level 3 spell: Dazzling Flash 5251 | D:5 | Entered Level 5 of the Dungeon 5252 | D:5 | Identified the ring "Deathriuh" {rPois rF+ rN++ Will+ | Int-4} 5331 | D:5 | Reached XP level 7. HP: 41/41 MP: 7/12 5761 | D:5 | Noticed Edmund 5773 | D:5 | Killed Edmund 5774 | D:5 | Reached skill level 5 in Dodging 5774 | D:5 | Reached skill level 6 in Conjurations 6023 | D:5 | Reached XP level 8. HP: 45/46 MP: 10/15 6950 | D:6 | Reached skill level 5 in Spellcasting 7250 | D:6 | Noticed Pikel 7261 | D:6 | Killed Pikel 7262 | D:6 | Reached skill level 7 in Conjurations 7361 | D:6 | Found a staircase to the Ecumenical Temple. 7472 | D:6 | Reached XP level 9. HP: 51/51 MP: 12/18 7478 | D:6 | Learned a level 5 spell: Lightning Bolt 7482 | D:6 | Learned a level 3 spell: Swiftness 7484 | D:6 | Learned a level 1 spell: Shock 7584 | D:6 | Reached skill level 1 in Air Magic 8260 | Temple | Entered the Ecumenical Temple 8296 | Temple | Became a worshipper of Vehumet 8657 | D:7 | Found a white marble altar of Elyvilon. 8668 | D:7 | Reached skill level 8 in Conjurations 8823 | D:7 | Found an ancient bone altar of Kikubaaqudgha. 8834 | D:7 | Reached skill level 1 in Fighting 8860 | D:7 | Learned a level 4 spell: Airstrike 9153 | D:7 | Noticed Joseph 9414 | D:7 | Noticed a hornet 10261 | D:9 | Noticed a boulder beetle 11251 | D:7 | Reached XP level 10. HP: 36/60 MP: 13/20 11874 | D:9 | Noticed a two-headed ogre 12315 | D:7 | Killed Joseph 12316 | D:7 | Reached skill level 5 in Air Magic 12650 | D:7 | Found a bloodstained altar of Trog. 13104 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 13566 | D:9 | Found a stormy altar of Qazlal. 13606 | D:9 | HP: 2/62 [boulder beetle (21)] 13607 | D:9 | Annihilated by a boulder beetle Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_corners, serial_shops, shop, basic_ecumenical_altar, hangedman_abyss_or_decor_stabs D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_rooms, lemuel_doored_altar, nicolae_dithmenos_shadow_blocks, kennysheep_generic_room_7, uniq_sigmund D:4: layout_basic, nemelex_diamond_rough_becter D:5: layout_loops_corners, cheibrodos_sewer_entry_sluice, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_b, co_window_corner_cb, co_window_corner_b, co_window_cross_3, co_window_broadway_a, glass_columns_b, uniq_edmund D:6: layout_basic, temple_hall, minmay_puff, uniq_pikel D:7: layout_basic, trog_hazing_becter, nicolae_kikubaaqudgha_miasma_corner, nicolae_elyvilon_peaceful_grove, uniq_joseph D:8: layout_basic, chequers_serial_rivers_micro_a D:9: layout_gridville, grunt_qazlal_clouds, nicolae_ru_sacrificial_ziggurat, erik_lair_orcish_takeover, serial_shops, shop_fountains Temple: minmay_temple_curvy_branch Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 4 | 4.0 Dodging | 3 4 5 6 7 | 7.8 Spellcasting | 3 4 6 7 | 7.0 Conjurations | 5 6 7 8 | 8.5 Air Magic | 4 5 | 5.3 Fighting | 2 | 2.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 4 | | 3 | || 7 Dagger | 5 | 1 | | || 6 Constrict | 3 | | | || 3 Tentacles | 2 | | | || 2 Cast: Magic Dart | 64 | 58 | 108 | 24 || 254 Searing Ray | | 7 | 47 | 14 || 68 Swiftness | | | 2 | 1 || 3 Dazzling Flash | | | | 9 || 9 Lightning Bolt | | | | 1 || 1 Evoke: Wand | | | | 7 || 7 Use: Scroll | | | 13 | 2 || 15 Stab: Sleeping | | 1 | | || 1 Armor: Skin | 2 | | | 2 || 4 Dodge: Dodged | 6 | 2 | 35 | 35 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13614 | 12722 | 892 | 5880 | 5569 | 10 | 1361.4 | Dungeon | 13556 | 12685 | 871 | 5880 | 5539 | 9 | 1506.2 | Temple | 58 | 37 | 21 | 0 | 30 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 2517 daAuts D:6: 1965 daAuts D:5: 1609 daAuts D:2: 1607 daAuts D:8: 1528 daAuts D:4: 1521 daAuts D:3: 1149 daAuts D:1: 974 daAuts D:9: 681 daAuts Temple: 58 daAuts